210 lines
6.8 KiB
C
210 lines
6.8 KiB
C
/**
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* Copyright (c) 2026 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include "dusktest.h"
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#include "util/memory.h"
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#include "time/time.h"
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#include "entity/entitymanager.h"
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#include "entity/component/animation/entityanimation.h"
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static void test_entityAnimationSetKeyframesDefaults(void **state) {
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entitymanager_t mgr;
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entityManagerInit(&mgr);
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entityid_t entity = entityManagerAdd(&mgr);
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componentid_t anim = entityAddComponent(
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&mgr, entity, COMPONENT_TYPE_ANIMATION
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);
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static keyframe_t keyframes[] = {
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{ .time = 0.0f, .value = 0.0f, .easing = EASING_LINEAR },
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{ .time = 1.0f, .value = 10.0f, .easing = EASING_LINEAR }
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};
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keyframe_t *channels[] = { keyframes };
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uint16_t channelCounts[] = { 2 };
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entityAnimationSetKeyframes(&mgr, entity, anim, channels, channelCounts, 1);
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assert_false(entityAnimationIsPlaying(&mgr, entity, anim));
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assert_float_equal(
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entityAnimationGetValue(&mgr, entity, anim, 0), 0.0f, 0.0001f
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);
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entityManagerDispose(&mgr);
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assert_int_equal(memoryGetAllocatedCount(), 0);
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}
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static void test_entityAnimationPlayAdvancesAndStopsNonLooping(void **state) {
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entitymanager_t mgr;
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entityManagerInit(&mgr);
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entityid_t entity = entityManagerAdd(&mgr);
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componentid_t anim = entityAddComponent(
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&mgr, entity, COMPONENT_TYPE_ANIMATION
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);
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static keyframe_t keyframes[] = {
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{ .time = 0.0f, .value = 0.0f, .easing = EASING_LINEAR },
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{ .time = 1.0f, .value = 10.0f, .easing = EASING_LINEAR }
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};
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keyframe_t *channels[] = { keyframes };
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uint16_t channelCounts[] = { 2 };
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entityAnimationSetKeyframes(&mgr, entity, anim, channels, channelCounts, 1);
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entityAnimationPlay(&mgr, entity, anim);
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assert_true(entityAnimationIsPlaying(&mgr, entity, anim));
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TIME.delta = 0.5f;
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entityUpdate(&mgr, entity);
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assert_true(entityAnimationIsPlaying(&mgr, entity, anim));
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assert_float_equal(
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entityAnimationGetValue(&mgr, entity, anim, 0), 5.0f, 0.0001f
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);
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// Reaches the final keyframe exactly: stops, holds the final value
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// (rather than dividing by zero evaluating exactly at the last
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// keyframe -- see keyframeGetValue()).
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entityUpdate(&mgr, entity);
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assert_false(entityAnimationIsPlaying(&mgr, entity, anim));
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assert_float_equal(
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entityAnimationGetValue(&mgr, entity, anim, 0), 10.0f, 0.0001f
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);
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entityManagerDispose(&mgr);
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assert_int_equal(memoryGetAllocatedCount(), 0);
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}
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static void test_entityAnimationLoopsAndWrapsTime(void **state) {
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entitymanager_t mgr;
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entityManagerInit(&mgr);
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entityid_t entity = entityManagerAdd(&mgr);
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componentid_t anim = entityAddComponent(
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&mgr, entity, COMPONENT_TYPE_ANIMATION
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);
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static keyframe_t keyframes[] = {
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{ .time = 0.0f, .value = 0.0f, .easing = EASING_LINEAR },
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{ .time = 1.0f, .value = 10.0f, .easing = EASING_LINEAR }
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};
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keyframe_t *channels[] = { keyframes };
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uint16_t channelCounts[] = { 2 };
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entityAnimationSetKeyframes(&mgr, entity, anim, channels, channelCounts, 1);
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entityAnimationSetLoop(&mgr, entity, anim, true);
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entityAnimationPlay(&mgr, entity, anim);
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TIME.delta = 0.7f;
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entityUpdate(&mgr, entity);
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assert_true(entityAnimationIsPlaying(&mgr, entity, anim));
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assert_float_equal(
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entityAnimationGetValue(&mgr, entity, anim, 0), 7.0f, 0.0001f
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);
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// Wraps back around instead of stopping: 0.7 + 0.7 = 1.4 -> 0.4.
