module('spritebatch') module('camera') module('color') module('ui') camera = cameraCreate(CAMERA_PROJECTION_TYPE_PERSPECTIVE) uiPush('ui/test.dsf') function sceneDispose() end function sceneUpdate() end function sceneRender() cameraPushMatrix(camera) spriteBatchPush( nil, 0, 0, 1, 2, colorBlue() ) spriteBatchFlush() cameraPopMatrix() end