Files
dusk/assets/scripts/TestPlane.js
T
YourWishes b9d2fe60fd Split overworldscene.js's player/plane/camera into their own classes
Extracts Player (extends Entity), TestPlane, and PlayerCamera into
their own files; the camera now tracks the player's live position
at a fixed offset instead of orbiting the world origin over time.
Updates test_overworldscene.c to match the new entity order and to
build an in-memory zip fixture, since overworldscene.js now
require()s these sibling files and require() always resolves
through ASSET.zip.
2026-08-03 19:35:54 -05:00

25 lines
700 B
JavaScript

// Copyright (c) 2026 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
class TestPlane {
constructor() {
this.entity = new Entity();
this.position = this.entity.add(POSITION);
this.position.setLocalPosition(-10.0, 0.0, -10.0);
this.position.setLocalScale(20.0, 1.0, 20.0);
this.physics = this.entity.add(PHYSICS);
this.physics.setBodyType(PHYSICS_BODY_STATIC);
this.physics.setShape(PHYSICS_SHAPE_PLANE, 0.0, 1.0, 0.0, 0.0);
this.renderable = this.entity.add(RENDERABLE);
this.renderable.setMesh(0, MESH_PLANE);
this.renderable.setColor(128, 128, 128, 255);
}
}
module.exports = TestPlane;