Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 888918face |
@@ -75,4 +75,4 @@ else
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print("Unknown platform, no default input bindings set.")
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end
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sceneSet('scene/main_menu/main_menu.lua')
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sceneSet('scene/minesweeper.lua')
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@@ -1,60 +1,9 @@
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: ExampleApp 1.0\n"
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"Language: en\n"
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"Language: en_US\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n==2 ? 1 : (n<7 ? 2 : 3));\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: ui/menu.c:10
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msgid "ui.title"
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msgstr ""
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"Welcome"
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#: ui/user.c:22
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msgid "ui.greeting"
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msgstr "Hello, %s!"
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#: ui/files.c:40
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msgid "ui.file_status"
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msgstr "%s has %d files."
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#: ui/cart.c:55
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msgid "cart.item_count"
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msgid_plural "cart.item_count"
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msgstr[0] "%d item"
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msgstr[1] "%d items (dual)"
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msgstr[2] "%d items (few)"
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msgstr[3] "%d items (many)"
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#: ui/notifications.c:71
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msgid ""
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"ui.multiline_help"
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msgstr ""
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"Line one of the help text.\n"
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"Line two continues here.\n"
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"Line three ends here."
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#: ui/errors.c:90
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msgid ""
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"error.upload_failed.long"
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msgstr ""
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"Upload failed for file \"%s\".\n"
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"Please try again later or contact support."
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#: ui/messages.c:110
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msgid ""
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"user.invite_status"
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msgid_plural ""
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"user.invite_status"
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msgstr[0] ""
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"%s invited %d user.\n"
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"Please review the request."
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msgstr[1] ""
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"%s invited %d users (dual).\n"
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"Please review the requests."
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msgstr[2] ""
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"%s invited %d users (few).\n"
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"Please review the requests."
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msgstr[3] ""
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"%s invited %d users (many).\n"
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"Please review the requests."
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msgid "ui.test"
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msgstr "Hello this is a test."
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BIN
assets/main_palette.dpf
Normal file
BIN
assets/main_palette.dpf
Normal file
Binary file not shown.
@@ -1,46 +0,0 @@
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module('spritebatch')
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module('camera')
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module('color')
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module('ui')
