81 lines
1.9 KiB
C
81 lines
1.9 KiB
C
/**
|
|
* Copyright (c) 2026 Dominic Masters
|
|
*
|
|
* This software is released under the MIT License.
|
|
* https://opensource.org/licenses/MIT
|
|
*/
|
|
|
|
#pragma once
|
|
#include "script/scriptcontext.h"
|
|
|
|
/**
|
|
* Register item functions to the given script context.
|
|
*
|
|
* @param context The script context to register item functions to.
|
|
*/
|
|
void moduleItem(scriptcontext_t *context);
|
|
|
|
/**
|
|
* Script binding for checking if an item exists in an inventory.
|
|
*
|
|
* @param L The Lua state.
|
|
* @return Number of return values on the Lua stack.
|
|
*/
|
|
int moduleInventoryItemExists(lua_State *L);
|
|
|
|
/**
|
|
* Script binding for adding an item to an inventory.
|
|
*
|
|
* @param L The Lua state.
|
|
* @return Number of return values on the Lua stack.
|
|
*/
|
|
int moduleInventorySet(lua_State *L);
|
|
|
|
/**
|
|
* Script binding for setting the quantity of an item in an inventory.
|
|
*
|
|
* @param L The Lua state.
|
|
* @return Number of return values on the Lua stack.
|
|
*/
|
|
int moduleInventoryAdd(lua_State *L);
|
|
|
|
/**
|
|
* Script binding for removing an item from an inventory.
|
|
*
|
|
* @param L The Lua state.
|
|
* @return Number of return values on the Lua stack.
|
|
*/
|
|
int moduleInventoryRemove(lua_State *L);
|
|
|
|
/**
|
|
* Script binding for getting the count of an item in an inventory.
|
|
*
|
|
* @param L The Lua state.
|
|
* @return Number of return values on the Lua stack.
|
|
*/
|
|
int moduleInventoryGetCount(lua_State *L);
|
|
|
|
/**
|
|
* Script binding for checking if an inventory is full.
|
|
*
|
|
* @param L The Lua state.
|
|
* @return Number of return values on the Lua stack.
|
|
*/
|
|
int moduleInventoryIsFull(lua_State *L);
|
|
|
|
/**
|
|
* Script binding for checking if an item stack in an inventory is full.
|
|
*
|
|
* @param L The Lua state.
|
|
* @return Number of return values on the Lua stack.
|
|
*/
|
|
int moduleInventoryItemFull(lua_State *L);
|
|
|
|
/**
|
|
* Script binding for sorting an inventory.
|
|
*
|
|
* @param L The Lua state.
|
|
* @return Number of return values on the Lua stack.
|
|
*/
|
|
int moduleInventorySort(lua_State *L);
|