from dusk.defs import defs CHUNK_WIDTH = int(defs.get('CHUNK_WIDTH')) CHUNK_HEIGHT = int(defs.get('CHUNK_HEIGHT')) CHUNK_DEPTH = int(defs.get('CHUNK_DEPTH')) CHUNK_TILE_COUNT = CHUNK_WIDTH * CHUNK_HEIGHT * CHUNK_DEPTH CHUNK_VERTEX_COUNT_MAX = int(defs.get('CHUNK_VERTEX_COUNT_MAX')) TILE_WIDTH = float(defs.get('TILE_WIDTH')) TILE_HEIGHT = float(defs.get('TILE_HEIGHT')) TILE_DEPTH = float(defs.get('TILE_DEPTH')) RPG_CAMERA_PIXELS_PER_UNIT = float(defs.get('RPG_CAMERA_PIXELS_PER_UNIT')) RPG_CAMERA_Z_OFFSET = float(defs.get('RPG_CAMERA_Z_OFFSET')) RPG_CAMERA_FOV = float(defs.get('RPG_CAMERA_FOV')) MAP_WIDTH = 5 MAP_HEIGHT = 5 MAP_DEPTH = 3 MAP_CHUNK_COUNT = MAP_WIDTH * MAP_HEIGHT * MAP_DEPTH