/** * Copyright (c) 2025 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #include "rpg/cutscene/cutscenesystem.h" bool_t cutsceneModeIsInputAllowed() { switch(CUTSCENE_SYSTEM.mode) { case CUTSCENE_MODE_FULL_FREEZE: case CUTSCENE_MODE_INPUT_FREEZE: return false; default: return true; } }