Refactor object property chain to use property pairs. The patch

itself seems a step back, but the primary aim is opening future
optimization opportunities. The list of changes follows:

 - Property is changed to be an abstract type, which has type, flags,
   and a value. It does not have a name anymore and property pointers
   cannot be compressed.
 - Full (32 bit) ecma values can be property values. This allows
   using non-compressed pointers for ecma values in the future.
 - The property chain is not restricted to the same item anymore,
   it can contain hash maps, arrays in the future.

JerryScript-DCO-1.0-Signed-off-by: Zoltan Herczeg zherczeg.u-szeged@partner.samsung.com
This commit is contained in:
Zoltan Herczeg
2016-04-13 23:25:16 -07:00
parent 9aca0086b9
commit c7dcce4fc7
34 changed files with 883 additions and 649 deletions
@@ -157,7 +157,7 @@ ecma_op_array_object_define_own_property (ecma_object_t *obj_p, /**< the array o
// 1.
ecma_string_t *magic_string_length_p = ecma_get_magic_string (LIT_MAGIC_STRING_LENGTH);
ecma_property_t *len_prop_p = ecma_op_object_get_own_property (obj_p, magic_string_length_p);
JERRY_ASSERT (len_prop_p != NULL && (len_prop_p->flags & ECMA_PROPERTY_FLAG_NAMEDDATA));
JERRY_ASSERT (len_prop_p != NULL && ECMA_PROPERTY_GET_TYPE (len_prop_p) == ECMA_PROPERTY_TYPE_NAMEDDATA);
// 2.
ecma_value_t old_len_value = ecma_get_named_data_property_value (len_prop_p);