Files
dusk/test/script/test_scriptinput.c
T
YourWishes ae52be591b Add Input/InputBind/InputButton JS bindings, move default binds to JS
Adds a new script module exposing Input.bind/value/lastValue/isDown/
wasDown/pressed/released, InputBind.* (the inputbind_t action enum),
and InputButton.* (every named button in the compiled platform's
INPUT_BUTTON_DATA table, e.g. InputButton.SELECT on PSP).

Renames the PLATFORM global to Platform.current for consistency with
Time/Console/Input.

Uppercases every INPUT_BUTTON_DATA .name across inputlinux.c/
inputpsp.c/inputdolphin.c to match the InputButton.* JS constants
(inputButtonGetByName was already case-insensitive, so this doesn't
change matching behavior).

Moves the default key/button-to-action bindings out of
src/duskrpg/input/inputbindmap.h (deleted) and into
assets/scripts/input.js, branching on Platform.current instead of the
old per-platform #ifdefs. Wired in via require('./input.js') from
init.js.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-11 16:03:32 -05:00

158 lines
4.4 KiB
C

/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "util/memory.h"
#include "asset/asset.h"
#include "input/input.h"
#include "input/inputbutton.h"
#include "input/inputbind.h"
#include "script/scriptmanager.h"
#include <zip.h>
#include <stdio.h>
#include <string.h>
#ifndef DUSK_ASSETS_DIR
#error "DUSK_ASSETS_DIR must be defined"
#endif
// Runs the real, shipped assets/scripts/input.js (read straight off disk,
// not a copy embedded in this test) through the real require()/asset-zip
// path, so this actually verifies what ships -- on whichever platform this
// test binary itself was built for (Platform.current === "linux" here).
static char_t *readFile(const char_t *relativePath) {
char_t path[512];
snprintf(path, sizeof(path), "%s/%s", DUSK_ASSETS_DIR, relativePath);
FILE *f = fopen(path, "rb");
assert_non_null(f);
fseek(f, 0, SEEK_END);
long size = ftell(f);
fseek(f, 0, SEEK_SET);
char_t *buf = (char_t *)memoryAllocate((size_t)size + 1);
size_t read = fread(buf, 1, (size_t)size, f);
fclose(f);
buf[read] = '\0';
return buf;
}
static zip_t *g_zip = NULL;
static int input_setup(void **state) {
errorret_t ret = inputInit();
if(errorIsNotOk(ret)) { errorCatch(ret); return -1; }
ret = scriptManagerInit();
if(errorIsNotOk(ret)) { errorCatch(ret); return -1; }
zip_error_t err;
zip_error_init(&err);
zip_source_t *write_src = zip_source_buffer_create(NULL, 0, 1, &err);
if(!write_src) return -1;
zip_t *za = zip_open_from_source(write_src, ZIP_TRUNCATE, &err);
if(!za) { zip_source_free(write_src); return -1; }
char_t *inputJsSrc = readFile("scripts/input.js");
zip_source_t *s = zip_source_buffer(za, inputJsSrc, strlen(inputJsSrc), 0);
if(zip_file_add(za, "scripts/input.js", s, ZIP_FL_OVERWRITE) < 0) {
zip_close(za);
return -1;
}
zip_source_keep(write_src);
if(zip_close(za) != 0) { zip_source_free(write_src); return -1; }
memoryFree(inputJsSrc);
zip_stat_t zs;
memset(&zs, 0, sizeof(zs));
if(zip_source_stat(write_src, &zs) != 0 || !(zs.valid & ZIP_STAT_SIZE)) {
zip_source_free(write_src); return -1;
}
void *zipbuf = malloc((size_t)zs.size);
if(!zipbuf) { zip_source_free(write_src); return -1; }
if(zip_source_open(write_src) != 0) {
free(zipbuf); zip_source_free(write_src); return -1;
}
zip_source_read(write_src, zipbuf, (zip_uint64_t)zs.size);
zip_source_close(write_src);
zip_source_free(write_src);
zip_error_init(&err);
zip_source_t *read_src = zip_source_buffer_create(
zipbuf, (zip_uint64_t)zs.size, 1, &err
);
if(!read_src) { free(zipbuf); return -1; }
g_zip = zip_open_from_source(read_src, 0, &err);
if(!g_zip) { zip_source_free(read_src); return -1; }
ASSET.zip = g_zip;
return 0;
}
static int input_teardown(void **state) {
errorret_t ret = scriptManagerDispose();
if(errorIsNotOk(ret)) errorCatch(ret);
if(g_zip) { zip_close(g_zip); g_zip = NULL; }
ASSET.zip = NULL;
return 0;
}
static void test_real_input_js_binds_linux_defaults(void **state) {
errorret_t ret = scriptManagerExecFile("scripts/input.js", NULL);
assert_true(errorIsOk(ret));
inputbuttondata_t *data;
data = inputButtonGetData(inputButtonGetByName("W"));
assert_non_null(data);
assert_int_equal(data->action, INPUT_BIND_UP);
data = inputButtonGetData(inputButtonGetByName("ESCAPE"));
assert_non_null(data);
assert_int_equal(data->action, INPUT_BIND_RAGEQUIT);
data = inputButtonGetData(inputButtonGetByName("`"));
assert_non_null(data);
assert_int_equal(data->action, INPUT_BIND_CONSOLE);
data = inputButtonGetData(inputButtonGetByName("GAMEPAD_A"));
assert_non_null(data);
assert_int_equal(data->action, INPUT_BIND_ACCEPT);
data = inputButtonGetData(inputButtonGetByName("GAMEPAD_LSTICK_UP"));
assert_non_null(data);
assert_int_equal(data->action, INPUT_BIND_UP);
data = inputButtonGetData(inputButtonGetByName("MOUSE_X"));
assert_non_null(data);
assert_int_equal(data->action, INPUT_BIND_POINTERX);
data = inputButtonGetData(inputButtonGetByName("MOUSE_Y"));
assert_non_null(data);
assert_int_equal(data->action, INPUT_BIND_POINTERY);
}
int main(void) {
assertInit();
const struct CMUnitTest tests[] = {
cmocka_unit_test_setup_teardown(
test_real_input_js_binds_linux_defaults, input_setup, input_teardown
),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}