Files
dusk/assets
YourWishesandClaude Sonnet 5 fed04b66b8 Persist and resume in-progress cutscene via save slot; add species stub
Save slots now track the currently-active cutscene file (defaulting to a
new placeholder new_game.jsonc intro) so loading a save resumes it;
cutsceneSystemStartCutsceneWith persists this on every cutscene start, and
a cutsceneSystemLoad ordering bug (loadedFile stamped after starting) is
fixed so the persisted path is always correct. Also adds a
battlefighterspecies_t/battlespeciesid_t stub for upcoming species data.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
2026-09-22 18:44:45 -05:00
..
2026-09-19 22:30:01 -05:00
2026-09-19 22:30:01 -05:00
2026-07-01 08:35:01 -05:00