364 lines
9.7 KiB
C
364 lines
9.7 KiB
C
/* Copyright 2014 Samsung Electronics Co., Ltd.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/** \addtogroup mem Memory allocation
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* @{
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*
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* \addtogroup poolman Memory pool manager
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* @{
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*/
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/**
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* Memory pool manager implementation
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*/
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#define JERRY_MEM_POOL_INTERNAL
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#include "globals.h"
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#include "jerry-libc.h"
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#include "mem-allocator.h"
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#include "mem-heap.h"
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#include "mem-pool.h"
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#include "mem-poolman.h"
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/**
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* Lists of pools for possible chunk sizes
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*/
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mem_pool_state_t *mem_pools[ MEM_POOL_CHUNK_TYPE__COUNT ];
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/**
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* Number of free chunks of possible chunk sizes
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*/
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size_t mem_free_chunks_number[ MEM_POOL_CHUNK_TYPE__COUNT ];
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/**
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* Pool, containing pool headers
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*/
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mem_pool_state_t mem_pool_for_pool_headers;
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/**
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* Space for pool, containing pool headers
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*/
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uint8_t *mem_space_for_pool_for_pool_headers;
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#ifdef MEM_STATS
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/**
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* Pools' memory usage statistics
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*/
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mem_pools_stats_t mem_pools_stats;
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static void mem_pools_stat_init( void);
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static void mem_pools_stat_alloc_pool( mem_pool_chunk_type_t);
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static void mem_pools_stat_free_pool( mem_pool_chunk_type_t);
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static void mem_pools_stat_alloc_chunk( mem_pool_chunk_type_t);
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static void mem_pools_stat_free_chunk( mem_pool_chunk_type_t);
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#else /* !MEM_STATS */
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# define mem_pools_stat_init()
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# define mem_pools_stat_alloc_pool(v)
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# define mem_pools_stat_free_pool(v)
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# define mem_pools_stat_alloc_chunk(v)
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# define mem_pools_stat_free_chunk(v)
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#endif /* !MEM_STATS */
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/**
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* Get chunk size from chunk type.
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*
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* @return size (in bytes) of chunk of specified type
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*/
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size_t
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mem_get_chunk_size( mem_pool_chunk_type_t chunk_type) /**< chunk type */
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{
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uint32_t chunk_type_id = (uint32_t) chunk_type;
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JERRY_ASSERT( chunk_type_id < MEM_POOL_CHUNK_TYPE__COUNT );
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return ( 1u << ( chunk_type_id + 2 ) );
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} /* mem_get_chunk_size */
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/**
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* Initialize pool manager
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*/
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void
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mem_pools_init(void)
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{
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for ( uint32_t i = 0; i < MEM_POOL_CHUNK_TYPE__COUNT; i++ )
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{
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mem_pools[ i ] = NULL;
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mem_free_chunks_number[ i ] = 0;
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}
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/**
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* Space, at least for four pool headers and a bitmap entry.
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*
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* TODO: Research.
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*/
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size_t pool_space_size = mem_heap_recommend_allocation_size( 4 * sizeof (mem_pool_state_t) );
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mem_space_for_pool_for_pool_headers = mem_heap_alloc_block( pool_space_size, MEM_HEAP_ALLOC_LONG_TERM);
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/*
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* Get chunk type, checking that there is a type corresponding to specified size.
