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YourWishesandClaude Sonnet 5 efd760fb2e Store chunk tile data as a dense minified grid instead of per-tile objects
Cuts the six overworld chunk JSON files from 146KB to 10KB by replacing
{"pos":[x,y,z],"type":t,"tile":u} entries with a fixed 256-slot array
(index x + y*16, value null or [type, z]) and dropping pretty-printing.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
2026-09-09 15:28:22 -05:00
..
audio
Add MP3 audio stream support with hardware/software decoder backends
2026-09-01 08:21:30 -05:00
cutscenes
Fix New Game falling through into the Quit confirm dialog
2026-09-06 11:52:48 -05:00
locale
Wire keyboard into save naming, add fatal error overlay, cutscene keyboard item
2026-08-28 08:29:07 -05:00
maps/overworld/chunks
Store chunk tile data as a dense minified grid instead of per-tile objects
2026-09-09 15:28:22 -05:00
meshes/buildings
Reintroduce multiple maps: per-map chunk directories + map_t name/mapSetMap
2026-09-07 21:28:07 -05:00
models/buildings
Reintroduce multiple maps: per-map chunk directories + map_t name/mapSetMap
2026-09-07 21:28:07 -05:00
tiles.png
Chunks, models, and more
2026-07-01 08:35:01 -05:00
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