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module('screen')
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module('time')
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module('text')
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module('tileset')
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module('texture')
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module('input')
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module('shader')
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module('locale')
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screenSetBackground(colorCornflowerBlue())
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camera = cameraCreate(CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC)
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text = localeGetText('cart.item_count', 52, 2)
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function sceneDispose()
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end
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function sceneUpdate()
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end
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function sceneRender()
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-- Update camera
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camera.top = screenGetHeight()
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camera.right = screenGetWidth()
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shaderBind(SHADER_UNLIT)
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proj = cameraGetProjectionMatrix(camera)
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shaderSetMatrix(SHADER_UNLIT, SHADER_UNLIT_PROJECTION, proj)
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view = cameraGetViewMatrix(camera)
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shaderSetMatrix(SHADER_UNLIT, SHADER_UNLIT_VIEW, view)
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-- shaderSetTexture(SHADER_UNLIT, SHADER_UNLIT_TEXTURE, nil)
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-- spriteBatchPush(
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-- 32, 32,
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-- 64, 64,
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-- colorWhite()
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-- )
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-- spriteBatchFlush()
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textDraw(10, 10, text, colorWhite())
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spriteBatchFlush()
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end
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264
assets/scene/minesweeper.lua
Normal file
264
assets/scene/minesweeper.lua
Normal file
@@ -0,0 +1,264 @@
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module('spritebatch')
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module('camera')
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module('color')
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module('ui')
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module('screen')
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module('time')
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module('glm')
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module('text')
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module('tileset')
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module('texture')
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module('input')
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module('shader')
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CELL_STATE_DEFAULT = 0
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CELL_STATE_HOVER = 1
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CELL_STATE_DOWN = 2
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CELL_STATE_DISABLED = 3
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screenSetBackground(colorCornflowerBlue())
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camera = cameraCreate(CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC)
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-- tilesetUi = tilesetGetByName("ui")
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-- textureUi = textureLoad(tilesetUi.texture)
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-- tilesetBorder = tilesetGetByName("border")
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-- textureBorder = textureLoad(tilesetBorder.texture)
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-- textureGrid = textureLoad("minesweeper/grid_bg.dpi")
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-- tilesetCell = tilesetGetByName("cell")
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-- textureCell = textureLoad(tilesetCell.texture)
