Removing m_ prefix from identifiers (m_ValueType -> ValueType, ...).

This commit is contained in:
Ruben Ayrapetyan
2014-07-23 11:41:58 +04:00
parent 3ef9ee9eb4
commit 2d4ed154ee
14 changed files with 370 additions and 370 deletions
+38 -38
View File
@@ -62,9 +62,9 @@ mem_PoolInit(mem_PoolState_t *pPool, /**< pool */
JERRY_ASSERT( (uintptr_t) poolStart % MEM_ALIGNMENT == 0);
JERRY_ASSERT( chunkSize % MEM_ALIGNMENT == 0 );
pPool->m_pPoolStart = poolStart;
pPool->m_PoolSize = poolSize;
pPool->m_ChunkSize = chunkSize;
pPool->pPoolStart = poolStart;
pPool->PoolSize = poolSize;
pPool->ChunkSize = chunkSize;
const size_t bitsInByte = JERRY_BITSINBYTE;
const size_t bitmapAreaSizeAlignment = JERRY_MAX( sizeof (mword_t), MEM_ALIGNMENT);
@@ -100,21 +100,21 @@ mem_PoolInit(mem_PoolState_t *pPool, /**< pool */
JERRY_ASSERT( chunksAreaSize >= chunksNumber * chunkSize );
JERRY_ASSERT( bitmapAreaSize + chunksAreaSize <= poolSize );
pPool->m_pBitmap = (mword_t*) poolStart;
pPool->m_pChunks = poolStart + bitmapAreaSize;
pPool->pBitmap = (mword_t*) poolStart;
pPool->pChunks = poolStart + bitmapAreaSize;
JERRY_ASSERT( (uintptr_t) pPool->m_pChunks % MEM_ALIGNMENT == 0 );
JERRY_ASSERT( (uintptr_t) pPool->pChunks % MEM_ALIGNMENT == 0 );
pPool->m_ChunksNumber = chunksNumber;
pPool->ChunksNumber = chunksNumber;
/*
* All chunks are free right after initialization
*/
pPool->m_FreeChunksNumber = chunksNumber;
__memset( pPool->m_pBitmap, 0, bitmapAreaSize);
pPool->FreeChunksNumber = chunksNumber;
__memset( pPool->pBitmap, 0, bitmapAreaSize);
#ifndef JERRY_NDEBUG
__memset( pPool->m_pChunks, mem_PoolFreeChunkMagicNum, chunksAreaSize);
__memset( pPool->pChunks, mem_PoolFreeChunkMagicNum, chunksAreaSize);
#endif /* JERRY_NDEBUG */
mem_CheckPool( pPool);
@@ -128,7 +128,7 @@ mem_PoolAllocChunk(mem_PoolState_t *pPool) /**< pool */
{
mem_CheckPool( pPool);
if ( pPool->m_FreeChunksNumber == 0 )
if ( pPool->FreeChunksNumber == 0 )
{
return NULL;
}
@@ -136,9 +136,9 @@ mem_PoolAllocChunk(mem_PoolState_t *pPool) /**< pool */
size_t chunkIndex = 0;
size_t bitmapBlockIndex = 0;
while ( chunkIndex < pPool->m_ChunksNumber )
while ( chunkIndex < pPool->ChunksNumber )
{
if ( ~pPool->m_pBitmap[ bitmapBlockIndex ] != 0 )
if ( ~pPool->pBitmap[ bitmapBlockIndex ] != 0 )
{
break;
} else
@@ -148,7 +148,7 @@ mem_PoolAllocChunk(mem_PoolState_t *pPool) /**< pool */
}
}
if ( chunkIndex >= pPool->m_ChunksNumber )
if ( chunkIndex >= pPool->ChunksNumber )
{
/* no free chunks */
return NULL;
@@ -158,16 +158,16 @@ mem_PoolAllocChunk(mem_PoolState_t *pPool) /**< pool */
mword_t bit = 1;
for ( size_t bitIndex = 0;
bitIndex < mem_BitmapBitsInBlock && chunkIndex < pPool->m_ChunksNumber;
bitIndex < mem_BitmapBitsInBlock && chunkIndex < pPool->ChunksNumber;
bitIndex++, chunkIndex++, bit <<= 1 )
{
if ( ~pPool->m_pBitmap[ bitmapBlockIndex ] & bit )
if ( ~pPool->pBitmap[ bitmapBlockIndex ] & bit )
{
/* found free chunk */
pPool->m_pBitmap[ bitmapBlockIndex ] |= bit;
pPool->pBitmap[ bitmapBlockIndex ] |= bit;
uint8_t *pChunk = &pPool->m_pChunks[ chunkIndex * pPool->m_ChunkSize ];
pPool->m_FreeChunksNumber--;
uint8_t *pChunk = &pPool->pChunks[ chunkIndex * pPool->ChunkSize ];
pPool->FreeChunksNumber--;
mem_CheckPool( pPool);
@@ -186,24 +186,24 @@ void
mem_PoolFreeChunk(mem_PoolState_t *pPool, /**< pool */
uint8_t *pChunk) /**< chunk pointer */
{
JERRY_ASSERT( pPool->m_FreeChunksNumber < pPool->m_ChunksNumber );