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entityUpdate(&mgr, entity);
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assert_true(entityAnimationIsPlaying(&mgr, entity, anim));
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assert_float_equal(
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entityAnimationGetValue(&mgr, entity, anim, 0), 4.0f, 0.0001f
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);
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entityManagerDispose(&mgr);
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assert_int_equal(memoryGetAllocatedCount(), 0);
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}
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static void test_entityAnimationStopAndSpeed(void **state) {
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entitymanager_t mgr;
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entityManagerInit(&mgr);
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entityid_t entity = entityManagerAdd(&mgr);
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componentid_t anim = entityAddComponent(
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&mgr, entity, COMPONENT_TYPE_ANIMATION
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);
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static keyframe_t keyframes[] = {
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{ .time = 0.0f, .value = 0.0f, .easing = EASING_LINEAR },
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{ .time = 1.0f, .value = 10.0f, .easing = EASING_LINEAR }
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};
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keyframe_t *channels[] = { keyframes };
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uint16_t channelCounts[] = { 2 };
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entityAnimationSetKeyframes(&mgr, entity, anim, channels, channelCounts, 1);
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entityAnimationSetSpeed(&mgr, entity, anim, 2.0f);
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entityAnimationPlay(&mgr, entity, anim);
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TIME.delta = 0.25f;
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entityUpdate(&mgr, entity);
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// 0.25s of real time at 2x speed = 0.5 track-seconds -> halfway.
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assert_float_equal(
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entityAnimationGetValue(&mgr, entity, anim, 0), 5.0f, 0.0001f
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);
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entityAnimationStop(&mgr, entity, anim);
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assert_false(entityAnimationIsPlaying(&mgr, entity, anim));
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// Stopping doesn't reset time -- value is held where it was.
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assert_float_equal(
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entityAnimationGetValue(&mgr, entity, anim, 0), 5.0f, 0.0001f
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);
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entityUpdate(&mgr, entity);
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assert_float_equal(
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entityAnimationGetValue(&mgr, entity, anim, 0), 5.0f, 0.0001f
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);
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entityManagerDispose(&mgr);
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assert_int_equal(memoryGetAllocatedCount(), 0);
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}
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static void test_entityAnimationMultipleChannels(void **state) {
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entitymanager_t mgr;
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entityManagerInit(&mgr);
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entityid_t entity = entityManagerAdd(&mgr);
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componentid_t anim = entityAddComponent(
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&mgr, entity, COMPONENT_TYPE_ANIMATION
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);
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// X goes 0 -> 10 over 1s; Y goes 0 -> 100 over 2s -- different lengths,
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// sharing one timeline.
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static keyframe_t xKeyframes[] = {
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{ .time = 0.0f, .value = 0.0f, .easing = EASING_LINEAR },
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{ .time = 1.0f, .value = 10.0f, .easing = EASING_LINEAR }
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};
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static keyframe_t yKeyframes[] = {
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{ .time = 0.0f, .value = 0.0f, .easing = EASING_LINEAR },
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{ .time = 2.0f, .value = 100.0f, .easing = EASING_LINEAR }
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};
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keyframe_t *channels[] = { xKeyframes, yKeyframes };
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uint16_t channelCounts[] = { 2, 2 };
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entityAnimationSetKeyframes(&mgr, entity, anim, channels, channelCounts, 2);
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entityAnimationPlay(&mgr, entity, anim);
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TIME.delta = 1.0f;
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entityUpdate(&mgr, entity);
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// Still playing: the set's duration is the longer (Y's) 2s.
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assert_true(entityAnimationIsPlaying(&mgr, entity, anim));
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// X reached/passed its own end -- held at its final value.
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assert_float_equal(
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entityAnimationGetValue(&mgr, entity, anim, 0), 10.0f, 0.0001f
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);
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// Y is halfway through its own 2s span.
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assert_float_equal(
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entityAnimationGetValue(&mgr, entity, anim, 1), 50.0f, 0.0001f
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);
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entityManagerDispose(&mgr);
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assert_int_equal(memoryGetAllocatedCount(), 0);
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}
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int main(int argc, char **argv) {
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const struct CMUnitTest tests[] = {
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cmocka_unit_test(test_entityAnimationSetKeyframesDefaults),
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cmocka_unit_test(test_entityAnimationPlayAdvancesAndStopsNonLooping),
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cmocka_unit_test(test_entityAnimationLoopsAndWrapsTime),
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cmocka_unit_test(test_entityAnimationStopAndSpeed),
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cmocka_unit_test(test_entityAnimationMultipleChannels),
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};
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return cmocka_run_group_tests(tests, NULL, NULL);
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}
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