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-- cellSliceDefault = tilesetPositionGetUV(tilesetCell, 3, 5)
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-- cellSliceHover = tilesetPositionGetUV(tilesetCell, 3, 4)
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-- cellSliceDown = tilesetPositionGetUV(tilesetCell, 3, 6)
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-- cellSliceDisabled = tilesetPositionGetUV(tilesetCell, 3, 7)
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-- sweepwerCols = 10
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-- sweeperRows = 14
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-- mouseX = -1
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-- mouseY = -1
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-- centerX = 0
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-- centerY = 0
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-- boardWidth = sweepwerCols * tilesetCell.tileWidth
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-- boardHeight = sweeperRows * tilesetCell.tileHeight
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-- i = 0
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-- cells = {}
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-- for y = 1, sweeperRows do
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-- for x = 1, sweepwerCols do
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-- cells[i] = CELL_STATE_DEFAULT
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-- i = i + 1
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-- end
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-- end
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function cellDraw(x, y, type)
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local slice = cellSliceDefault
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if type == CELL_STATE_HOVER then
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slice = cellSliceHover
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elseif type == CELL_STATE_DOWN then
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slice = cellSliceDown
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elseif type == CELL_STATE_DISABLED then
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slice = cellSliceDisabled
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end
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spriteBatchPush(
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x, y,
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x + tilesetCell.tileWidth, y + tilesetCell.tileHeight,
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colorWhite(),
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slice.u0, slice.v0,
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slice.u1, slice.v1
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)
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end
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function backgroundDraw()
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local t = (TIME.time / 40) % 1
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local scaleX = screenGetWidth() / textureGrid.width
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local scaleY = screenGetHeight() / textureGrid.height
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local u0 = t * scaleX
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local v0 = t * scaleY
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local u1 = scaleX + u0
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local v1 = scaleY + v0
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spriteBatchPush(textureGrid,
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0, 0,
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screenGetWidth(), screenGetHeight(),
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colorWhite(),
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u0, v0,
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u1, v1
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)
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end
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function borderDraw(x, y, innerWidth, innerHeight)
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-- Top Left
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local uv = tilesetPositionGetUV(tilesetBorder, 0, 0)
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spriteBatchPush(textureBorder,
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x - tilesetBorder.tileWidth, y - tilesetBorder.tileWidth,
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x, y,
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colorWhite(),
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uv.u0, uv.v0,
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uv.u1, uv.v1