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*/
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const mem_pool_chunk_type_t chunk_type = mem_size_to_pool_chunk_type( sizeof(mem_pool_state_t));
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mem_pool_init(&mem_pool_for_pool_headers,
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mem_get_chunk_size( chunk_type),
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mem_space_for_pool_for_pool_headers,
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pool_space_size);
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mem_pools_stat_init();
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} /* mem_pools_init */
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/**
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* Finalize pool manager
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*/
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void
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mem_pools_finalize(void)
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{
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for ( uint32_t i = 0; i < MEM_POOL_CHUNK_TYPE__COUNT; i++ )
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{
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JERRY_ASSERT( mem_pools[ i ] == NULL );
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JERRY_ASSERT( mem_free_chunks_number[ i ] == 0 );
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}
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JERRY_ASSERT( mem_pool_for_pool_headers.chunks_number == mem_pool_for_pool_headers.free_chunks_number );
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__memset( &mem_pool_for_pool_headers, 0, sizeof(mem_pool_for_pool_headers));
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mem_heap_free_block( mem_space_for_pool_for_pool_headers);
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mem_space_for_pool_for_pool_headers = NULL;
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} /* mem_pools_finalize */
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/**
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* Allocate a chunk of specified size
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*
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* @return pointer to allocated chunk, if allocation was successful,
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* or NULL - if not enough memory.
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*/
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uint8_t*
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mem_pools_alloc( mem_pool_chunk_type_t chunk_type) /**< chunk type */
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{
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size_t chunk_size = mem_get_chunk_size( chunk_type);
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/**
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* If there are no free chunks, allocate new pool.
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*/
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if ( mem_free_chunks_number[ chunk_type ] == 0 )
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{
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mem_pool_state_t *pool_state = (mem_pool_state_t*) mem_pool_alloc_chunk( &mem_pool_for_pool_headers);
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if ( pool_state == NULL )
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{
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/**
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* Not enough space for new pool' header.
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*/
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return NULL;
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}
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/**
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* Space, at least for eight chunks and a bitmap entry.
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*
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* TODO: Research.
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*/
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size_t pool_space_size = mem_heap_recommend_allocation_size( 8 * chunk_size + sizeof (mword_t) );
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uint8_t *pool_space = mem_heap_alloc_block( pool_space_size,
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MEM_HEAP_ALLOC_LONG_TERM);
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if ( pool_space == NULL )
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{
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/**
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* Not enough memory. Freeing pool header that was allocated above.
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*/
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mem_pool_free_chunk( &mem_pool_for_pool_headers, (uint8_t*) pool_state);
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return NULL;
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}
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mem_pool_init( pool_state,
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chunk_size,
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pool_space,
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pool_space_size);
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pool_state->next_pool_p = mem_pools[ chunk_type ];
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mem_pools[ chunk_type ] = pool_state;
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mem_free_chunks_number[ chunk_type ] += pool_state->free_chunks_number;
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mem_pools_stat_alloc_pool( chunk_type);
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}
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/**
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* Now there is definitely at least one pool of specified type with at least one free chunk.
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*
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* Search for the pool.
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*/
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mem_pool_state_t *pool_state = mem_pools[ chunk_type ];
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while ( pool_state->free_chunks_number == 0 )
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{
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pool_state = pool_state->next_pool_p;
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JERRY_ASSERT( pool_state != NULL );
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}
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/**
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* And allocate chunk within it.
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*/
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mem_free_chunks_number[ chunk_type ]--;
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mem_pools_stat_alloc_chunk( chunk_type);
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return mem_pool_alloc_chunk( pool_state);
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} /* mem_pools_alloc */
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/**
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* Free the chunk
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*/
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void
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mem_pools_free(mem_pool_chunk_type_t chunk_type, /**< the chunk type */
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uint8_t *chunk_p) /**< pointer to the chunk */
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{
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mem_pool_state_t *pool_state = mem_pools[ chunk_type ], *prev_pool_state = NULL;
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/**
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* Search for the pool containing specified chunk.
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*/
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while ( !( chunk_p >= pool_state->pool_start_p
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&& chunk_p <= pool_state->pool_start_p + pool_state->pool_size ) )
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{
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prev_pool_state = pool_state;
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pool_state = pool_state->next_pool_p;
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JERRY_ASSERT( pool_state != NULL );
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}
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/**
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* Free the chunk
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*/
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mem_pool_free_chunk( pool_state, chunk_p);
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mem_free_chunks_number[ chunk_type ]++;
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mem_pools_stat_free_chunk( chunk_type);
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/**
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* If all chunks of the pool are free, free the pool itself.
