/** * Copyright (c) 2025 Dominic Masters * * This software is released under the MIT License. * https://opensource.org/licenses/MIT */ #include "scriptmodule.h" #include "script/module/modulesystem.h" #include "script/module/moduleinput.h" #include "script/module/moduleplatform.h" #include "script/module/modulescene.h" #include "script/module/modulemap.h" const scriptmodule_t SCRIPT_MODULE_LIST[] = { { .name = "system", .callback = moduleSystem }, { .name = "input", .callback = moduleInput }, { .name = "platform", .callback = modulePlatform }, { .name = "scene", .callback = moduleScene }, { .name = "map", .callback = moduleMapSystem }, }; #define SCRIPT_MODULE_COUNT ( \ sizeof(SCRIPT_MODULE_LIST) / sizeof(scriptmodule_t) \ ) const scriptmodule_t * scriptModuleGetByName(const char_t *name) { for(uint_fast8_t i = 0; i < SCRIPT_MODULE_COUNT; i++) { if(stringCompare(SCRIPT_MODULE_LIST[i].name, name) != 0) continue; return &SCRIPT_MODULE_LIST[i]; } return NULL; }