Files
dusk/assets/init.js
T
2026-06-06 10:38:10 -05:00

33 lines
819 B
JavaScript

const platformNames = {
[System.PLATFORM_LINUX]: 'Linux',
[System.PLATFORM_KNULLI]: 'Knulli',
[System.PLATFORM_PSP]: 'PSP',
[System.PLATFORM_GAMECUBE]: 'GameCube',
[System.PLATFORM_WII]: 'Wii',
};
Console.print('Platform: ' + (platformNames[System.platform] || 'Unknown'));
// Testing async/await
async function testAsync() {
Console.print('Testing async/await...');
await frame();
Console.print('First await done!');
await timeout(1000);
Console.print('Async/await works!');
}
testAsync();
// Scene.set('testscene.js');
// Console.print('Loading scene...');
// requireAsync('./testscene.js', function(scene) {
// throw "test";
// Console.print('Initializing scene...');
// var batch = scene.load();
// batch.lock();
// batch.requireLoaded();
// scene.init();
// });