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)
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-- Top Right
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uv = tilesetPositionGetUV(tilesetBorder, 10, 0)
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spriteBatchPush(textureBorder,
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x + innerWidth, y - tilesetBorder.tileHeight,
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x + innerWidth + tilesetBorder.tileWidth, y,
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colorWhite(),
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uv.u0, uv.v0,
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uv.u1, uv.v1
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)
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-- Bottom Left
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uv = tilesetPositionGetUV(tilesetBorder, 0, 10)
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spriteBatchPush(textureBorder,
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x - tilesetBorder.tileWidth, y + innerHeight,
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x, y + innerHeight + tilesetBorder.tileHeight,
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colorWhite(),
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uv.u0, uv.v0,
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uv.u1, uv.v1
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)
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-- Bottom Right
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uv = tilesetPositionGetUV(tilesetBorder, 10, 10)
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spriteBatchPush(textureBorder,
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x + innerWidth, y + innerHeight,
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x + innerWidth + tilesetBorder.tileWidth, y + innerHeight + tilesetBorder.tileHeight,
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colorWhite(),
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uv.u0, uv.v0,
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uv.u1, uv.v1
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)
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-- Top
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uv = tilesetPositionGetUV(tilesetBorder, 1, 0)
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spriteBatchPush(textureBorder,
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x, y - tilesetBorder.tileHeight,
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x + innerWidth, y,
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colorWhite(),
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uv.u0, uv.v0,
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uv.u1, uv.v1
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)
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-- Bottom
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uv = tilesetPositionGetUV(tilesetBorder, 1, 10)
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spriteBatchPush(textureBorder,
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x, y + innerHeight,
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x + innerWidth, y + innerHeight + tilesetBorder.tileHeight,
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colorWhite(),
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uv.u0, uv.v0,
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uv.u1, uv.v1
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)
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-- Left
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uv = tilesetPositionGetUV(tilesetBorder, 0, 1)
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spriteBatchPush(textureBorder,
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x - tilesetBorder.tileWidth, y,
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x, y + innerHeight,
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colorWhite(),
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uv.u0, uv.v0,
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uv.u1, uv.v1
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)
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-- Right
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uv = tilesetPositionGetUV(tilesetBorder, 10, 1)
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spriteBatchPush(textureBorder,
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x + innerWidth, y,
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x + innerWidth + tilesetBorder.tileWidth, y + innerHeight,
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colorWhite(),
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uv.u0, uv.v0,
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uv.u1, uv.v1
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)
