Add jerryscript-compiler.h public header to cover compiler incompatibilities (#2313)
In general, public headers should not have compiler-specific constructs but both the core and the port headers have attributes, which are non-standard. It's better to factor out such constructs to a common place (a new header) and hide them behind macros, which can then be defined on a per-compiler basis. This patch moves the existing definitions of function attributes and likely/unlikely builtins to the new header. At the same time, it unifies the names of these attribute defines and where they are used. Moreover, it touches on jerry-main and removes the uses of `__attribute__((unused))` entirely and replaces them with the elsewhere used `(void) ...` pattern. JerryScript-DCO-1.0-Signed-off-by: Akos Kiss akiss@inf.u-szeged.hu
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@@ -283,8 +283,9 @@ wait_for_source_callback (const jerry_char_t *resource_name_p, /**< resource nam
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size_t resource_name_size, /**< size of resource name */
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const jerry_char_t *source_p, /**< source code */
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size_t source_size, /**< source code size */
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void *user_p __attribute__((unused))) /**< user pointer */
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void *user_p) /**< user pointer */
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{
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(void) user_p; /* unused */
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jerry_value_t ret_val = jerry_parse (resource_name_p,
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resource_name_size,
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source_p,
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@@ -403,8 +404,9 @@ check_usage (bool condition, /**< the condition that must hold */
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*/
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static void *
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instance_alloc (size_t size,
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void *cb_data_p __attribute__((unused)))
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void *cb_data_p)
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{
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(void) cb_data_p; /* unused */
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return malloc (size);
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} /* instance_alloc */
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