Detect tile under foot
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@@ -6,11 +6,10 @@
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[ext_resource type="Texture2D" uid="uid://i34vweii6joy" path="res://textures/rosa.png" id="4_qdjyy"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ls7r8"]
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radius = 9.35148
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height = 31.3716
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radius = 0.331611
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height = 0.804274
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[sub_resource type="QuadMesh" id="QuadMesh_dyaax"]
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size = Vector2(32, 32)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_fegux"]
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render_priority = 0
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@@ -23,15 +22,15 @@ shader_parameter/npcTexture = ExtResource("4_qdjyy")
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script = ExtResource("1_3g383")
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[node name="Rosa Camera" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.130388, 0.991463, 0, -0.991463, 0.130388, 0, 30.9255, 0)
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transform = Transform3D(1, 0, 0, 0, 0.130388, 0.991463, 0, -0.991463, 0.130388, 0, 3.14994, 0.404846)
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fov = 30.0
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script = ExtResource("2_tr66j")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5.93694)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.126485)
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shape = SubResource("CapsuleShape3D_ls7r8")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.173648, 0.984808, 0, -0.984808, 0.173648, 0, 0, 0)
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transform = Transform3D(1, 0, 0, 0, 0.173648, 0.984808, 0, -0.984808, 0.173648, 0.00989294, 0, 0)
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mesh = SubResource("QuadMesh_dyaax")
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surface_material_override/0 = SubResource("ShaderMaterial_fegux")
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