Implement realm object and support realms for built-ins and JS functions (#4354)

- Type for realm objects is introduced (ecma_global_object_t)
- Realm reference is added to built-in objects and ECMAScript functions
- Resolving built-ins, global environments, and scopes require realm object
- Unnecessary global object accesses are removed from the code

Missing: external functions and static snapshot functions have no realm reference

JerryScript-DCO-1.0-Signed-off-by: Zoltan Herczeg zherczeg.u-szeged@partner.samsung.com
This commit is contained in:
Zoltan Herczeg
2020-12-08 14:36:36 +01:00
committed by GitHub
parent 7cb9f808f7
commit df92c86ecf
32 changed files with 1128 additions and 188 deletions
+2 -1
View File
@@ -77,9 +77,9 @@ ecma_finalize (void)
ecma_finalize_global_environment ();
uint8_t runs = 0;
do
{
ecma_finalize_builtins ();
ecma_gc_run ();
if (++runs >= JERRY_GC_LOOP_LIMIT)
{
@@ -87,6 +87,7 @@ ecma_finalize (void)
}
}
while (JERRY_CONTEXT (ecma_gc_new_objects) != 0);
ecma_finalize_lit_storage ();
} /* ecma_finalize */