c64ee882da
New methods
* jerryx_set_properties: Allows multiple property registration for via a single call
* jerryx_set_property_str: Allows property registration without the need to
create the property name JS value. The property name can be directly passed
as a `const char*` value and must be zero terminated.
* jerryx_get_property_str: Allows getting a property value on a given object.
The property name can be directly passed as a `const char*` value.
* jerryx_has_property_str: Allows checking if a property exists on a given object.
JerryScript-DCO-1.0-Signed-off-by: Peter Gal pgal.u-szeged@partner.samsung.com
187 lines
7.1 KiB
C
187 lines
7.1 KiB
C
/* Copyright JS Foundation and other contributors, http://js.foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "jerryscript-ext/handler.h"
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/**
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* Register a JavaScript function in the global object.
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*
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* Note:
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* returned value must be freed with jerry_release_value, when it is no longer needed.
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*
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* @return true value - if the operation was successful,
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* error - otherwise.
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*/
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jerry_value_t
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jerryx_handler_register_global (const jerry_char_t *name_p, /**< name of the function */
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jerry_external_handler_t handler_p) /**< function callback */
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{
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jerry_value_t global_obj_val = jerry_get_global_object ();
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jerry_value_t function_name_val = jerry_create_string (name_p);
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jerry_value_t function_val = jerry_create_external_function (handler_p);
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jerry_value_t result_val = jerry_set_property (global_obj_val, function_name_val, function_val);
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jerry_release_value (function_val);
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jerry_release_value (function_name_val);
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jerry_release_value (global_obj_val);
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return result_val;
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} /* jerryx_handler_register_global */
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/**
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* Set multiple properties on a target object.
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*
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* The properties are an array of (name, property value) pairs and
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* this list must end with a (NULL, 0) entry.
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*
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* Notes:
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* - Each property value in the input array is released after a successful property registration.
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* - The property name must be a zero terminated UTF-8 string.
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* - There should be no '\0' (NULL) character in the name excluding the string terminator.
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* - The method `jerryx_release_property_entry` must be called if there is any failed registration
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* to release the values in the entries array.
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*
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* @return `jerryx_register_result` struct - if everything is ok with the (undefined, property entry count) values.
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* In case of error the (error object, registered property count) pair.
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*/
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jerryx_register_result
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jerryx_set_properties (const jerry_value_t target_object, /**< target object */
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const jerryx_property_entry entries[]) /**< array of method entries */
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{
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#define JERRYX_SET_PROPERTIES_RESULT(VALUE, IDX) ((jerryx_register_result) { VALUE, IDX })
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uint32_t idx = 0;
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for (; ((entries + idx) != NULL) && (entries[idx].name != NULL); idx++)
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{
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const jerryx_property_entry *entry = &entries[idx];
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jerry_value_t prop_name = jerry_create_string_from_utf8 ((const jerry_char_t *) entry->name);
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jerry_value_t result = jerry_set_property (target_object, prop_name, entry->value);
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jerry_release_value (prop_name);
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// By API definition:
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// The jerry_set_property returns TRUE if there is no problem
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// and error object if there is any problem.
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// Thus there is no need to check if the boolean value is false or not.
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if (!jerry_value_is_boolean (result))
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{
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return JERRYX_SET_PROPERTIES_RESULT (result, idx);
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}
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jerry_release_value (entry->value);
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jerry_release_value (result);
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}
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return JERRYX_SET_PROPERTIES_RESULT (jerry_create_undefined (), idx);
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#undef JERRYX_SET_PROPERTIES_RESULT
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} /* jerryx_set_properties */
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/**
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* Release all jerry_value_t in a jerryx_property_entry array based on
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* a previous jerryx_set_properties call.
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*
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* In case of a successful registration it is safe to call this method.
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*/
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void
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jerryx_release_property_entry (const jerryx_property_entry entries[], /**< list of property entries */
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const jerryx_register_result register_result) /**< previous result of registration */
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{
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for (uint32_t idx = register_result.registered;
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((entries + idx) != NULL) && (entries[idx].name != NULL);
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idx++)
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{
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jerry_release_value (entries[idx].value);
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}
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} /* jerryx_release_property_entry */
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/**
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* Set a property to a specified value with a given name.
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*
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* Notes:
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* - The operation performed is the same as what the `jerry_set_property` method.
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* - The property name must be a zero terminated UTF-8 string.
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* - There should be no '\0' (NULL) character in the name excluding the string terminator.
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* - Returned value must be freed with jerry_release_value, when it is no longer needed.
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*
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* @return true value - if the operation was successful
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* thrown error - otherwise
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*/
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jerry_value_t
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jerryx_set_property_str (const jerry_value_t target_object, /**< target object */
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const char *name, /**< property name */
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const jerry_value_t value) /**< value to set */
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{
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jerry_value_t property_name_val = jerry_create_string_from_utf8 ((const jerry_char_t *) name);
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jerry_value_t result_val = jerry_set_property (target_object, property_name_val, value);
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jerry_release_value (property_name_val);
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return result_val;
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} /* jerryx_set_property_str */
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/**
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* Get a property value of a specified object.
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*
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* Notes:
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* - The operation performed is the same as what the `jerry_get_property` method.
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* - The property name must be a zero terminated UTF-8 string.
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* - There should be no '\0' (NULL) character in the name excluding the string terminator.
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* - Returned value must be freed with jerry_release_value, when it is no longer needed.
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*
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* @return jerry_value_t - the property value
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*/
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jerry_value_t
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jerryx_get_property_str (const jerry_value_t target_object, /**< target object */
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const char *name) /**< property name */
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{
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jerry_value_t prop_name = jerry_create_string_from_utf8 ((const jerry_char_t *) name);
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jerry_value_t result_val = jerry_get_property (target_object, prop_name);
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jerry_release_value (prop_name);
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return result_val;
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} /* jerryx_get_property_str */
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/**
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* Check if a property exists on an object.
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*
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* Notes:
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* - The operation performed is the same as what the `jerry_has_property` method.
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* - The property name must be a zero terminated UTF-8 string.
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* - There should be no '\0' (NULL) character in the name excluding the string terminator.
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*
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* @return true - if the property exists on the given object.
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* false - if there is no such property or there was an error accessing the property.
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*/
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bool
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jerryx_has_property_str (const jerry_value_t target_object, /**< target object */
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const char *name) /**< property name */
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{
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bool has_property = false;
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jerry_value_t prop_name = jerry_create_string_from_utf8 ((const jerry_char_t *) name);
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jerry_value_t has_prop_val = jerry_has_property (target_object, prop_name);
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if (!jerry_value_is_error (has_prop_val))
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{
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has_property = jerry_get_boolean_value (has_prop_val);
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}
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jerry_release_value (has_prop_val);
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jerry_release_value (prop_name);
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return has_property;
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} /* jerryx_has_property_str */
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