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*/
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if ( pool_state->free_chunks_number == pool_state->chunks_number )
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{
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if ( prev_pool_state != NULL )
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{
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prev_pool_state->next_pool_p = pool_state->next_pool_p;
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} else
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{
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mem_pools[ chunk_type ] = pool_state->next_pool_p;
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}
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mem_free_chunks_number[ chunk_type ] -= pool_state->chunks_number;
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mem_heap_free_block( pool_state->pool_start_p);
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mem_pool_free_chunk( &mem_pool_for_pool_headers, (uint8_t*) pool_state);
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mem_pools_stat_free_pool( chunk_type);
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}
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} /* mem_pools_free */
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#ifdef MEM_STATS
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/**
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* Get pools memory usage statistics
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*/
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void
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mem_pools_get_stats( mem_pools_stats_t *out_pools_stats_p) /**< out: pools' stats */
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{
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JERRY_ASSERT( out_pools_stats_p != NULL );
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*out_pools_stats_p = mem_pools_stats;
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} /* mem_pools_get_stats */
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/**
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* Initalize pools' memory usage statistics account structure
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*/
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static void
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mem_pools_stat_init( void)
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{
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__memset( &mem_pools_stats, 0, sizeof (mem_pools_stats));
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} /* mem_pools_stat_init */
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/**
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* Account allocation of a pool
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*/
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static void
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mem_pools_stat_alloc_pool( mem_pool_chunk_type_t chunk_type) /**< chunk type */
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{
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mem_pools_stats.pools_count[ chunk_type ]++;
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mem_pools_stats.free_chunks[ chunk_type ] = mem_free_chunks_number[ chunk_type ];
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if ( mem_pools_stats.pools_count[ chunk_type ] > mem_pools_stats.peak_pools_count[ chunk_type ] )
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{
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mem_pools_stats.peak_pools_count[ chunk_type ] = mem_pools_stats.pools_count[ chunk_type ];
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}
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} /* mem_pools_stat_alloc_pool */
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/**
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* Account freeing of a pool
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*/
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static void
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mem_pools_stat_free_pool( mem_pool_chunk_type_t chunk_type) /**< chunk type */
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{
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JERRY_ASSERT( mem_pools_stats.pools_count[ chunk_type ] > 0 );
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mem_pools_stats.pools_count[ chunk_type ]--;
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mem_pools_stats.free_chunks[ chunk_type ] = mem_free_chunks_number[ chunk_type ];
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} /* mem_pools_stat_free_pool */
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/**
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* Account allocation of chunk in a pool
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*/
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static void
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mem_pools_stat_alloc_chunk( mem_pool_chunk_type_t chunk_type) /**< chunk type */
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{
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JERRY_ASSERT( mem_pools_stats.free_chunks[ chunk_type ] > 0 );
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mem_pools_stats.allocated_chunks[ chunk_type ]++;
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mem_pools_stats.free_chunks[ chunk_type ]--;
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if ( mem_pools_stats.allocated_chunks[ chunk_type ] > mem_pools_stats.peak_allocated_chunks[ chunk_type ] )
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{
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mem_pools_stats.peak_allocated_chunks[ chunk_type ] = mem_pools_stats.allocated_chunks[ chunk_type ];
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}
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} /* mem_pools_stat_alloc_chunk */
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/**
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* Account freeing of chunk in a pool
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*/
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static void
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mem_pools_stat_free_chunk( mem_pool_chunk_type_t chunk_type) /**< chunk type */
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{
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JERRY_ASSERT( mem_pools_stats.allocated_chunks[ chunk_type ] > 0 );
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mem_pools_stats.allocated_chunks[ chunk_type ]--;
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mem_pools_stats.free_chunks[ chunk_type ]++;
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} /* mem_pools_stat_free_chunk */
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#endif /* MEM_STATS */
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/**
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* @}
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*/
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/**
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* @}
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*/
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