Implement missing Math logarithm functions from ES6 (#3617)
Math.log2, Math.log10, Math.log1p, Math.expm1 C implementation ported from fdlibm Part of Issue #3568 JerryScript-DCO-1.0-Signed-off-by: Rafal Walczyna r.walczyna@samsung.com
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/* Copyright JS Foundation and other contributors, http://js.foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* This file is based on work under the following copyright and permission
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* notice:
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*
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* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
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*
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* Developed at SunSoft, a Sun Microsystems, Inc. business.
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* Permission to use, copy, modify, and distribute this
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* software is freely granted, provided that this notice
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* is preserved.
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*
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* @(#)e_log10.c 1.3 95/01/18
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*/
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#include "jerry-libm-internal.h"
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/* log10(x)
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* Return the base 10 logarithm of x
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*
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* Method :
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* Let log10_2hi = leading 40 bits of log10(2) and
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* log10_2lo = log10(2) - log10_2hi,
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* ivln10 = 1/log(10) rounded.
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* Then
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* n = ilogb(x),
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* if(n<0) n = n+1;
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* x = scalbn(x,-n);
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* log10(x) := n*log10_2hi + (n*log10_2lo + ivln10*log(x))
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*
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* Note 1:
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* To guarantee log10(10**n)=n, where 10**n is normal, the rounding
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* mode must set to Round-to-Nearest.
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* Note 2:
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* [1/log(10)] rounded to 53 bits has error .198 ulps;
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* log10 is monotonic at all binary break points.
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*
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* Special cases:
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* log10(x) is NaN with signal if x < 0;
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* log10(+INF) is +INF with no signal; log10(0) is -INF with signal;
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* log10(NaN) is that NaN with no signal;
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* log10(10**N) = N for N=0,1,...,22.
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*
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* Constants:
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* The hexadecimal values are the intended ones for the following constants.
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* The decimal values may be used, provided that the compiler will convert
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* from decimal to binary accurately enough to produce the hexadecimal values
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* shown.
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*/
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#define zero 0.0
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#define two54 1.80143985094819840000e+16 /* 0x43500000, 0x00000000 */
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#define ivln10 4.34294481903251816668e-01 /* 0x3FDBCB7B, 0x1526E50E */
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#define log10_2hi 3.01029995663611771306e-01 /* 0x3FD34413, 0x509F6000 */
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#define log10_2lo 3.69423907715893078616e-13 /* 0x3D59FEF3, 0x11F12B36 */
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double
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log10 (double x)
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{
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double y, z;
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int i, k, hx;
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unsigned lx;
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double_accessor temp;
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hx = __HI (x); /* high word of x */
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lx = __LO (x); /* low word of x */
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k = 0;
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if (hx < 0x00100000)
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{
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/* x < 2**-1022 */
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if (((hx & 0x7fffffff) | lx) == 0)
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{
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/* log(+-0)=-inf */
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return -two54 / zero;
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}
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if (hx < 0)
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{
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/* log(-#) = NaN */
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return (x - x) / zero;
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}
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k -= 54;
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x *= two54; /* subnormal number, scale up x */
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hx = __HI (x); /* high word of x */
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}
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if (hx >= 0x7ff00000)
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{
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return x + x;
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}
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k += (hx >> 20) - 1023;
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i = ((unsigned) k & 0x80000000) >> 31;
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hx = (hx & 0x000fffff) | ((0x3ff - i) << 20);
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y = (double) (k + i);
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temp.dbl = x;
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temp.as_int.hi = hx;
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z = y * log10_2lo + ivln10 * log (temp.dbl);
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return z + y * log10_2hi;
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} /* log10 */
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#undef zero
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#undef two54
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#undef ivln10
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#undef log10_2hi
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#undef log10_2lo
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