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dusk/test/time/test_time.c
Dominic Masters 4517b63557
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Build Dusk / run-tests (push) Failing after 15s
Fixed compiling
2026-03-10 21:11:12 -05:00

135 lines
4.3 KiB
C

/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include <SDL2/SDL.h>
// Mocks
static uint64_t SDL_GETTICKS_TICKS = 0;
static bool_t SDL_GETTICKS_CALLED = false;
uint64_t SDL_GetTicks64(void) {
SDL_GETTICKS_CALLED = true;
return SDL_GETTICKS_TICKS;
}
// Mocked includes
#include "util/memory.h"
#include "time/time.h"
// Tests
static void test_timeInit(void **state) {
(void)state;
// Fill time with garbage
memorySet(&TIME, 0xFF, sizeof(TIME));
// Init
timeInit();
// Inital struct is set.
assert_float_equal(TIME.time, DUSK_TIME_STEP, 0.0001f);
assert_float_equal(TIME.delta, DUSK_TIME_STEP, 0.0001f);
assert_float_equal(TIME.dynamicTime, DUSK_TIME_STEP, 0.0001f);
assert_float_equal(TIME.dynamicDelta, DUSK_TIME_STEP, 0.0001f);
assert_false(TIME.dynamicUpdate);
}
static void test_timeUpdate(void **state) {
(void)state;
// Init first
timeInit();
// First time update, calls SDL_GetTicks
SDL_GETTICKS_TICKS = 14; // Simulate 15ms elapsed (just barely not one step)
SDL_GETTICKS_CALLED = false;
timeUpdate();
assert_true(SDL_GETTICKS_CALLED);
assert_true(TIME.dynamicUpdate);
assert_float_equal(TIME.dynamicDelta, 0.014f, 0.0001f);
assert_float_equal(
TIME.dynamicTime, DUSK_TIME_STEP + TIME.dynamicDelta, 0.0001f
);
assert_float_equal(TIME.delta, DUSK_TIME_STEP, 0.0001f); // Not changed
assert_float_equal(TIME.time, DUSK_TIME_STEP, 0.0001f); // Not changed
// Simulate total 16ms elapsed (2ms more)
SDL_GETTICKS_TICKS = 16;
SDL_GETTICKS_CALLED = false;
timeUpdate();
assert_true(SDL_GETTICKS_CALLED);
assert_false(TIME.dynamicUpdate);
assert_float_equal(TIME.dynamicDelta, 0.002f, 0.0001f);
assert_float_equal(TIME.dynamicTime, DUSK_TIME_STEP * 2, 0.0001f);
assert_float_equal(TIME.delta, DUSK_TIME_STEP, 0.0001f);
assert_float_equal(TIME.time, DUSK_TIME_STEP * 2, 0.0001f); // Stepped once
// Second test, half step (16 + 8)
SDL_GETTICKS_TICKS = 24;
SDL_GETTICKS_CALLED = false;
timeUpdate();
assert_true(SDL_GETTICKS_CALLED);
assert_true(TIME.dynamicUpdate);
assert_float_equal(TIME.dynamicDelta, 0.008f, 0.0001f);
assert_float_equal(TIME.dynamicTime, DUSK_TIME_STEP + 0.024f, 0.0001f);
assert_float_equal(TIME.delta, DUSK_TIME_STEP, 0.0001f);
assert_float_equal(TIME.time, DUSK_TIME_STEP * 2, 0.0001f);// Unchanged.
// Third test, another half step, leading to non dynamic update
SDL_GETTICKS_TICKS = 32;
SDL_GETTICKS_CALLED = false;
timeUpdate();
assert_true(SDL_GETTICKS_CALLED);
assert_false(TIME.dynamicUpdate);
assert_float_equal(TIME.dynamicDelta, 0.008f, 0.0001f);
assert_float_equal(TIME.dynamicTime, DUSK_TIME_STEP + 0.032f, 0.0001f);
assert_float_equal(TIME.delta, DUSK_TIME_STEP, 0.0001f);
assert_float_equal(TIME.time, DUSK_TIME_STEP * 3, 0.0001f);
// Fourth test, large jump, should only step once
SDL_GETTICKS_TICKS = 100; // Simulate 100ms elapsed
SDL_GETTICKS_CALLED = false;
timeUpdate();
assert_true(SDL_GETTICKS_CALLED);
assert_false(TIME.dynamicUpdate);
assert_float_equal(TIME.dynamicDelta, 0.068f, 0.0001f);
assert_float_equal(TIME.dynamicTime, DUSK_TIME_STEP + 0.100f, 0.0001f);
assert_float_equal(TIME.delta, DUSK_TIME_STEP, 0.0001f);
assert_float_equal(TIME.time, DUSK_TIME_STEP * 4, 0.0001f);
// Fifth test, despite a small time passing the game should not start
// trying to run ahead
SDL_GETTICKS_TICKS = 104; // Simulate 4ms elapsed
SDL_GETTICKS_CALLED = false;
timeUpdate();
assert_true(SDL_GETTICKS_CALLED);
assert_true(TIME.dynamicUpdate);
assert_float_equal(TIME.dynamicDelta, 0.004f, 0.0001f);
assert_float_equal(TIME.dynamicTime, DUSK_TIME_STEP + 0.104f, 0.0001f);
assert_float_equal(TIME.delta, DUSK_TIME_STEP, 0.0001f);
assert_float_equal(TIME.time, DUSK_TIME_STEP * 4, 0.0001f);
// Time can stand still if needed
SDL_GETTICKS_CALLED = false;
SDL_GETTICKS_TICKS = 104; // No time elapsed
timeUpdate();
assert_true(SDL_GETTICKS_CALLED);
// Time cannot go backwards
SDL_GETTICKS_TICKS = 90;
SDL_GETTICKS_CALLED = false;
expect_assert_failure(timeUpdate());
}
int main(int argc, char **argv) {
const struct CMUnitTest tests[] = {
cmocka_unit_test(test_timeInit),
cmocka_unit_test(test_timeUpdate),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}