Add jerryscript-compiler.h public header to cover compiler incompatibilities (#2313)
In general, public headers should not have compiler-specific constructs but both the core and the port headers have attributes, which are non-standard. It's better to factor out such constructs to a common place (a new header) and hide them behind macros, which can then be defined on a per-compiler basis. This patch moves the existing definitions of function attributes and likely/unlikely builtins to the new header. At the same time, it unifies the names of these attribute defines and where they are used. Moreover, it touches on jerry-main and removes the uses of `__attribute__((unused))` entirely and replaces them with the elsewhere used `(void) ...` pattern. JerryScript-DCO-1.0-Signed-off-by: Akos Kiss akiss@inf.u-szeged.hu
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@@ -187,7 +187,7 @@ struct jerry_instance_t
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#ifndef JERRY_SYSTEM_ALLOCATOR
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static inline jmem_heap_t * __attr_always_inline___
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static inline jmem_heap_t * JERRY_ATTR_ALWAYS_INLINE
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jerry_context_get_current_heap (void)
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{
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return JERRY_GET_CURRENT_INSTANCE ()->heap_p;
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@@ -207,7 +207,7 @@ jerry_context_get_current_heap (void)
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#ifndef CONFIG_ECMA_LCACHE_DISABLE
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static inline jerry_hash_table_t * __attr_always_inline___
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static inline jerry_hash_table_t * JERRY_ATTR_ALWAYS_INLINE
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jerry_context_get_current_lcache (void)
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{
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return (jerry_hash_table_t *) (JERRY_GET_CURRENT_INSTANCE ()->lcache_p);
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