Creating generic term renderer.
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| This is a simple 32x32 bitmap font I made as a byproduct of messing about with Xlib. Because of its a power of 2 sizing, it should be able to be resized easily, even if you're writting your own render. | ||||
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| font.png is a screenshot of the output of my rendering text using font.c. | ||||
| font.zip contains font.c, which is just a C array of 64bit unsigned integers, these are the original bitmaps for the 8x8 font which I resized 4x to get font.png. | ||||
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| Note the font.c is licensed GPLv3 or later only, the font.png is also licensed GPLv2 and CC-BY-SA. | ||||
| Copyright/Attribution Notice:  | ||||
| To satisfy CC-BY-SA's attribution clause, just give a link back to OGA. | ||||
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| # Original URL: https://opengameart.org/content/8x8-ascii-bitmap-font-with-c-source | ||||
							
								
								
									
										
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