e11c499b4b
The following stucture was highly frequented in the code base: - Get a builtin object // This operation increases the reference count of the object - Use it for create a new object - Deref the builtin object After a builtin has been instantiated there is always at least one reference to "keep it alive", so increase/decrease the reference count for getting the value only is unnecessary. JerryScript-DCO-1.0-Signed-off-by: Robert Fancsik frobert@inf.u-szeged.hu
67 lines
2.1 KiB
C
67 lines
2.1 KiB
C
/* Copyright JS Foundation and other contributors, http://js.foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "ecma-alloc.h"
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#include "ecma-boolean-object.h"
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#include "ecma-builtins.h"
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#include "ecma-exceptions.h"
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#include "ecma-gc.h"
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#include "ecma-globals.h"
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#include "ecma-helpers.h"
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#include "ecma-objects.h"
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#include "ecma-objects-general.h"
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/** \addtogroup ecma ECMA
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* @{
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*
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* \addtogroup ecmabooleanobject ECMA Boolean object related routines
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* @{
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*/
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/**
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* Boolean object creation operation.
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*
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* See also: ECMA-262 v5, 15.6.2.1
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*
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* @return ecma value
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* Returned value must be freed with ecma_free_value
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*/
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ecma_value_t
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ecma_op_create_boolean_object (ecma_value_t arg) /**< argument passed to the Boolean constructor */
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{
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bool boolean_value = ecma_op_to_boolean (arg);
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#ifndef CONFIG_DISABLE_BOOLEAN_BUILTIN
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ecma_object_t *prototype_obj_p = ecma_builtin_get (ECMA_BUILTIN_ID_BOOLEAN_PROTOTYPE);
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#else /* CONFIG_DISABLE_BOOLEAN_BUILTIN */
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ecma_object_t *prototype_obj_p = ecma_builtin_get (ECMA_BUILTIN_ID_OBJECT_PROTOTYPE);
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#endif /* !CONFIG_DISABLE_BOOLEAN_BUILTIN */
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ecma_object_t *object_p = ecma_create_object (prototype_obj_p,
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sizeof (ecma_extended_object_t),
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ECMA_OBJECT_TYPE_CLASS);
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ecma_extended_object_t *ext_object_p = (ecma_extended_object_t *) object_p;
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ext_object_p->u.class_prop.class_id = LIT_MAGIC_STRING_BOOLEAN_UL;
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ext_object_p->u.class_prop.u.value = ecma_make_boolean_value (boolean_value);
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return ecma_make_object_value (object_p);
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} /* ecma_op_create_boolean_object */
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/**
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* @}
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* @}
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*/
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