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end
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x = 0
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y = 0
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function sceneDispose()
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end
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function sceneUpdate()
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x = x + inputAxis(INPUT_ACTION_LEFT, INPUT_ACTION_RIGHT)
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y = y + inputAxis(INPUT_ACTION_UP, INPUT_ACTION_DOWN)
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end
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function sceneRender()
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-- Update camera
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camera.bottom = 0
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camera.top = screenGetHeight()
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camera.right = screenGetWidth()
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shaderBind(SHADER_UNLIT)
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proj = cameraGetProjectionMatrix(camera)
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shaderSetMatrix(SHADER_UNLIT, SHADER_UNLIT_PROJECTION, proj)
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view = cameraGetViewMatrix(camera)
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shaderSetMatrix(SHADER_UNLIT, SHADER_UNLIT_VIEW, view)
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shaderSetTexture(SHADER_UNLIT, SHADER_UNLIT_TEXTURE, nil)
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spriteBatchPush(
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x, y,
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x + 32, y + 32,
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colorWhite()
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||||
)
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||||
spriteBatchFlush()
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||||
|
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textDraw(10, 10, "Hello World\nHow are you?", colorRed())
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spriteBatchFlush()
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|
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-- Update mouse position
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-- if INPUT_POINTER then
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-- mouseX = inputGetValue(INPUT_ACTION_POINTERX) * screenGetWidth()
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-- mouseY = inputGetValue(INPUT_ACTION_POINTERY) * screenGetHeight()
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||||
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-- -- Draw cursor
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||||
-- spriteBatchPush(
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-- nil,
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-- mouseX - 2, mouseY - 2,
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-- mouseX + 2, mouseY + 2,
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-- colorRed(),
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-- 0, 0,
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||||
-- 1, 1
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-- )
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||||
-- end
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||||
|
||||
|
||||
-- textDraw(10, 10, "Hello World")
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||||
|
||||
-- centerX = math.floor(screenGetWidth() / 2)
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||||
-- centerY = math.floor(screenGetHeight() / 2)
|
||||
|
||||
-- Draw elements
|
||||
-- backgroundDraw()
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||||
-- borderDraw(
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||||
-- centerX - (boardWidth / 2), centerY - (boardHeight / 2),
|
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-- boardWidth, boardHeight
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||||
-- )
|
||||
|
||||
-- i = 0
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||||
-- -- Foreach cell
|
||||
-- local offX = centerX - (boardWidth / 2)
|
||||
-- local offY = centerY - (boardHeight / 2)
|
||||
-- for y = 0, sweeperRows - 1 do
|
||||
-- for x = 0, sweepwerCols - 1 do
|
||||
-- i = y * sweepwerCols + x
|
||||
|
||||
-- -- Hovered
|
||||
-- if
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||||
-- cells[i] == CELL_STATE_DEFAULT and
|
||||
-- mouseX >= x * tilesetCell.tileWidth + offX and mouseX < (x + 1) * tilesetCell.tileWidth + offX and
|
||||
-- mouseY >= y * tilesetCell.tileHeight + offY and mouseY < (y + 1) * tilesetCell.tileHeight + offY
|
||||
-- then
