/** * Copyright (c) 2025 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #pragma once #include "dusk.h" #include #define ASSET_FILENAME_MAX 256 typedef struct asset_s { int32_t nothing; const char_t *filename; zip_file_t *fileHandle; } asset_t; void assetInit( const char_t *filename, ); void assetDispose(void);