Fixing various FIXMEs that depend on built-in Object constructor and Object.prototype.
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@@ -13,6 +13,7 @@
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* limitations under the License.
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*/
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#include "ecma-builtins.h"
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#include "ecma-exceptions.h"
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#include "ecma-function-object.h"
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#include "ecma-gc.h"
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@@ -58,10 +59,12 @@ ecma_reject (bool is_throw) /**< Throw flag */
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ecma_object_t*
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ecma_op_create_object_object_noarg (void)
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{
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FIXME (/* Set to built-in Object prototype (15.2.4) */);
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ecma_object_t *object_prototype_p = ecma_builtin_get (ECMA_BUILTIN_ID_OBJECT_PROTOTYPE);
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// 3., 4., 6., 7.
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ecma_object_t *obj_p = ecma_create_object (NULL, true, ECMA_OBJECT_TYPE_GENERAL);
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ecma_object_t *obj_p = ecma_create_object (object_prototype_p, true, ECMA_OBJECT_TYPE_GENERAL);
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ecma_deref_object (object_prototype_p);
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ecma_property_t *class_prop_p = ecma_create_internal_property (obj_p, ECMA_INTERNAL_PROPERTY_CLASS);
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class_prop_p->u.internal_property.value = ECMA_MAGIC_STRING_OBJECT_UL;
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