121 lines
2.6 KiB
HTML
121 lines
2.6 KiB
HTML
![]() |
<!DOCTYPE html>
|
||
|
<html lang="en">
|
||
|
<head>
|
||
|
<meta charset="UTF-8" />
|
||
|
<title>Test</title>
|
||
|
|
||
|
<style type="text/css">
|
||
|
body,html {
|
||
|
margin: 0;
|
||
|
padding: 0;
|
||
|
height: 100%;
|
||
|
overflow: hidden;
|
||
|
background: transparent;
|
||
|
}
|
||
|
|
||
|
.game {
|
||
|
width: 100%;
|
||
|
height: 100%;
|
||
|
max-width: 100%;
|
||
|
display: block;
|
||
|
margin: 0 auto;
|
||
|
}
|
||
|
|
||
|
.ejs_menu_bar {
|
||
|
display: none !important;
|
||
|
}
|
||
|
</style>
|
||
|
</head>
|
||
|
|
||
|
<body>
|
||
|
<div class="game" id="game">
|
||
|
</div>
|
||
|
|
||
|
<script type="text/javascript" language="javascript">
|
||
|
let scriptElement = null;
|
||
|
|
||
|
EJS_player = "#game";
|
||
|
EJS_pathtodata = "https://cdn.emulatorjs.org/stable/data/";
|
||
|
EJS_language = "en-US";
|
||
|
EJS_volume = 0;
|
||
|
EJS_startOnLoaded = true;
|
||
|
EJS_backgroundColor = '#000';
|
||
|
|
||
|
EJS_Buttons = {
|
||
|
playPause: false,
|
||
|
restart: false,
|
||
|
mute: false,
|
||
|
settings: false,
|
||
|
fullscreen: false,
|
||
|
saveState: false,
|
||
|
loadState: false,
|
||
|
screenRecord: false,
|
||
|
gamepad: false,
|
||
|
cheat: false,
|
||
|
volume: false,
|
||
|
saveSavFiles: false,
|
||
|
loadSavFiles: false,
|
||
|
quickSave: false,
|
||
|
quickLoad: false,
|
||
|
screenshot: false,
|
||
|
cacheManager: false,
|
||
|
exitEmulation: false
|
||
|
}
|
||
|
|
||
|
EJS_defaultOptions = {
|
||
|
};
|
||
|
|
||
|
const emulatorInit = data => {
|
||
|
EJS_gameUrl = data.game;
|
||
|
EJS_core = data.core;
|
||
|
EJS_gameName = data.gameName;
|
||
|
|
||
|
scriptElement = document.createElement('script');
|
||
|
scriptElement.src = 'https://cdn.emulatorjs.org/stable/data/loader.js';
|
||
|
document.body.appendChild(scriptElement);
|
||
|
}
|
||
|
|
||
|
const send = data => {
|
||
|
window.parent.postMessage(data, '*');
|
||
|
}
|
||
|
|
||
|
window.onmessage = (e) => {
|
||
|
const { data } = e;
|
||
|
|
||
|
if(!data) {
|
||
|
console.error('No data');
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
const { message } = data;
|
||
|
|
||
|
switch(message) {
|
||
|
case 'init':
|
||
|
emulatorInit(data);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
console.error('Unknown message', message);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
EJS_ready = (...args) => {
|
||
|
send({ message: 'ready', data: args });
|
||
|
}
|
||
|
|
||
|
EJS_onSaveState = (...args) => {
|
||
|
send({ message: 'save', data: args });
|
||
|
}
|
||
|
|
||
|
EJS_onLoadState = (...args) => {
|
||
|
send({ message: 'load', data: args });
|
||
|
}
|
||
|
|
||
|
EJS_onGameStart = (...args) => {
|
||
|
send({ message: 'start', data: args });
|
||
|
}
|
||
|
|
||
|
</script>
|
||
|
<!-- <script src="https://cdn.emulatorjs.org/stable/data/loader.js"></script> -->
|
||
|
</body>
|
||
|
</html>
|