/** * Copyright (c) 2025 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #include "chunk.h" uint32_t chunkGetTileIndex(const chunkpos_t position) { return ( (position.z * CHUNK_WIDTH * CHUNK_HEIGHT) + (position.y * CHUNK_WIDTH) + position.x ); } bool_t chunkPositionIsEqual(const chunkpos_t a, const chunkpos_t b) { return (a.x == b.x) && (a.y == b.y) && (a.z == b.z); }