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dusk/src/rpg/world/worldpos.h
2025-11-09 22:17:26 -06:00

67 lines
1.6 KiB
C

/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "dusk.h"
#define CHUNK_WIDTH 16
#define CHUNK_HEIGHT 16
#define CHUNK_DEPTH 32
#define CHUNK_TILE_COUNT (CHUNK_WIDTH * CHUNK_HEIGHT * CHUNK_DEPTH)
#define MAP_CHUNK_WIDTH 3
#define MAP_CHUNK_HEIGHT 3
#define MAP_CHUNK_DEPTH 1
#define MAP_CHUNK_COUNT (MAP_CHUNK_WIDTH * MAP_CHUNK_HEIGHT * MAP_CHUNK_DEPTH)
typedef int16_t worldunit_t;
typedef int16_t chunkunit_t;
typedef int8_t chunkindex_t;
typedef int32_t worldunits_t;
typedef int32_t chunkunits_t;
typedef struct worldpos_s {
worldunit_t x, y, z;
} worldpos_t;
typedef struct chunkpos_t {
chunkunit_t x, y, z;
} chunkpos_t;
/**
* Compares two world positions for equality.
*
* @param a The first world position.
* @param b The second world position.
* @return true if equal, false otherwise.
*/
bool_t worldPosIsEqual(const worldpos_t a, const worldpos_t b);
/**
* Converts a world position to a chunk position.
*
* @param worldPos The world position.
* @param out The output chunk position.
*/
void chunkPosToWorldPos(const chunkpos_t* chunkPos, worldpos_t* out);
/**
* Converts a chunk position to a world position.
*
* @param worldPos The world position.
* @param out The output chunk position.
*/
void worldPosToChunkPos(const worldpos_t* worldPos, chunkpos_t* out);
/**
* Converts a chunk position to a world position.
*
* @param worldPos The world position.
* @param out The output chunk position.
*/
chunkindex_t chunkPosToIndex(const chunkpos_t* pos);