Move the sleep function to jerry-port (#2245)
Now the jerry-debugger uses the jerry-port's sleep, therefore if there are systems that don't support usleep or nanosleep can now define their own function. JerryScript-DCO-1.0-Signed-off-by: Istvan Miklos imiklos2@inf.u-szeged.hu
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@@ -112,6 +112,15 @@ Allow user to provide external buffer for jerry instance (which includes an isol
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struct jerry_instance_t *jerry_port_get_current_instance (void);
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```
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## Sleep
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```c
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/**
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* Makes the process sleep for a given time.
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*/
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void jerry_port_sleep (uint32_t sleep_time);
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```
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# How to port JerryScript
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This section describes a basic port implementation which was created for Unix based systems.
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@@ -231,3 +240,32 @@ jerry_port_get_current_instance (void)
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return current_instance_p;
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} /* jerry_port_get_current_instance */
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```
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## Sleep
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```c
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#include "jerryscript-port.h"
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#include "jerryscript-port-default.h"
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#ifdef HAVE_TIME_H
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#include <time.h>
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#elif defined (HAVE_UNISTD_H)
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#include <unistd.h>
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#endif /* HAVE_TIME_H */
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#ifdef JERRY_DEBUGGER
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void jerry_port_sleep (uint32_t sleep_time)
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{
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#ifdef HAVE_TIME_H
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nanosleep (&(const struct timespec)
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{
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sleep_time / 1000, (sleep_time % 1000) * 1000000L /* Seconds, nanoseconds */
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}
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, NULL);
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#elif defined (HAVE_UNISTD_H)
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usleep ((useconds_t) sleep_time * 1000);
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#endif /* HAVE_TIME_H */
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(void) sleep_time;
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} /* jerry_port_sleep */
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#endif /* JERRY_DEBUGGER */
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```
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