Refactor object property chain to use property pairs. The patch
itself seems a step back, but the primary aim is opening future optimization opportunities. The list of changes follows: - Property is changed to be an abstract type, which has type, flags, and a value. It does not have a name anymore and property pointers cannot be compressed. - Full (32 bit) ecma values can be property values. This allows using non-compressed pointers for ecma values in the future. - The property chain is not restricted to the same item anymore, it can contain hash maps, arrays in the future. JerryScript-DCO-1.0-Signed-off-by: Zoltan Herczeg zherczeg.u-szeged@partner.samsung.com
This commit is contained in:
@@ -157,7 +157,7 @@ ecma_op_array_object_define_own_property (ecma_object_t *obj_p, /**< the array o
|
||||
// 1.
|
||||
ecma_string_t *magic_string_length_p = ecma_get_magic_string (LIT_MAGIC_STRING_LENGTH);
|
||||
ecma_property_t *len_prop_p = ecma_op_object_get_own_property (obj_p, magic_string_length_p);
|
||||
JERRY_ASSERT (len_prop_p != NULL && (len_prop_p->flags & ECMA_PROPERTY_FLAG_NAMEDDATA));
|
||||
JERRY_ASSERT (len_prop_p != NULL && ECMA_PROPERTY_GET_TYPE (len_prop_p) == ECMA_PROPERTY_TYPE_NAMEDDATA);
|
||||
|
||||
// 2.
|
||||
ecma_value_t old_len_value = ecma_get_named_data_property_value (len_prop_p);
|
||||
|
||||
Reference in New Issue
Block a user