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||||
-- cells[i] = CELL_STATE_HOVER
|
||||
-- else
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||||
-- cells[i] = CELL_STATE_DEFAULT
|
||||
-- end
|
||||
|
||||
-- cellDraw(
|
||||
-- x * tilesetCell.tileWidth + offX,
|
||||
-- y * tilesetCell.tileHeight + offY,
|
||||
-- cells[i]
|
||||
-- )
|
||||
-- end
|
||||
-- end
|
||||
end
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Dominic",
|
||||
"age": 31,
|
||||
"likes": [
|
||||
"thing1",
|
||||
"thing2"
|
||||
],
|
||||
"options": {
|
||||
"someParam": true,
|
||||
"someSubObject": {
|
||||
"someSubSubParam": 52
|
||||
},
|
||||
"someArray": [
|
||||
1,
|
||||
2,
|
||||
3
|
||||
]
|
||||
}
|
||||
}
|
||||
BIN
assets/ui/minogram.dtx
Normal file
BIN
assets/ui/minogram.dtx
Normal file
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 1.2 KiB |
@@ -1,31 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(
|
||||
stb
|
||||
GIT_REPOSITORY https://github.com/nothings/stb.git
|
||||
)
|
||||
|
||||
# Fetch stb if not already done
|
||||
FetchContent_MakeAvailable(stb)
|
||||
|
||||
# Find the stb_image.h header
|
||||
set(STB_INCLUDE_DIR "${stb_SOURCE_DIR}")
|
||||
set(STB_IMAGE_HEADER "${stb_SOURCE_DIR}/stb_image.h")
|
||||
|
||||
if(EXISTS "${STB_IMAGE_HEADER}")
|
||||
add_library(stb_image INTERFACE)
|
||||
target_include_directories(stb_image INTERFACE "${STB_INCLUDE_DIR}")
|
||||
set(STB_IMAGE_FOUND TRUE)
|
||||
else()
|
||||
set(STB_IMAGE_FOUND FALSE)
|
||||
endif()
|
||||
|
||||
# Standard CMake variables
|
||||
set(STB_IMAGE_INCLUDE_DIRS "${STB_INCLUDE_DIR}")
|
||||
set(STB_IMAGE_LIBRARIES stb_image)
|
||||
|
||||
mark_as_advanced(STB_IMAGE_INCLUDE_DIRS STB_IMAGE_LIBRARIES STB_IMAGE_FOUND)
|
||||
@@ -1,18 +0,0 @@
|
||||
include(FetchContent)
|
||||
|
||||
if(NOT TARGET yyjson)
|
||||
FetchContent_Declare(
|
||||
yyjson
|
||||
GIT_REPOSITORY https://github.com/ibireme/yyjson.git
|
||||
GIT_TAG 0.12.0
|
||||
)
|
||||
FetchContent_MakeAvailable(yyjson)
|
||||
endif()
|
||||
|
||||
# Provide an imported target if not already available
|
||||
if(NOT TARGET yyjson::yyjson)
|
||||
add_library(yyjson::yyjson ALIAS yyjson)
|
||||
endif()
|
||||
|
||||
# Mark yyjson as found for find_package compatibility
|
||||
set(yyjson_FOUND TRUE)
|
||||
41
editor/.gitignore
vendored
Normal file
41
editor/.gitignore
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
|
||||
|
||||
# dependencies
|
||||
/node_modules
|
||||
/.pnp
|
||||
.pnp.*
|
||||
.yarn/*
|
||||
!.yarn/patches
|
||||
!.yarn/plugins
|
||||
!.yarn/releases
|
||||
!.yarn/versions
|
||||
|
||||
# testing
|
||||
/coverage
|
||||
|
||||
# next.js
|
||||
/.next/
|
||||
/out/
|
||||
|
||||
# production
|
||||
/build
|
||||
|
||||
# misc
|
||||
.DS_Store
|
||||
*.pem
|
||||
|
||||
# debug
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
.pnpm-debug.log*
|
||||
|
||||
# env files (can opt-in for committing if needed)
|
||||
.env*
|
||||
|
||||
# vercel
|
||||
.vercel
|
||||
|
||||
# typescript
|
||||
*.tsbuildinfo
|
||||
next-env.d.ts
|
||||
8
editor/next.config.ts
Normal file
8
editor/next.config.ts
Normal file
@@ -0,0 +1,8 @@
|
||||
import type { NextConfig } from "next";
|
||||
|
||||
const nextConfig: NextConfig = {
|
||||
/* config options here */
|
||||
reactCompiler: true,
|
||||
};
|
||||
|
||||
export default nextConfig;
|
||||
23
editor/package.json
Normal file
23
editor/package.json
Normal file
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"name": "dusk-editor",
|
||||
"version": "0.1.0",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"start:dev": "next dev",
|
||||
"build:prod": "next build",
|
||||
"start:prod": "next start"
|
||||
},
|
||||
"dependencies": {
|
||||
"next": "16.2.1",
|
||||
"react": "19.2.4",
|
||||
"react-dom": "19.2.4",
|
||||
"sass": "^1.98.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^20",
|
||||
"@types/react": "^19",
|
||||
"@types/react-dom": "^19",
|
||||
"babel-plugin-react-compiler": "1.0.0",
|
||||
"typescript": "^5"
|
||||
}
|
||||
}
|
||||
23
editor/src/app/layout.tsx
Normal file
23
editor/src/app/layout.tsx
Normal file
@@ -0,0 +1,23 @@
|
||||
import type { Metadata } from "next";
|
||||
import "@/styles/styles.scss";
|
||||
import Navbar from "@/components/Navbar/Navbar";
|
||||
|
||||
export const metadata: Metadata = {
|
||||
title: "Dusk Editor",
|
||||
description: "Editor for the Dusk Game Engine",
|
||||
};
|
||||
|
||||
export default function RootLayout({
|
||||
children,
|
||||
}: Readonly<{
|
||||
children: React.ReactNode;
|
||||
}>) {
|
||||
return (
|
||||
<html lang="en">
|
||||
<body>
|
||||
<Navbar />
|
||||
{children}
|
||||
</body>
|
||||
</html>
|
||||
);
|
||||
}
|
||||
9
editor/src/app/page.tsx
Normal file
9
editor/src/app/page.tsx
Normal file
@@ -0,0 +1,9 @@
|
||||
import Link from "next/link";
|
||||
|
||||
export default function Home() {
|
||||
return (
|
||||
<div>
