Implement realm object and support realms for built-ins and JS functions (#4354)
- Type for realm objects is introduced (ecma_global_object_t) - Realm reference is added to built-in objects and ECMAScript functions - Resolving built-ins, global environments, and scopes require realm object - Unnecessary global object accesses are removed from the code Missing: external functions and static snapshot functions have no realm reference JerryScript-DCO-1.0-Signed-off-by: Zoltan Herczeg zherczeg.u-szeged@partner.samsung.com
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@@ -51,4 +51,4 @@ try {
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/* Check properties of a */
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assert(Object.keys(a) == "one,two");
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/* Check properties of global object */
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assert(Object.keys(this) == "assert,gc,print,resourceName,a,fail,fail_two");
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assert(Object.keys(this) == "assert,gc,print,resourceName,createRealm,a,fail,fail_two");
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