235 lines
6.9 KiB
C
235 lines
6.9 KiB
C
/**
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* Copyright (c) 2026 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include "network/network.h"
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#include "util/memory.h"
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#include "util/string.h"
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#include "assert/assert.h"
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#include "display/displaysdl2.h"
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errorret_t networkPSPInit() {
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// Requests the PSP to load the network modules.
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int ret;
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ret = sceUtilityLoadNetModule(PSP_NET_MODULE_COMMON);
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if(ret < 0) errorThrow("Failed to init NET COMMON: 0x%08X", ret);
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ret = sceUtilityLoadNetModule(PSP_NET_MODULE_INET);
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if(ret < 0) errorThrow("Failed to init NET INET: 0x%08X", ret);
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// ret = sceUtilityLoadNetModule(PSP_NET_MODULE_PARSEURI);
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// if(ret < 0) errorThrow("Failed to init NET PARSEURI: 0x%08X", ret);
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// ret = sceUtilityLoadNetModule(PSP_NET_MODULE_PARSEHTTP);
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// if(ret < 0) errorThrow("Failed to init NET PARSEHTTP: 0x%08X", ret);
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// ret = sceUtilityLoadNetModule(PSP_NET_MODULE_SSL);
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// if(ret < 0) errorThrow("Failed to init NET SSL: 0x%08X", ret);
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// ret = sceUtilityLoadNetModule(PSP_NET_MODULE_HTTP);
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// if(ret < 0) errorThrow("Failed to init NET HTTP: 0x%08X", ret);
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// ret = sceSslInit(0x28000);
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// if(ret < 0) errorThrow("sceSslInit failed: 0x%08X", ret);
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// ret = sceHttpInit(0x25800);
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// if(ret < 0) errorThrow("sceHttpInit failed: 0x%08X", ret);
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// ret = sceHttpsInit(0, 0, 0, 0);
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// if(ret < 0) errorThrow("sceHttpsInit failed: 0x%08X", ret);
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// ret = sceHttpsLoadDefaultCert(0, 0);
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// if(ret < 0) errorThrow("sceHttpsLoadDefaultCert failed: 0x%08X", ret);
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// ret = sceHttpLoadSystemCookie();
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// if(ret < 0) errorThrow("sceHttpLoadSystemCookie failed: 0x%08X", ret);
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// All good.
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errorOk();
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}
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errorret_t networkPSPUpdate() {
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int ret;
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if(NETWORK.state == NETWORK_STATE_CONNECTING) {
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switch(sceUtilityNetconfGetStatus()) {
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case PSP_UTILITY_DIALOG_INIT:
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break;
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case PSP_UTILITY_DIALOG_NONE:
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NETWORK.state = NETWORK_STATE_DISCONNECTED;
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errorThrow("PSP Netconf dialog disappeared without result");
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break;
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case PSP_UTILITY_DIALOG_VISIBLE:
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// 1 is mandatory?
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ret = sceUtilityNetconfUpdate(1);
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if(ret != 0) {
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errorThrow("sceUtilityNetconfUpdate failed: 0x%08X", ret);
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}
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break;
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case PSP_UTILITY_DIALOG_QUIT:
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ret = sceUtilityNetconfShutdownStart();
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if(ret != 0) {
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errorThrow("sceUtilityNetconfShutdownStart failed: 0x%08X", ret);
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}
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break;
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case PSP_UTILITY_DIALOG_FINISHED:
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// Did we connect?
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int apState = 0;
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sceNetApctlGetState(&apState);
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if(apState == PSP_NET_APCTL_STATE_GOT_IP) {
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NETWORK.state = NETWORK_STATE_CONNECTED;
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assertNotNull(
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NETWORK.platform.onConnected,
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"Network platform onConnected callback should be set."
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);
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NETWORK.platform.onConnected(NETWORK.platform.onConnectedUser);
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} else {
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NETWORK.state = NETWORK_STATE_DISCONNECTED;
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assertNotNull(
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NETWORK.platform.onFailed,
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"Network platform onFailed callback should be set."
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);
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// Kill the PSP network stack.