|
||||
<Link href="/texture-creator">Go to Texture Creator</Link>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
17
editor/src/app/texture-creator/page.tsx
Normal file
17
editor/src/app/texture-creator/page.tsx
Normal file
@@ -0,0 +1,17 @@
|
||||
'use client';
|
||||
import React, { createContext, useContext, useState } from "react";
|
||||
|
||||
type TexturePageContextType = {
|
||||
};
|
||||
|
||||
const TexturePageContext = createContext<TexturePageContextType | undefined>(undefined);
|
||||
|
||||
const TextureCreatorPage: React.FC<{ children: React.ReactNode }> = (props) => {
|
||||
return (
|
||||
<TexturePageContext.Provider value={{ }}>
|
||||
<Typography</Typography>
|
||||
</TexturePageContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
export default TextureCreatorPage;
|
||||
12
editor/src/components/Navbar/Navbar.tsx
Normal file
12
editor/src/components/Navbar/Navbar.tsx
Normal file
@@ -0,0 +1,12 @@
|
||||
import React from 'react';
|
||||
import * as styles from './Navbar.module.scss';
|
||||
|
||||
const Navbar:React.FC<{}> = (props) => {
|
||||
return (
|
||||
<nav className={styles.navbar}>
|
||||
navbar
|
||||
</nav>
|
||||
);
|
||||
}
|
||||
|
||||
export default Navbar;
|
||||
14
editor/src/objects/Typography/Typography.tsx
Normal file
14
editor/src/objects/Typography/Typography.tsx
Normal file
@@ -0,0 +1,14 @@
|
||||
|
||||
const Typography:React.FC<{
|
||||
element?:string|React.JSXElementConstructor<any>;
|
||||
}> = (props) => {
|
||||
const Element = props.element || 'p';
|
||||
|
||||
return (
|
||||
<Element>
|
||||
{props.children}
|
||||
</Element>
|
||||
)
|
||||
};
|
||||
|
||||
export default Typography;
|
||||
17
editor/src/pages/TextureCreator/TextureCreator.tsx
Normal file
17
editor/src/pages/TextureCreator/TextureCreator.tsx
Normal file
@@ -0,0 +1,17 @@
|
||||
|
||||
import React, { createContext, useContext, useState } from "react";
|
||||
|
||||
type TextureContextType = {
|
||||
};
|
||||
|
||||
const TextureContext = createContext<TextureContextType | undefined>(undefined);
|
||||
|
||||
const TextureCreator: React.FC<{ children: React.ReactNode }> = (props) => {
|
||||
return (
|
||||
<TextureContext.Provider value={{ }}>
|
||||
{props.children}
|
||||
</TextureContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
export default TextureCreator;
|
||||
4
editor/src/styles/elements/a.scss
Normal file
4
editor/src/styles/elements/a.scss
Normal file
@@ -0,0 +1,4 @@
|
||||
a {
|
||||
color: inherit;
|
||||
text-decoration: none;
|
||||
}
|
||||
3
editor/src/styles/elements/all.scss
Normal file
3
editor/src/styles/elements/all.scss
Normal file
@@ -0,0 +1,3 @@
|
||||
* {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
8
editor/src/styles/elements/body.scss
Normal file
8
editor/src/styles/elements/body.scss
Normal file
@@ -0,0 +1,8 @@
|
||||
body {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
max-width: 100vw;
|
||||
overflow-x: hidden;
|
||||
font-size: 16px;
|
||||
font-family: Arial, Helvetica, sans-serif;
|
||||
}
|
||||
6
editor/src/styles/elements/html.scss
Normal file
6
editor/src/styles/elements/html.scss
Normal file
@@ -0,0 +1,6 @@
|
||||
html {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
max-width: 100vw;
|
||||
overflow-x: hidden;
|
||||
}
|
||||
3
editor/src/styles/elements/root.scss
Normal file
3
editor/src/styles/elements/root.scss
Normal file
@@ -0,0 +1,3 @@
|
||||
:root {
|
||||
|
||||
}
|
||||
12
editor/src/styles/styles.scss
Normal file
12
editor/src/styles/styles.scss
Normal file
@@ -0,0 +1,12 @@
|
||||
// Elements
|
||||
@use './elements/root.scss';
|
||||
@use './elements/all.scss';
|
||||
@use './elements/a.scss';
|
||||
@use './elements/html.scss';
|
||||
@use './elements/body.scss';
|
||||
|
||||
// Objects
|
||||
|
||||
// Components
|
||||
|
||||
// Utilities
|
||||
34
editor/tsconfig.json
Normal file
34
editor/tsconfig.json
Normal file
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"target": "ES2017",
|
||||
"lib": ["dom", "dom.iterable", "esnext"],
|
||||
"allowJs": true,
|
||||
"skipLibCheck": true,
|
||||
"strict": true,
|
||||
"noEmit": true,
|
||||
"esModuleInterop": true,
|
||||
"module": "esnext",
|
||||
"moduleResolution": "bundler",
|
||||
"resolveJsonModule": true,
|
||||
"isolatedModules": true,
|
||||
"jsx": "react-jsx",
|
||||
"incremental": true,
|
||||
"plugins": [
|
||||
{
|
||||
"name": "next"
|
||||
}
|
||||
],
|
||||
"paths": {
|
||||
"@/*": ["./src/*"]
|
||||
}
|
||||
},
|
||||
"include": [
|
||||
"next-env.d.ts",
|
||||
"**/*.ts",
|
||||
"**/*.tsx",
|
||||
".next/types/**/*.ts",
|
||||
".next/dev/types/**/*.ts",
|
||||
"**/*.mts"
|
||||
],
|
||||
"exclude": ["node_modules"]
|
||||
}
|
||||
@@ -4,8 +4,7 @@
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
add_subdirectory(dusk)
|
||||
# add_subdirectory(duskrpg)
|
||||
add_subdirectory(dusktrivia)
|
||||
add_subdirectory(duskrpg)
