Add jerryscript-compiler.h public header to cover compiler incompatibilities (#2313)
In general, public headers should not have compiler-specific constructs but both the core and the port headers have attributes, which are non-standard. It's better to factor out such constructs to a common place (a new header) and hide them behind macros, which can then be defined on a per-compiler basis. This patch moves the existing definitions of function attributes and likely/unlikely builtins to the new header. At the same time, it unifies the names of these attribute defines and where they are used. Moreover, it touches on jerry-main and removes the uses of `__attribute__((unused))` entirely and replaces them with the elsewhere used `(void) ...` pattern. JerryScript-DCO-1.0-Signed-off-by: Akos Kiss akiss@inf.u-szeged.hu
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@@ -1228,7 +1228,7 @@ parse_print_final_cbc (ecma_compiled_code_t *compiled_code_p, /**< compiled code
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}
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byte_code_start_p += (unsigned int) (literal_end - register_end) * sizeof (ecma_value_t);
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if (unlikely (compiled_code_p->status_flags & CBC_CODE_FLAGS_NON_STRICT_ARGUMENTS_NEEDED))
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if (JERRY_UNLIKELY (compiled_code_p->status_flags & CBC_CODE_FLAGS_NON_STRICT_ARGUMENTS_NEEDED))
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{
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byte_code_start_p += argument_end * sizeof (ecma_value_t);
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}
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