257 lines
7.9 KiB
C
257 lines
7.9 KiB
C
/* Copyright 2014 Samsung Electronics Co., Ltd.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/** \addtogroup mem Memory allocation
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* @{
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*
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* \addtogroup pool Memory pool
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* @{
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*/
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/**
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* Memory pool implementation
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*/
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#define JERRY_MEM_POOL_INTERNAL
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#include "globals.h"
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#include "jerry-libc.h"
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#include "mem-allocator.h"
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#include "mem-pool.h"
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/**
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* Magic number to fill free chunks in debug version
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*/
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static const uint8_t mem_pool_free_chunk_magic_num = 0x71;
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/**
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* Number of bits in a single bitmap's bits' block.
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*/
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static const mword_t mem_bitmap_bits_in_block = sizeof (mword_t) * JERRY_BITSINBYTE;
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static void mem_check_pool( mem_pool_state_t *pool_p);
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/**
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* Initialization of memory pool.
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*
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* Pool will be located in the segment [pool_start; pool_start + pool_size).
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* Part of pool space will be used for bitmap and the rest will store chunks.
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*
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* Warning:
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* it is incorrect to suppose, that chunk number = pool_size / chunk_size.
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*/
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void
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mem_pool_init(mem_pool_state_t *pool_p, /**< pool */
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size_t chunk_size, /**< size of one chunk */
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uint8_t *pool_start, /**< start of pool space */
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size_t pool_size) /**< pool space size */
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{
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JERRY_ASSERT( pool_p != NULL );
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JERRY_ASSERT( (uintptr_t) pool_start % MEM_ALIGNMENT == 0);
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JERRY_ASSERT( chunk_size % MEM_ALIGNMENT == 0 );
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pool_p->pool_start_p = pool_start;
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pool_p->pool_size = pool_size;
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pool_p->chunk_size = chunk_size;
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const size_t bits_in_byte = JERRY_BITSINBYTE;
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const size_t bitmap_area_size_alignment = JERRY_MAX( sizeof (mword_t), MEM_ALIGNMENT);
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/*
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* Calculation chunks number
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*/
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size_t bitmap_area_size = 0;
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size_t chunks_area_size = JERRY_ALIGNDOWN( pool_size - bitmap_area_size, chunk_size);
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size_t chunks_number = chunks_area_size / chunk_size;
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/* while there is not enough area to hold state of all chunks*/
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while ( bitmap_area_size * bits_in_byte < chunks_number )
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{
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JERRY_ASSERT( bitmap_area_size + chunks_area_size <= pool_size );
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/* correct bitmap area's size and, accordingly, chunks' area's size*/
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size_t new_bitmap_area_size = bitmap_area_size + bitmap_area_size_alignment;
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size_t new_chunks_area_size = JERRY_ALIGNDOWN( pool_size - new_bitmap_area_size, chunk_size);
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size_t new_chunks_number = new_chunks_area_size / chunk_size;
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bitmap_area_size = new_bitmap_area_size;
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chunks_area_size = new_chunks_area_size;
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chunks_number = new_chunks_number;
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}
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/*
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* Final calculation checks
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*/
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JERRY_ASSERT( bitmap_area_size * bits_in_byte >= chunks_number );
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JERRY_ASSERT( chunks_area_size >= chunks_number * chunk_size );
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JERRY_ASSERT( bitmap_area_size + chunks_area_size <= pool_size );
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pool_p->bitmap_p = (mword_t*) pool_start;
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pool_p->chunks_p = pool_start + bitmap_area_size;
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JERRY_ASSERT( (uintptr_t) pool_p->chunks_p % MEM_ALIGNMENT == 0 );
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pool_p->chunks_number = chunks_number;
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/*
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* All chunks are free right after initialization
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*/
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pool_p->free_chunks_number = chunks_number;
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__memset( pool_p->bitmap_p, 0, bitmap_area_size);
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#ifndef JERRY_NDEBUG
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__memset( pool_p->chunks_p, mem_pool_free_chunk_magic_num, chunks_area_size);
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#endif /* JERRY_NDEBUG */
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mem_check_pool( pool_p);
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} /* mem_pool_init */
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/**
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* Allocate a chunk in the pool
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*/
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uint8_t*
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mem_pool_alloc_chunk(mem_pool_state_t *pool_p) /**< pool */
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{
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mem_check_pool( pool_p);
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if ( pool_p->free_chunks_number == 0 )
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{
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return NULL;
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}
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size_t chunk_index = 0;
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size_t bitmap_block_index = 0;
