import sys, os from args import inputAssets, args from processasset import processAsset from processpalette import processPaletteList from assethelpers import getBuiltAssetsRelativePath import zipfile # Setup headers directory. # setOutputDir(args.output) # outputHeaders = [] # # Create output directory if it doesn't exist # if not os.path.exists(args.output): # os.makedirs(args.output) files = [] for asset in inputAssets: asset = processAsset(asset) files.extend(asset['files']) # Take assets and add to a zip archive. outputFileName = args.output_file print(f"Creating output file: {outputFileName}") with zipfile.ZipFile(outputFileName, 'w') as zipf: for file in files: relativeOutputPath = getBuiltAssetsRelativePath(file) zipf.write(file, arcname=relativeOutputPath) # Generate additional headers. processPaletteList() # Finalize build if args.build_type == 'header': print("Error: Header build not implemented yet.") sys.exit(1) elif args.build_type == 'wad': # Nothing to do, already created above! pass else: print("Error: Unknown build type.") sys.exit(1)