msgid "" msgstr "" "Project-Id-Version: ExampleApp 1.0\n" "Language: en\n" "Content-Type: text/plain; charset=UTF-8\n" "Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n==2 ? 1 : (n<7 ? 2 : 3));\n" #: ui/menu.c:10 msgid "ui.title" msgstr "" "Welcome" #: src/dusk/ui/frame/settings/uisettings.c msgid "ui.settings.tabs.general" msgstr "General" #: src/dusk/ui/frame/settings/uisettings.c msgid "ui.settings.tabs.input" msgstr "Input" #: src/dusk/ui/frame/settings/uisettings.c msgid "ui.settings.tabs.display" msgstr "Display" #: src/dusk/ui/frame/settings/uisettings.c msgid "ui.settings.tabs.audio" msgstr "Audio" msgid "ui.settings.input.deadzone" msgstr "Deadzone" #: src/dusk/ui/frame/settings/uisettingsgeneral.c msgid "ui.settings.general.language" msgstr "Language" msgid "ui.settings.general.language_detail" msgstr "Takes effect after restarting the application." #: src/dusk/ui/frame/settings/uisettings.c msgid "ui.settings.apply" msgstr "Apply" #: src/dusk/ui/frame/uiconfirm.c msgid "ui.confirm.discard_changes" msgstr "Discard unsaved changes?" #: src/dusk/ui/frame/game/uigamemenu.c msgid "ui.game_menu.characters" msgstr "Characters" #: src/dusk/ui/frame/game/uigamemenu.c msgid "ui.game_menu.items" msgstr "Items" #: src/dusk/ui/frame/game/uigamemenu.c msgid "ui.game_menu.settings" msgstr "Settings" #: src/dusk/ui/frame/game/uigamemenu.c msgid "ui.game_menu.save" msgstr "Save" #: src/dusk/ui/frame/game/uigamemenu.c msgid "ui.game_menu.save_success" msgstr "Game saved." #: src/dusk/ui/frame/game/uigamemenu.c msgid "ui.game_menu.save_cancelled" msgstr "Save cancelled." #: src/dusk/ui/frame/game/uigamemenu.c msgid "ui.game_menu.save_unavailable" msgstr "Can't save - no save device found." #: src/dusk/ui/frame/game/uigamemenu.c msgid "ui.game_menu.save_temporary" msgstr "This session is temporary - no save device was found, so saving is disabled." #: src/dusk/ui/frame/game/uigamemenu.c msgid "ui.game_menu.save_create_confirm" msgstr "No save data found. Create a new save?" #: src/dusk/ui/frame/game/uigamemenu.c msgid "ui.game_menu.save_failed_format" msgstr "Save failed: %s" #: src/dusk/ui/frame/game/uigamemenu.c msgid "ui.game_menu.save_check_failed_format" msgstr "Can't save: %s" #: src/dusk/ui/frame/initial/uiinitialnocard.c msgid "ui.initial.no_card.message" msgstr "No save device found. You can continue, but\nprogress will not be saved." #: src/dusk/ui/frame/initial/uiinitialnocard.c msgid "ui.initial.no_card.retry" msgstr "Retry" #: src/dusk/ui/frame/initial/uiinitialnocard.c msgid "ui.initial.no_card.continue" msgstr "Continue Anyway" #: src/dusk/ui/frame/initial/uiinitialcreatesave.c msgid "ui.initial.create_save.message" msgstr "No save data found. Create a new save?" #: src/dusk/ui/frame/initial/uiinitialcreatesave.c msgid "ui.initial.create_save.yes" msgstr "Yes" #: src/dusk/ui/frame/initial/uiinitialcreatesave.c msgid "ui.initial.create_save.no" msgstr "No" msgid "item.potion.name" msgstr "Potion" msgid "item.potato.name" msgstr "Potato" msgid "item.apple.name" msgstr "Apple"