Add jerryscript-compiler.h public header to cover compiler incompatibilities (#2313)
In general, public headers should not have compiler-specific constructs but both the core and the port headers have attributes, which are non-standard. It's better to factor out such constructs to a common place (a new header) and hide them behind macros, which can then be defined on a per-compiler basis. This patch moves the existing definitions of function attributes and likely/unlikely builtins to the new header. At the same time, it unifies the names of these attribute defines and where they are used. Moreover, it touches on jerry-main and removes the uses of `__attribute__((unused))` entirely and replaces them with the elsewhere used `(void) ...` pattern. JerryScript-DCO-1.0-Signed-off-by: Akos Kiss akiss@inf.u-szeged.hu
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@@ -177,7 +177,7 @@ ecma_builtin_get (ecma_builtin_id_t builtin_id) /**< id of built-in to check on
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{
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JERRY_ASSERT (builtin_id < ECMA_BUILTIN_ID__COUNT);
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if (unlikely (JERRY_CONTEXT (ecma_builtin_objects)[builtin_id] == NULL))
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if (JERRY_UNLIKELY (JERRY_CONTEXT (ecma_builtin_objects)[builtin_id] == NULL))
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{
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ecma_instantiate_builtin (builtin_id);
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}
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@@ -193,7 +193,7 @@ ecma_builtin_get (ecma_builtin_id_t builtin_id) /**< id of built-in to check on
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* @return true - if the function object is a built-in routine
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* false - otherwise
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*/
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inline bool __attr_always_inline___
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inline bool JERRY_ATTR_ALWAYS_INLINE
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ecma_builtin_function_is_routine (ecma_object_t *func_obj_p) /**< function object */
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{
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JERRY_ASSERT (ecma_get_object_type (func_obj_p) == ECMA_OBJECT_TYPE_FUNCTION);
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@@ -233,7 +233,7 @@ ecma_builtin_init_object (ecma_builtin_id_t obj_builtin_id, /**< built-in ID */
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ecma_object_t *obj_p = ecma_create_object (prototype_obj_p, ext_object_size, obj_type);
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if (unlikely (!is_extensible))
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if (JERRY_UNLIKELY (!is_extensible))
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{
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ecma_set_object_extensible (obj_p, false);
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}
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