Optimize Promise data structures. (#3768)

This patch reworks several structures:

- Fulfill and reject reactions are combined into one collection. The values in this collection
are compressed: a capability followed by an optional fulfill and reject functions.
- Fulfill and reject reactions are directly stored, no need to allocate an object for them.
- The job queue directly stores its items, this saves a pointer to the value, and the
callback is replaced by an uint8 type.
- Promise status and already resolved is stored in extra_info.

JerryScript-DCO-1.0-Signed-off-by: Zoltan Herczeg zherczeg.u-szeged@partner.samsung.com
This commit is contained in:
Zoltan Herczeg
2020-05-25 18:00:43 +02:00
committed by GitHub
parent 1774cca47c
commit 1105b43c22
8 changed files with 298 additions and 300 deletions
+10 -8
View File
@@ -26,23 +26,25 @@
*/
/**
* Jerry job handler function type
* Job queue item types.
*/
typedef ecma_value_t (*ecma_job_handler_t) (void *job_p);
typedef enum
{
ECMA_JOB_PROMISE_REACTION, /**< promise reaction job */
ECMA_JOB_PROMISE_THENABLE, /**< promise thenable job */
} ecma_job_queue_item_type_t;
/**
* Description of the job queue item.
*/
typedef struct ecma_job_queueitem_t
typedef struct
{
struct ecma_job_queueitem_t *next_p; /**< points to next item */
ecma_job_handler_t handler; /**< the handler for the job*/
void *job_p; /**< points to the job */
} ecma_job_queueitem_t;
uintptr_t next_and_type; /**< next and type members of a queue item */
} ecma_job_queue_item_t;
void ecma_job_queue_init (void);
void ecma_enqueue_promise_reaction_job (ecma_value_t reaction, ecma_value_t argument);
void ecma_enqueue_promise_reaction_job (ecma_value_t capability, ecma_value_t handler, ecma_value_t argument);
void ecma_enqueue_promise_resolve_thenable_job (ecma_value_t promise, ecma_value_t thenable, ecma_value_t then);
void ecma_free_all_enqueued_jobs (void);