Add an overview about reference counting. (#1412)
JerryScript-DCO-1.0-Signed-off-by: Zoltan Herczeg zherczeg.u-szeged@partner.samsung.com
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## Reference counting in JerryScript
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In JerryScript all `jerry_value_t` values are independent
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references to internal objects. Values returned by JerryScript
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API functions are always live references and must be released
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by `jerry_release_value`.
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```c
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jerry_value_t global = jerry_get_global_object ();
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/* The value stored in the 'global' variable contains a live
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* reference to the global object. The system also keeps its
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* own live reference to the global object. These two references
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* are indepent, and both must be destroyed before the global
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* object can be freed. */
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jerry_release_value (global);
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/* Without jerry_release_value() the global object will not
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* be freed even by jerry_cleanup(). After the reference
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* is released it becomes a dead reference and cannot be
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* used anymore. */
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```
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Multiple references might refer to the same internal object
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even though their `jerry_value_t` representation might be different.
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```c
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jerry_value_t pi_ref1 = jerry_create_number (3.14);
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jerry_value_t pi_ref2 = jerry_acquire_value (pi_ref1);
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/* Both pi_ref1 and pi_ref2 refer to the same 3.14 value
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* although they might not be equal in C (pi_ref1 != pi_ref2). */
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/* Both references must be released. */
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jerry_release_value (pi_ref1);
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jerry_release_value (pi_ref2);
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```
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Releasing the same `jerry_value_t` twice to release two live
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references is not allowed and it might cause crashes. Hence the
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following code is an **INCORRECT WAY** of releasing the 3.14 value.
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```c
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jerry_release_value (pi_ref1);
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jerry_release_value (pi_ref1);
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```
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JerryScript API functions returning with a `jerry_value_t` always
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return with a new live reference. Passing a `jerry_value_t` to
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an API function never releases its reference. The next example
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shows this behaviour through property getting and setting.
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```c
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jerry_value_t prop_value = jerry_get_property (...);
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/* The prop_value must be released later because both the base
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* object and the prop_value have an independent reference to
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* the same JavaScript value. When the operation is failed
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* the prop_value contains a live reference to an error object.
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* This reference must be released as well. */
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if (jerry_value_has_error_flag (prop_value))
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{
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/* Errors can be handled here. */
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}
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else
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{
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/* The application has a live reference to the property
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* value even if the base object is freed by the garbage
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* collector. */
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}
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/* The prop_value must be released. */
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jerry_release_value (prop_value);
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/* Property setting is the same. */
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jerry_value_t result = jerry_set_property (..., new_prop_value);
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/* If the property set is successful a new reference is created
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* for the value referenced by new_prop_value. The new_prop_value
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* reference must be released regardless the operation is
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* successful. */
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/* The new_prop_value can be passed to other JerryScript API
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* functions before the jerry_release_value () call. */
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jerry_release_value (new_prop_value);
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/* The reference stored in 'result' variable contains whether
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* the operation is successful and must also be freed. */
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if (jerry_value_has_error_flag (result))
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{
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/* Errors can be handled here. */
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}
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else
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{
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/* A reference to a true primitive value is returned. */
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}
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jerry_release_value (result);
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```
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The simplest form of setting a property without error checking
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is the following:
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```c
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/* There are no 'ifs' in this snippet. */
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jerry_release_value (jerry_set_property (..., new_prop_value));
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jerry_release_value (new_prop_value);
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```
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The reference returned by a `jerry_external_handler_t` callback
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transfers the ownership of the live reference. Otherwise the
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referenced object could be freed by the garbage collector.
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```c
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jerry_value_t my_external_handler (const jerry_value_t function_obj,
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const jerry_value_t this_val,
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const jerry_value_t args_p[],
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const jerry_length_t args_count
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{
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/* Do not release function_obj, this_val, and args_p because
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* these references are automatically released after the handler
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* is returned. This approach reduces code size which is useful
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* on embedded systems. However you can create other references
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* to them by calling jerry_acquire_value () if needed. */
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/* Since the ownership of the reference is transferred to the
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* caller the following snippet is valid. */
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/* If the value to be returned is needed for other purposes the
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* jerry_acquire_value () can be used to create new references. */
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return jerry_create_string (...);
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}
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```
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Duplicating a `jerry_value_t` in C does not create another live reference.
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```c
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jerry_value_t undef = jerry_create_undefined ();
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jerry_value_t undef2 = undef;
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/* Releasing either undef or undef2 is valid but not both.
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* After the release both references become dead (invalid). */
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jerry_release_value (undef2);
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/* Dead references can be reassigned again. */
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undef = jerry_create_boolean (true);
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```
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References can be duplicated in C as long as only one of them is freed.
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```c
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jerry_value_t a = jerry_create_boolean (true);
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jerry_value_t b = a;
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jerry_value_t c = a;
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/* A new reference is assigned to 'a'. */
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a = jerry_create_boolean (false);
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[...]
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jerry_release_value (a);
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/* The 'a' (boolean false) reference becomes dead (invalid). */
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jerry_release_value (c);
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/* Both 'b' and 'c' (boolean true) references become dead. */
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/* Since all references are released no memory leak is possible. */
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```
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