Implement realm object and support realms for built-ins and JS functions (#4354)
- Type for realm objects is introduced (ecma_global_object_t) - Realm reference is added to built-in objects and ECMAScript functions - Resolving built-ins, global environments, and scopes require realm object - Unnecessary global object accesses are removed from the code Missing: external functions and static snapshot functions have no realm reference JerryScript-DCO-1.0-Signed-off-by: Zoltan Herczeg zherczeg.u-szeged@partner.samsung.com
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@@ -77,9 +77,9 @@ ecma_finalize (void)
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ecma_finalize_global_environment ();
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uint8_t runs = 0;
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do
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{
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ecma_finalize_builtins ();
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ecma_gc_run ();
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if (++runs >= JERRY_GC_LOOP_LIMIT)
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{
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@@ -87,6 +87,7 @@ ecma_finalize (void)
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}
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}
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while (JERRY_CONTEXT (ecma_gc_new_objects) != 0);
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ecma_finalize_lit_storage ();
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} /* ecma_finalize */
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