JERRY_ASSERT( pChunk >= pPool->m_pChunks && pChunk <= pPool->m_pChunks + pPool->m_ChunksNumber * pPool->m_ChunkSize );
JERRY_ASSERT( ( (uintptr_t) pChunk - (uintptr_t) pPool->m_pChunks ) % pPool->m_ChunkSize == 0 );
JERRY_ASSERT( pPool->FreeChunksNumber < pPool->ChunksNumber );
JERRY_ASSERT( pChunk >= pPool->pChunks && pChunk <= pPool->pChunks + pPool->ChunksNumber * pPool->ChunkSize );
JERRY_ASSERT( ( (uintptr_t) pChunk - (uintptr_t) pPool->pChunks ) % pPool->ChunkSize == 0 );
mem_CheckPool( pPool);
size_t chunkIndex = (size_t) (pChunk - pPool->m_pChunks) / pPool->m_ChunkSize;
size_t chunkIndex = (size_t) (pChunk - pPool->pChunks) / pPool->ChunkSize;
size_t bitmapBlockIndex = chunkIndex / mem_BitmapBitsInBlock;
size_t bitmapBitInBlock = chunkIndex % mem_BitmapBitsInBlock;
mword_t bitMask = ( 1lu << bitmapBitInBlock );
#ifndef JERRY_NDEBUG
__memset( (uint8_t*) pChunk, mem_PoolFreeChunkMagicNum, pPool->m_ChunkSize);
__memset( (uint8_t*) pChunk, mem_PoolFreeChunkMagicNum, pPool->ChunkSize);
#endif /* JERRY_NDEBUG */
JERRY_ASSERT( pPool->m_pBitmap[ bitmapBlockIndex ] & bitMask );
JERRY_ASSERT( pPool->pBitmap[ bitmapBlockIndex ] & bitMask );
pPool->m_pBitmap[ bitmapBlockIndex ] &= ~bitMask;
pPool->m_FreeChunksNumber++;
pPool->pBitmap[ bitmapBlockIndex ] &= ~bitMask;
pPool->FreeChunksNumber++;
mem_CheckPool( pPool);
} /* mem_PoolFreeChunk */
@@ -215,39 +215,39 @@ static void
mem_CheckPool( mem_PoolState_t __unused *pPool) /**< pool (unused #ifdef JERRY_NDEBUG) */
{
#ifndef JERRY_NDEBUG
JERRY_ASSERT( pPool->m_ChunksNumber != 0 );
JERRY_ASSERT( pPool->m_FreeChunksNumber <= pPool->m_ChunksNumber );
JERRY_ASSERT( (uint8_t*) pPool->m_pBitmap == pPool->m_pPoolStart );
JERRY_ASSERT( (uint8_t*) pPool->m_pChunks > pPool->m_pPoolStart );
JERRY_ASSERT( pPool->ChunksNumber != 0 );
JERRY_ASSERT( pPool->FreeChunksNumber <= pPool->ChunksNumber );
JERRY_ASSERT( (uint8_t*) pPool->pBitmap == pPool->pPoolStart );
JERRY_ASSERT( (uint8_t*) pPool->pChunks > pPool->pPoolStart );
uint8_t freeChunkTemplate[ pPool->m_ChunkSize ];
uint8_t freeChunkTemplate[ pPool->ChunkSize ];
__memset( &freeChunkTemplate, mem_PoolFreeChunkMagicNum, sizeof (freeChunkTemplate));
size_t metFreeChunksNumber = 0;
for ( size_t chunkIndex = 0, bitmapBlockIndex = 0;
chunkIndex < pPool->m_ChunksNumber;
chunkIndex < pPool->ChunksNumber;
bitmapBlockIndex++ )
{
JERRY_ASSERT( (uint8_t*) & pPool->m_pBitmap[ bitmapBlockIndex ] < pPool->m_pChunks );
JERRY_ASSERT( (uint8_t*) & pPool->pBitmap[ bitmapBlockIndex ] < pPool->pChunks );
mword_t bitmapBlock = pPool->m_pBitmap[ bitmapBlockIndex ];
mword_t bitmapBlock = pPool->pBitmap[ bitmapBlockIndex ];
mword_t bitMask = 1;
for ( size_t bitmapBitInBlock = 0;
chunkIndex < pPool->m_ChunksNumber && bitmapBitInBlock < mem_BitmapBitsInBlock;
chunkIndex < pPool->ChunksNumber && bitmapBitInBlock < mem_BitmapBitsInBlock;
bitmapBitInBlock++, bitMask <<= 1, chunkIndex++ )
{
if ( ~bitmapBlock & bitMask )
{
metFreeChunksNumber++;
JERRY_ASSERT( __memcmp( &pPool->m_pChunks[ chunkIndex * pPool->m_ChunkSize ], freeChunkTemplate, pPool->m_ChunkSize) == 0 );
JERRY_ASSERT( __memcmp( &pPool->pChunks[ chunkIndex * pPool->ChunkSize ], freeChunkTemplate, pPool->ChunkSize) == 0 );
}
}
}
JERRY_ASSERT( metFreeChunksNumber == pPool->m_FreeChunksNumber );
JERRY_ASSERT( metFreeChunksNumber == pPool->FreeChunksNumber );
#endif /* !JERRY_NDEBUG */
} /* mem_CheckPool */