module('platform') module('input') module('scene') module('locale') module('event') -- Default Input bindings. if PLATFORM == "psp" then inputBind("up", INPUT_ACTION_UP) inputBind("down", INPUT_ACTION_DOWN) inputBind("left", INPUT_ACTION_LEFT) inputBind("right", INPUT_ACTION_RIGHT) inputBind("circle", INPUT_ACTION_CANCEL) inputBind("cross", INPUT_ACTION_ACCEPT) inputBind("select", INPUT_ACTION_RAGEQUIT) inputBind("lstick_up", INPUT_ACTION_UP) inputBind("lstick_down", INPUT_ACTION_DOWN) inputBind("lstick_left", INPUT_ACTION_LEFT) inputBind("lstick_right", INPUT_ACTION_RIGHT) else if INPUT_KEYBOARD then inputBind("w", INPUT_ACTION_UP) inputBind("s", INPUT_ACTION_DOWN) inputBind("a", INPUT_ACTION_LEFT) inputBind("d", INPUT_ACTION_RIGHT) inputBind("left", INPUT_ACTION_LEFT) inputBind("right", INPUT_ACTION_RIGHT) inputBind("up", INPUT_ACTION_UP) inputBind("down", INPUT_ACTION_DOWN) inputBind("enter", INPUT_ACTION_ACCEPT) inputBind("e", INPUT_ACTION_ACCEPT) inputBind("escape", INPUT_ACTION_CANCEL) inputBind("q", INPUT_ACTION_CANCEL) inputBind("z", INPUT_ACTION_RAGEQUIT) end end -- sceneSet('map') -- mapLoad('map/testmap/testmap.dmf') localeSet(DUSK_LOCALE_EN_US) function eventTest() print("Event system is working!") end eventSubscribe(EVENT_TEST, eventTest)