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errorret_t err = networkPSPTerm();
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if(err.code != ERROR_OK) {
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errorCatch(errorPrint(err));
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}
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errorret_t error = errorThrowImpl(
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&NETWORK.errorState,
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ERROR_NOT_OK,
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__FILE__, __func__, __LINE__,
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"Failed to connect to network"
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);
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NETWORK.platform.onFailed(error, NETWORK.platform.onConnectedUser);
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}
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break;
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default:
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errorThrow("Unknown PSP Netconf dialog status: %d", sceUtilityNetconfGetStatus());
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}
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}
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errorOk();
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}
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errorret_t networkPSPDispose() {
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sceUtilityNetconfGetStatus();
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errorCatch(errorPrint(networkPSPTerm()));
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sceUtilityUnloadNetModule(PSP_NET_MODULE_HTTP);
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sceUtilityUnloadNetModule(PSP_NET_MODULE_INET);
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sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
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errorOk();
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}
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bool_t networkPSPIsConnected() {
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return NETWORK.state == NETWORK_STATE_CONNECTED;
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}
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void networkPSPRequestConnection(
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void (*onConnected)(void *user),
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void (*onFailed)(errorret_t error, void *user),
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void (*onDisconnect)(errorret_t error, void *user),
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void *user
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) {
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assertTrue(
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NETWORK.state == NETWORK_STATE_CONNECTING,
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"Network host should be in a connecting state."
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);
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NETWORK.platform.onConnected = onConnected;
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NETWORK.platform.onFailed = onFailed;
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NETWORK.platform.onConnectedUser = user;
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int ret;
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// Init the PSP network stack.
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ret = sceNetInit(0x20000, 0x20, 4096, 0x20, 4096);
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assertTrue(ret >= 0, "Failed to init net: 0x%08X");
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ret = sceNetInetInit();
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assertTrue(ret >= 0, "Failed to init net inet: 0x%08X");
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ret = sceNetResolverInit();
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assertTrue(ret >= 0, "Failed to init net resolver: 0x%08X");
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ret = sceNetApctlInit(0x1800, 0x30);
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assertTrue(ret >= 0, "Failed to init net apctl: 0x%08X");
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// This is all related to getting the PSP online, refer to;
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// https://github.com/joel16/CMFileManager-PSP/blob/00dab16c64cd48bf6452fc274a3b898d77c39a8d/app/source/net.cpp#L97
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// since I follow this implementation closely.
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memoryZero(&NETWORK.platform.dialogData, sizeof(NETWORK.platform.dialogData));
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memoryZero(&NETWORK.platform.dialogAdhoc, sizeof(NETWORK.platform.dialogAdhoc));
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NETWORK.platform.dialogData.base.size = sizeof(pspUtilityNetconfData);
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NETWORK.platform.dialogData.base.language = systemPSPGetLanguage();
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NETWORK.platform.dialogData.base.buttonSwap = systemPSPGetCrossButtonSetting();
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NETWORK.platform.dialogData.base.graphicsThread = 17;
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NETWORK.platform.dialogData.base.accessThread = 19;
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NETWORK.platform.dialogData.base.fontThread = 18;
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NETWORK.platform.dialogData.base.soundThread = 16;
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NETWORK.platform.dialogData.action = PSP_NETCONF_ACTION_CONNECTAP;
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NETWORK.platform.dialogData.adhocparam = (
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&NETWORK.platform.dialogAdhoc
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);
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ret = sceUtilityNetconfInitStart(&NETWORK.platform.dialogData);
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assertTrue(ret >= 0, "Failed to init netconf");
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}
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void networkPSPRequestDisconnection(
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void (*onComplete)(void *user),
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void *user
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) {
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assertTrue(
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NETWORK.state == NETWORK_STATE_DISCONNECTING,
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"Network host should be in a disconnecting state."
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);
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errorret_t err = networkPSPTerm();
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if(err.code != ERROR_OK) {
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errorCatch(errorPrint(err));
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}
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NETWORK.state = NETWORK_STATE_DISCONNECTED;
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onComplete(user);
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}
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errorret_t networkPSPTerm() {
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int ret;
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ret = sceNetApctlTerm();
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if(ret < 0) {
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errorThrow("Failed to terminate netctl: 0x%08X", ret);
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}
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ret = sceNetResolverTerm();
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if(ret < 0) {
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errorThrow("Failed to terminate net resolver: 0x%08X", ret);
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}
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ret = sceNetInetTerm();
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if(ret < 0) {
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errorThrow("Failed to terminate net inet: 0x%08X", ret);
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}
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ret = sceNetTerm();
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if(ret < 0) {
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errorThrow("Failed to terminate net: 0x%08X", ret);
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}
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errorOk();
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} |