Rendering how I want for now

This commit is contained in:
2025-11-28 15:11:58 -06:00
parent d532a9ab21
commit 5573ad815f
15 changed files with 199 additions and 376 deletions

View File

@@ -3,15 +3,6 @@ class_name NPC extends CharacterBody3D
@export var _movement:NPCMovement
@export var facingDirection:EntityMovement.FacingDirection:
set(value):
if _movement:
_movement.facingDir = value
get:
if _movement:
return _movement.facingDir
return EntityMovement.FacingDirection.SOUTH
@export var walkSpeed:float = 48.0:
set(value):
if _movement: