Files
dusk/src/duskpsp/network/networkpsp.c
T

235 lines
6.9 KiB
C

/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "network/network.h"
#include "util/memory.h"
#include "util/string.h"
#include "assert/assert.h"
#include "display/displaysdl2.h"
errorret_t networkPSPInit() {
// Requests the PSP to load the network modules.
int ret;
ret = sceUtilityLoadNetModule(PSP_NET_MODULE_COMMON);
if(ret < 0) errorThrow("Failed to init NET COMMON: 0x%08X", ret);
ret = sceUtilityLoadNetModule(PSP_NET_MODULE_INET);
if(ret < 0) errorThrow("Failed to init NET INET: 0x%08X", ret);
// ret = sceUtilityLoadNetModule(PSP_NET_MODULE_PARSEURI);
// if(ret < 0) errorThrow("Failed to init NET PARSEURI: 0x%08X", ret);
// ret = sceUtilityLoadNetModule(PSP_NET_MODULE_PARSEHTTP);
// if(ret < 0) errorThrow("Failed to init NET PARSEHTTP: 0x%08X", ret);
// ret = sceUtilityLoadNetModule(PSP_NET_MODULE_SSL);
// if(ret < 0) errorThrow("Failed to init NET SSL: 0x%08X", ret);
// ret = sceUtilityLoadNetModule(PSP_NET_MODULE_HTTP);
// if(ret < 0) errorThrow("Failed to init NET HTTP: 0x%08X", ret);
// ret = sceSslInit(0x28000);
// if(ret < 0) errorThrow("sceSslInit failed: 0x%08X", ret);
// ret = sceHttpInit(0x25800);
// if(ret < 0) errorThrow("sceHttpInit failed: 0x%08X", ret);
// ret = sceHttpsInit(0, 0, 0, 0);
// if(ret < 0) errorThrow("sceHttpsInit failed: 0x%08X", ret);
// ret = sceHttpsLoadDefaultCert(0, 0);
// if(ret < 0) errorThrow("sceHttpsLoadDefaultCert failed: 0x%08X", ret);
// ret = sceHttpLoadSystemCookie();
// if(ret < 0) errorThrow("sceHttpLoadSystemCookie failed: 0x%08X", ret);
// All good.
errorOk();
}
errorret_t networkPSPUpdate() {
int ret;
if(NETWORK.state == NETWORK_STATE_CONNECTING) {
switch(sceUtilityNetconfGetStatus()) {
case PSP_UTILITY_DIALOG_INIT:
break;
case PSP_UTILITY_DIALOG_NONE:
NETWORK.state = NETWORK_STATE_DISCONNECTED;
errorThrow("PSP Netconf dialog disappeared without result");
break;
case PSP_UTILITY_DIALOG_VISIBLE:
// 1 is mandatory?
ret = sceUtilityNetconfUpdate(1);
if(ret != 0) {
errorThrow("sceUtilityNetconfUpdate failed: 0x%08X", ret);
}
break;
case PSP_UTILITY_DIALOG_QUIT:
ret = sceUtilityNetconfShutdownStart();
if(ret != 0) {
errorThrow("sceUtilityNetconfShutdownStart failed: 0x%08X", ret);
}
break;
case PSP_UTILITY_DIALOG_FINISHED:
// Did we connect?
int apState = 0;
sceNetApctlGetState(&apState);
if(apState == PSP_NET_APCTL_STATE_GOT_IP) {
NETWORK.state = NETWORK_STATE_CONNECTED;
assertNotNull(
NETWORK.platform.onConnected,
"Network platform onConnected callback should be set."
);
NETWORK.platform.onConnected(NETWORK.platform.onConnectedUser);
} else {
NETWORK.state = NETWORK_STATE_DISCONNECTED;
assertNotNull(
NETWORK.platform.onFailed,
"Network platform onFailed callback should be set."
);
// Kill the PSP network stack.
errorret_t err = networkPSPTerm();
if(err.code != ERROR_OK) {
errorCatch(errorPrint(err));
}
errorret_t error = errorThrowImpl(
&NETWORK.errorState,
ERROR_NOT_OK,
__FILE__, __func__, __LINE__,
"Failed to connect to network"
);
NETWORK.platform.onFailed(error, NETWORK.platform.onConnectedUser);
}
break;
default:
errorThrow("Unknown PSP Netconf dialog status: %d", sceUtilityNetconfGetStatus());
}
}
errorOk();
}
errorret_t networkPSPDispose() {
sceUtilityNetconfGetStatus();
errorCatch(errorPrint(networkPSPTerm()));
sceUtilityUnloadNetModule(PSP_NET_MODULE_HTTP);
sceUtilityUnloadNetModule(PSP_NET_MODULE_INET);
sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
errorOk();
}
bool_t networkPSPIsConnected() {
return NETWORK.state == NETWORK_STATE_CONNECTED;
}
void networkPSPRequestConnection(
void (*onConnected)(void *user),
void (*onFailed)(errorret_t error, void *user),
void (*onDisconnect)(errorret_t error, void *user),
void *user
) {
assertTrue(
NETWORK.state == NETWORK_STATE_CONNECTING,
"Network host should be in a connecting state."
);
NETWORK.platform.onConnected = onConnected;
NETWORK.platform.onFailed = onFailed;
NETWORK.platform.onConnectedUser = user;
int ret;
// Init the PSP network stack.
ret = sceNetInit(0x20000, 0x20, 4096, 0x20, 4096);
assertTrue(ret >= 0, "Failed to init net: 0x%08X");
ret = sceNetInetInit();
assertTrue(ret >= 0, "Failed to init net inet: 0x%08X");
ret = sceNetResolverInit();
assertTrue(ret >= 0, "Failed to init net resolver: 0x%08X");
ret = sceNetApctlInit(0x1800, 0x30);
assertTrue(ret >= 0, "Failed to init net apctl: 0x%08X");
// This is all related to getting the PSP online, refer to;
// https://github.com/joel16/CMFileManager-PSP/blob/00dab16c64cd48bf6452fc274a3b898d77c39a8d/app/source/net.cpp#L97
// since I follow this implementation closely.
memoryZero(&NETWORK.platform.dialogData, sizeof(NETWORK.platform.dialogData));
memoryZero(&NETWORK.platform.dialogAdhoc, sizeof(NETWORK.platform.dialogAdhoc));
NETWORK.platform.dialogData.base.size = sizeof(pspUtilityNetconfData);
NETWORK.platform.dialogData.base.language = systemPSPGetLanguage();
NETWORK.platform.dialogData.base.buttonSwap = systemPSPGetCrossButtonSetting();
NETWORK.platform.dialogData.base.graphicsThread = 17;
NETWORK.platform.dialogData.base.accessThread = 19;
NETWORK.platform.dialogData.base.fontThread = 18;
NETWORK.platform.dialogData.base.soundThread = 16;
NETWORK.platform.dialogData.action = PSP_NETCONF_ACTION_CONNECTAP;
NETWORK.platform.dialogData.adhocparam = (
&NETWORK.platform.dialogAdhoc
);
ret = sceUtilityNetconfInitStart(&NETWORK.platform.dialogData);
assertTrue(ret >= 0, "Failed to init netconf");
}
void networkPSPRequestDisconnection(
void (*onComplete)(void *user),
void *user
) {
assertTrue(
NETWORK.state == NETWORK_STATE_DISCONNECTING,
"Network host should be in a disconnecting state."
);
errorret_t err = networkPSPTerm();
if(err.code != ERROR_OK) {
errorCatch(errorPrint(err));
}
NETWORK.state = NETWORK_STATE_DISCONNECTED;
onComplete(user);
}
errorret_t networkPSPTerm() {
int ret;
ret = sceNetApctlTerm();
if(ret < 0) {
errorThrow("Failed to terminate netctl: 0x%08X", ret);
}
ret = sceNetResolverTerm();
if(ret < 0) {
errorThrow("Failed to terminate net resolver: 0x%08X", ret);
}
ret = sceNetInetTerm();
if(ret < 0) {
errorThrow("Failed to terminate net inet: 0x%08X", ret);
}
ret = sceNetTerm();
if(ret < 0) {
errorThrow("Failed to terminate net: 0x%08X", ret);
}
errorOk();
}