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while ( chunk_index < pool_p->chunks_number )
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{
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if ( ~pool_p->bitmap_p[ bitmap_block_index ] != 0 )
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{
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break;
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} else
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{
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bitmap_block_index++;
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chunk_index += mem_bitmap_bits_in_block;
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}
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}
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if ( chunk_index >= pool_p->chunks_number )
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{
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/* no free chunks */
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return NULL;
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}
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/* found bitmap block with a zero bit */
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mword_t bit = 1;
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for ( size_t bit_index = 0;
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bit_index < mem_bitmap_bits_in_block && chunk_index < pool_p->chunks_number;
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bit_index++, chunk_index++, bit <<= 1 )
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{
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if ( ~pool_p->bitmap_p[ bitmap_block_index ] & bit )
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{
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/* found free chunk */
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pool_p->bitmap_p[ bitmap_block_index ] |= bit;
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uint8_t *chunk_p = &pool_p->chunks_p[ chunk_index * pool_p->chunk_size ];
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pool_p->free_chunks_number--;
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mem_check_pool( pool_p);
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return chunk_p;
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}
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}
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/* that zero bit is at the end of the bitmap and doesn't correspond to any chunk */
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return NULL;
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} /* mem_pool_alloc_chunk */
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/**
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* Free the chunk in the pool
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*/
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void
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mem_pool_free_chunk(mem_pool_state_t *pool_p, /**< pool */
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uint8_t *chunk_p) /**< chunk pointer */
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{
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JERRY_ASSERT( pool_p->free_chunks_number < pool_p->chunks_number );
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JERRY_ASSERT( chunk_p >= pool_p->chunks_p && chunk_p <= pool_p->chunks_p + pool_p->chunks_number * pool_p->chunk_size );
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JERRY_ASSERT( ( (uintptr_t) chunk_p - (uintptr_t) pool_p->chunks_p ) % pool_p->chunk_size == 0 );
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mem_check_pool( pool_p);
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size_t chunk_index = (size_t) (chunk_p - pool_p->chunks_p) / pool_p->chunk_size;
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size_t bitmap_block_index = chunk_index / mem_bitmap_bits_in_block;
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size_t bitmap_bit_in_block = chunk_index % mem_bitmap_bits_in_block;
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mword_t bit_mask = ( 1lu << bitmap_bit_in_block );
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#ifndef JERRY_NDEBUG
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__memset( (uint8_t*) chunk_p, mem_pool_free_chunk_magic_num, pool_p->chunk_size);
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#endif /* JERRY_NDEBUG */
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JERRY_ASSERT( pool_p->bitmap_p[ bitmap_block_index ] & bit_mask );
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pool_p->bitmap_p[ bitmap_block_index ] &= ~bit_mask;
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pool_p->free_chunks_number++;
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mem_check_pool( pool_p);
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} /* mem_pool_free_chunk */
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/**
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* Check pool state consistency
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*/
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static void
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mem_check_pool( mem_pool_state_t __unused *pool_p) /**< pool (unused #ifdef JERRY_NDEBUG) */
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{
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#ifndef JERRY_NDEBUG
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JERRY_ASSERT( pool_p->chunks_number != 0 );
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JERRY_ASSERT( pool_p->free_chunks_number <= pool_p->chunks_number );
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JERRY_ASSERT( (uint8_t*) pool_p->bitmap_p == pool_p->pool_start_p );
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JERRY_ASSERT( (uint8_t*) pool_p->chunks_p > pool_p->pool_start_p );
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uint8_t free_chunk_template[ pool_p->chunk_size ];
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__memset( &free_chunk_template, mem_pool_free_chunk_magic_num, sizeof (free_chunk_template));
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size_t met_free_chunks_number = 0;
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for ( size_t chunk_index = 0, bitmap_block_index = 0;
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chunk_index < pool_p->chunks_number;
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bitmap_block_index++ )
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{
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JERRY_ASSERT( (uint8_t*) & pool_p->bitmap_p[ bitmap_block_index ] < pool_p->chunks_p );
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mword_t bitmap_block = pool_p->bitmap_p[ bitmap_block_index ];
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mword_t bit_mask = 1;
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for ( size_t bitmap_bit_in_block = 0;
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chunk_index < pool_p->chunks_number && bitmap_bit_in_block < mem_bitmap_bits_in_block;
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bitmap_bit_in_block++, bit_mask <<= 1, chunk_index++ )
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{
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if ( ~bitmap_block & bit_mask )
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{
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met_free_chunks_number++;
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JERRY_ASSERT( __memcmp( &pool_p->chunks_p[ chunk_index * pool_p->chunk_size ], free_chunk_template, pool_p->chunk_size) == 0 );
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}
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}
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}
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JERRY_ASSERT( met_free_chunks_number == pool_p->free_chunks_number );
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#endif /* !JERRY_NDEBUG */
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} /* mem_check_pool */
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/**
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* @}
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* @}
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*/ |