Update "arguments" and "caller" properties of function object to conform ES6 changes (#3530)

This patch resolves #3393.

JerryScript-DCO-1.0-Signed-off-by: Robert Fancsik frobert@inf.u-szeged.hu
This commit is contained in:
Robert Fancsik
2020-01-23 15:53:37 +01:00
committed by GitHub
parent b7a2a153aa
commit 3c5fb342be
9 changed files with 98 additions and 4 deletions
@@ -1643,6 +1643,19 @@ ecma_op_function_try_to_lazy_instantiate_property (ecma_object_t *object_p, /**<
}
#endif /* ENABLED (JERRY_ES2015) */
#if ENABLED (JERRY_ES2015)
if (!(bytecode_data_p->status_flags & CBC_CODE_FLAGS_STRICT_MODE))
{
ecma_property_t *value_prop_p;
/* The property_name_p argument contans the name. */
ecma_property_value_t *value_p = ecma_create_named_data_property (object_p,
property_name_p,
ECMA_PROPERTY_FIXED,
&value_prop_p);
value_p->value = ECMA_VALUE_NULL;
return value_prop_p;
}
#else /* !ENABLED (JERRY_ES2015) */
if (bytecode_data_p->status_flags & CBC_CODE_FLAGS_STRICT_MODE)
{
ecma_object_t *thrower_p = ecma_builtin_get (ECMA_BUILTIN_ID_TYPE_ERROR_THROWER);
@@ -1657,6 +1670,8 @@ ecma_op_function_try_to_lazy_instantiate_property (ecma_object_t *object_p, /**<
&caller_prop_p);
return caller_prop_p;
}
#endif /* ENABLED (JERRY_ES2015) */
}
return NULL;