Add an API to traverse objects by their associated native data (#2236)
JerryScript-DCO-1.0-Signed-off-by: Gabriel Schulhof gabriel.schulhof@intel.com
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László Langó
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bb84466fcf
commit
3664d9ddd1
@@ -291,6 +291,33 @@ typedef bool (*jerry_object_property_foreach_t) (const jerry_value_t property_na
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void *user_data_p);
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```
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## jerry_objects_foreach_t
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**Summary**
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Function type applied for each object in the engine
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**Prototype**
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```c
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typedef bool (*jerry_objects_foreach_t) (const jerry_value_t object,
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void *user_data_p);
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```
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## jerry_objects_foreach_by_native_info_t
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**Summary**
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Function type applied for each matching object in the engine
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**Prototype**
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```c
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typedef bool (*jerry_objects_foreach_by_native_info_t) (const jerry_value_t object,
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void *object_data_p,
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void *user_data_p);
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```
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## jerry_vm_exec_stop_callback_t
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**Summary**
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@@ -4564,6 +4591,187 @@ bool foreach_function (const jerry_value_t prop_name,
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- [jerry_object_property_foreach_t](#jerry_object_property_foreach_t)
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## jerry_objects_foreach
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**Summary**
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Iterate over objects.
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*Note*: Values obtained in `foreach_p` must be retained using [jerry_acquire_value](#jerry_acquire_value).
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**Prototype**
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```c
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bool jerry_objects_foreach (jerry_objects_foreach_t foreach_p,
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void *user_data_p);
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```
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- `foreach_p` - function that will be invoked for each object.
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- `user_data_p` - User data to pass to the function.
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- return value
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- `true`, if the search function terminated the traversal by returning `false`
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- `false`, if the end of the list of objects was reached
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**Example**
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```c
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typedef struct
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{
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jerry_value_t property_name;
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jerry_value_t result;
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} find_my_object_info_t;
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/*
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* Find the first object with the given property.
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*/
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static bool
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find_my_object(const jerry_value_t candidate,
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void *user_data_p)
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{
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find_my_object_info_t *info_p = (find_my_object_info_t *) user_data_p;
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jerry_value_t has_property = jerry_object_has_property (candidate, info_p->property_name);
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bool keep_searching = (jerry_value_has_error_flag (has_property) || !jerry_get_boolean_value ());
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if (!keep_searching)
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{
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/* We found it, so we acquire the value and record it. */
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info_p->result = jerry_acquire_value (candidate);
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}
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jerry_release_value (has_property);
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return keep_searching;
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} /* find_my_object */
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{
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find_my_object_info_t search_info =
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{
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.property_name = jerry_create_string ("desired_property")
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};
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if (jerry_object_foreach (find_my_object, &search_info))
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{
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/* The search was successful. Do something useful with search_info.result. */
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...
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/* Release the found object after we're done using it. */
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jerry_release_value (search_info.result);
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}
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else
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{
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/* The search has failed. */
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}
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jerry_release_value (search_info.desired_property);
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}
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```
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**See also**
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- [jerry_objects_foreach_t](#jerry_objects_foreach_t)
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## jerry_objects_foreach_by_native_info
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**Summary**
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Iterate over objects matching a certain native data type.
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*Note*: Values obtained in `foreach_p` must be retained using [jerry_acquire_value](#jerry_acquire_value).
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**Prototype**
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```c
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bool jerry_objects_foreach_by_native_info (const jerry_object_native_info_t *native_info_p,
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jerry_objects_foreach_by_native_info_t foreach_p,
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void *user_data_p);
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```
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- `native_info_p` - native pointer's type infomation.
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- return value
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- `true`, if the search function terminated the traversal by returning `false`
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- `false`, if the end of the list of objects was reached
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**Example**
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```c
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typedef struct
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{
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int foo;
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bool bar;
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} native_obj_t;
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typedef struct
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{
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jerry_value_t found_object;
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void *match_data_p;
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} find_object_data_t;
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static void native_freecb (void *native_p)
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{
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... // free the native pointer
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} /* native_freecb */
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// NOTE: The address (!) of type_info acts as a way to uniquely "identify" the
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// C type `native_obj_t *`.
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static const jerry_object_native_info_t native_obj_type_info =
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{
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.free_cb = native_freecb
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};
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// Function creating JS object that is "backed" by a native_obj_t *:
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{
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...
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// construct object and native_set value:
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jerry_value_t object = ...;
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native_obj_t *native_obj_p = malloc (sizeof (*native_obj_p));
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jerry_set_object_native_pointer (object, native_obj_p, &native_obj_type_info);
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...
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}
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// Native method that retrieves the JavaScript object by way of its native data:
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static bool find_object (const jerry_value_t candidate, void *data_p, void *user_data_p)
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{
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find_object_data_t *find_data_p = (find_object_data_t *) user_data_p;
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if (find_data_p->match_data_p == data_p)
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{
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// If the object was found, acquire it and store it in the user data.
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find_data_p->found_object = jerry_acquire_value (candidate);
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// Stop traversing over the objects.
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return false;
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}
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// Indicate that the object was not found, so traversal must continue.
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return true;
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} /* find_object */
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...
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{
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find_object_data_t find_data =
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{
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.match_data = native_obj
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};
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if (jerry_objects_foreach_by_native_info (&native_obj_type_info, find_object, &find_data))
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{
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// The object was found and is now stored in find_data.found_object. After using it, it must be released.
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...
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jerry_release_value (find_data.found_object);
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}
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else
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{
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// The object was not found.
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}
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...
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}
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```
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**See also**
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- [jerry_create_object](#jerry_create_object)
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- [jerry_set_object_native_pointer](#jerry_set_object_native_pointer)
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- [jerry_get_object_native_pointer](#jerry_get_object_native_pointer)
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- [jerry_object_native_info_t](#jerry_object_native_info_t)
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- [jerry_objects_foreach](#jerry_objects_foreach)
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# Input validator functions
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