Add jerryscript-compiler.h public header to cover compiler incompatibilities (#2313)

In general, public headers should not have compiler-specific
constructs but both the core and the port headers have attributes,
which are non-standard. It's better to factor out such constructs
to a common place (a new header) and hide them behind macros, which
can then be defined on a per-compiler basis.

This patch moves the existing definitions of function attributes and
likely/unlikely builtins to the new header. At the same time, it
unifies the names of these attribute defines and where they are
used. Moreover, it touches on jerry-main and removes the uses of
`__attribute__((unused))` entirely and replaces them with the
elsewhere used `(void) ...` pattern.

JerryScript-DCO-1.0-Signed-off-by: Akos Kiss akiss@inf.u-szeged.hu
This commit is contained in:
Akos Kiss
2018-05-14 02:41:26 +02:00
committed by yichoi
parent 0e131da4f7
commit 65ae949dc3
58 changed files with 433 additions and 340 deletions
@@ -177,7 +177,7 @@ ecma_builtin_get (ecma_builtin_id_t builtin_id) /**< id of built-in to check on
{
JERRY_ASSERT (builtin_id < ECMA_BUILTIN_ID__COUNT);
if (unlikely (JERRY_CONTEXT (ecma_builtin_objects)[builtin_id] == NULL))
if (JERRY_UNLIKELY (JERRY_CONTEXT (ecma_builtin_objects)[builtin_id] == NULL))
{
ecma_instantiate_builtin (builtin_id);
}
@@ -193,7 +193,7 @@ ecma_builtin_get (ecma_builtin_id_t builtin_id) /**< id of built-in to check on
* @return true - if the function object is a built-in routine
* false - otherwise
*/
inline bool __attr_always_inline___
inline bool JERRY_ATTR_ALWAYS_INLINE
ecma_builtin_function_is_routine (ecma_object_t *func_obj_p) /**< function object */
{
JERRY_ASSERT (ecma_get_object_type (func_obj_p) == ECMA_OBJECT_TYPE_FUNCTION);
@@ -233,7 +233,7 @@ ecma_builtin_init_object (ecma_builtin_id_t obj_builtin_id, /**< built-in ID */
ecma_object_t *obj_p = ecma_create_object (prototype_obj_p, ext_object_size, obj_type);
if (unlikely (!is_extensible))
if (JERRY_UNLIKELY (!is_extensible))
{
ecma_set_object_extensible (obj_p, false);
}