Add jerryscript-compiler.h public header to cover compiler incompatibilities (#2313)
In general, public headers should not have compiler-specific constructs but both the core and the port headers have attributes, which are non-standard. It's better to factor out such constructs to a common place (a new header) and hide them behind macros, which can then be defined on a per-compiler basis. This patch moves the existing definitions of function attributes and likely/unlikely builtins to the new header. At the same time, it unifies the names of these attribute defines and where they are used. Moreover, it touches on jerry-main and removes the uses of `__attribute__((unused))` entirely and replaces them with the elsewhere used `(void) ...` pattern. JerryScript-DCO-1.0-Signed-off-by: Akos Kiss akiss@inf.u-szeged.hu
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@@ -103,7 +103,7 @@ typedef struct
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re_opcode_t re_get_opcode (uint8_t **bc_p);
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ecma_char_t re_get_char (uint8_t **bc_p);
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uint32_t re_get_value (uint8_t **bc_p);
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uint32_t re_get_bytecode_length (re_bytecode_ctx_t *bc_ctx_p) __attr_pure___;
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uint32_t JERRY_ATTR_PURE re_get_bytecode_length (re_bytecode_ctx_t *bc_ctx_p);
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void re_append_opcode (re_bytecode_ctx_t *bc_ctx_p, re_opcode_t opcode);
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void re_append_u32 (re_bytecode_ctx_t *bc_ctx_p, uint32_t value);
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