b639bc6c4f
The old widget system (archive/dusk/ui/) depended on infrastructure this rewrite deleted -- a static X-macro element list, a 9-slice UI_FRAME, and a global gamepad/keyboard focus stack -- so everything below is rebuilt on top of the new native uielement_t pool + parent/child tree instead, gamepad/keyboard-only (no mouse support exists in the input system). New JS widgets (assets/scripts/), all pure composites of Label/Rectangle following the Button.js pattern: Checkbox, Tab, Slider, Dropdown. Slider/ Dropdown expose a directionInput(dx, dy) hook so a menu can hand them LEFT/RIGHT before falling back to cursor movement. New Menu.js replaces the old global uifocus_t stack: a small push/pop stack of Menu instances where only the topmost consumes CANCEL/ACCEPT/ direction input each tick (needed for nested modals -- a Settings sub-page menu plus a "discard changes?" Confirm can be open at once). Held-direction repeat timing matches the old 0.5s delay / 0.1s repeat. New overlay composites (added via a new UI.addOverlay()/UI.removeOverlay(), always drawn/updated after normal roots): FpsCounter, ConsoleOverlay (one Label per console history line, driven directly rather than via add() since History (16) exceeds the 8-children-per-element cap), Crop (letterbox/pillarbox bars), and Fullbox (a reusable tweened full-screen fade covering both the old fullbox and transition effects -- reuses shared instances rather than allocate-and-dispose, since disposing an element from inside its own render() callback risks the same JerryScript refcount corruption hit earlier in this rewrite). New Confirm.js (Yes/No dialog) and Settings.js (+ SettingsGeneral/ SettingsInput sub-pages) built on Menu. Display/Audio settings pages are intentionally not ported -- neither had a real backing engine system even in the old code. Frame is a flat Rectangle for now, not real 9-slice (a genuinely bigger native lift, deliberately deferred). Small native binding additions needed by the above, each with its own unit test: Time.renderDelta, Console.lineCount/getLine/visible/ consumeDirty, a new Screen module, a new Locale module, Input.deadzone, a new Save module, and Label.color (was missing entirely). Also fixes a real gap from the UI.addOverlay() work: uiElementDispose() wasn't removing disposed elements from the new overlay root array, which would have left dangling ids behind. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
69 lines
1.8 KiB
JavaScript
69 lines
1.8 KiB
JavaScript
// Copyright (c) 2026 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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// Label + a "< option >"-style value label, cycling a caller-provided
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// options array. Same directionInput()-consumes-LEFT/RIGHT shape as
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// Slider, stepping the selected index (with wraparound) instead of a
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// numeric value.
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class Dropdown extends UIElement {
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init() {
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this.label = new Label();
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this.add(this.label);
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this.valueLabel = new Label();
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this.valueLabel.x = 100;
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this.add(this.valueLabel);
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this.options = [];
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this._index = 0;
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this.highlighted = false;
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this.onChange = null;
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this._refresh();
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}
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get text() { return this.label.text; }
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set text(value) { this.label.text = value; }
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get selectedIndex() { return this._index; }
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set selectedIndex(index) {
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if(this.options.length === 0) {
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this._index = 0;
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this._refresh();
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return;
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}
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const count = this.options.length;
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this._index = ((index % count) + count) % count;
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this._refresh();
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if(this.onChange) this.onChange(this._index, this.options[this._index]);
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}
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get selected() { return this.options[this._index]; }
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setHighlighted(highlighted) {
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this.highlighted = highlighted;
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this.label.color = highlighted
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? Dropdown.COLOR_HIGHLIGHTED
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: Dropdown.COLOR_NORMAL;
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}
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directionInput(dx, dy) {
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if(dx === 0) return false;
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this.selectedIndex = this._index + dx;
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return true;
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}
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_refresh() {
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const value = this.options[this._index];
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this.valueLabel.text = value !== undefined ? ('< ' + value + ' >') : '< >';
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}
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}
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Dropdown.COLOR_NORMAL = { r: 255, g: 255, b: 255, a: 255 };
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Dropdown.COLOR_HIGHLIGHTED = { r: 255, g: 0, b: 0, a: 255 };
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module.exports = Dropdown;
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