Add jerryscript-compiler.h public header to cover compiler incompatibilities (#2313)
In general, public headers should not have compiler-specific constructs but both the core and the port headers have attributes, which are non-standard. It's better to factor out such constructs to a common place (a new header) and hide them behind macros, which can then be defined on a per-compiler basis. This patch moves the existing definitions of function attributes and likely/unlikely builtins to the new header. At the same time, it unifies the names of these attribute defines and where they are used. Moreover, it touches on jerry-main and removes the uses of `__attribute__((unused))` entirely and replaces them with the elsewhere used `(void) ...` pattern. JerryScript-DCO-1.0-Signed-off-by: Akos Kiss akiss@inf.u-szeged.hu
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@@ -282,7 +282,7 @@ ecma_raise_standard_error_with_format (ecma_standard_error_t error_type, /**< er
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ecma_string_t *arg_string_p;
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const ecma_value_t arg_val = va_arg (args, ecma_value_t);
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if (unlikely (ecma_is_value_object (arg_val)))
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if (JERRY_UNLIKELY (ecma_is_value_object (arg_val)))
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{
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ecma_object_t *arg_object_p = ecma_get_object_from_value (arg_val);
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lit_magic_string_id_t class_name = ecma_object_get_class_name (arg_object_p);
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