|
||||
|
||||
if(DUSK_TARGET_SYSTEM STREQUAL "linux" OR DUSK_TARGET_SYSTEM STREQUAL "knulli")
|
||||
add_subdirectory(dusklinux)
|
||||
|
||||
@@ -14,24 +14,6 @@ if(NOT libzip_FOUND)
|
||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC zip)
|
||||
endif()
|
||||
|
||||
if(NOT stb_image_FOUND)
|
||||
find_package(stb REQUIRED)
|
||||
if(STB_IMAGE_FOUND)
|
||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC stb_image)
|
||||
else()
|
||||
message(FATAL_ERROR "stb_image not found. Please ensure stb is correctly fetched.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT yyjson_FOUND)
|
||||
find_package(yyjson REQUIRED)
|
||||
if(yyjson_FOUND)
|
||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC yyjson::yyjson)
|
||||
else()
|
||||
message(FATAL_ERROR "yyjson not found. Please ensure yyjson is correctly fetched.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT Lua_FOUND)
|
||||
find_package(Lua REQUIRED)
|
||||
if(Lua_FOUND AND NOT TARGET Lua::Lua)
|
||||
@@ -58,9 +40,6 @@ target_sources(${DUSK_BINARY_TARGET_NAME}
|
||||
main.c
|
||||
)
|
||||
|
||||
# Defs
|
||||
dusk_env_to_h(duskdefs.env duskdefs.h)
|
||||
|
||||
# Subdirs
|
||||
add_subdirectory(assert)
|
||||
add_subdirectory(asset)
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
asset.c
|
||||
assetfile.c
|
||||
)
|
||||
|
||||
# Subdirs
|
||||
add_subdirectory(loader)
|
||||
add_subdirectory(type)
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "util/memory.h"
|
||||
#include "util/string.h"
|
||||
#include "assert/assert.h"
|
||||
#include "asset/assettype.h"
|
||||
#include "engine/engine.h"
|
||||
#include "util/string.h"
|
||||
|
||||
@@ -32,20 +33,107 @@ bool_t assetFileExists(const char_t *filename) {
|
||||
return true;
|
||||
}
|
||||
|
||||
errorret_t assetLoad(
|
||||
const char_t *filename,
|
||||
assetfileloader_t loader,
|
||||
void *params,
|
||||
void *output
|
||||
) {
|
||||
errorret_t assetLoad(const char_t *filename, void *output) {
|
||||
assertStrLenMax(filename, FILENAME_MAX, "Filename too long.");
|
||||
assertNotNull(output, "Output pointer cannot be NULL.");
|
||||
assertNotNull(loader, "Asset file loader cannot be NULL.");
|
||||
|
||||
assetfile_t file;
|
||||
errorChain(assetFileInit(&file, filename, params, output));
|
||||
errorChain(loader(&file));
|
||||
errorChain(assetFileDispose(&file));
|
||||
// Determine the asset type by reading the extension
|
||||
const assettypedef_t *def = NULL;
|
||||
for(uint_fast8_t i = 0; i < ASSET_TYPE_COUNT; i++) {
|
||||
const assettypedef_t *cmp = &ASSET_TYPE_DEFINITIONS[i];
|
||||
assertNotNull(cmp, "Asset type definition cannot be NULL.");
|
||||
if(cmp->extension == NULL) continue;
|
||||
if(!stringEndsWithCaseInsensitive(filename, cmp->extension)) continue;
|
||||
def = cmp;
|
||||
break;
|
||||
}
|
||||
if(def == NULL) {
|
||||
errorThrow("Unknown asset type for file: %s", filename);
|
||||
}
|
||||
|
||||
// Get file size of the asset.
|
||||
zip_stat_t st;
|
||||
zip_stat_init(&st);
|
||||
if(!zip_stat(ASSET.zip, filename, 0, &st) == 0) {
|
||||
errorThrow("Failed to stat asset file: %s", filename);
|
||||
}
|
||||
|
||||
// Minimum file size.
|
||||
zip_int64_t fileSize = (zip_int64_t)st.size;
|
||||
if(fileSize <= 0) {
|
||||
errorThrow("Asset file is empty: %s", filename);
|
||||
}
|
||||
|
||||
// Try to open the file
|
||||
zip_file_t *file = zip_fopen(ASSET.zip, filename, 0);
|
||||
if(file == NULL) {
|
||||
errorThrow("Failed to open asset file: %s", filename);
|
||||
}
|
||||
|
||||
// Load the asset data
|
||||
switch(def->loadStrategy) {
|
||||
case ASSET_LOAD_STRAT_ENTIRE:
|
||||
assertNotNull(def->entire, "Asset load function cannot be NULL.");
|
||||
|
||||
// Must have more to read
|
||||
if(fileSize <= 0) {
|
||||
zip_fclose(file);
|
||||
errorThrow("No data remaining to read for asset: %s", filename);
|
||||
}
|
||||
|
||||
if(fileSize > def->dataSize) {
|
||||
zip_fclose(file);
|
||||
errorThrow(
|
||||
"Asset file has too much data remaining after header: %s",
|
||||
filename
|
||||
);
|
||||
}
|
||||
|
||||
// Create space to read the entire asset data
|
||||
void *data = memoryAllocate(fileSize);
|
||||
if(!data) {
|
||||
zip_fclose(file);
|
||||
errorThrow(
|
||||
"Failed to allocate memory for asset data of file: %s", filename
|
||||
);
|
||||
}
|
||||
|
||||
// Read in the asset data.
|
||||
zip_int64_t bytesRead = zip_fread(file, data, fileSize);
|
||||
if(bytesRead == 0 || bytesRead > fileSize) {
|
||||
memoryFree(data);
|
||||
zip_fclose(file);
|
||||
errorThrow("Failed to read asset data for file: %s", filename);
|
||||
}
|
||||
fileSize -= bytesRead;
|
||||
|
||||
// Close the file now we have the data
|
||||
zip_fclose(file);
|
||||
|
||||
// Pass to the asset type loader
|
||||
assetentire_t entire = {
|
||||
.data = data,
|
||||
.output = output
|
||||
};
|
||||
errorret_t ret = def->entire(entire);
|
||||
memoryFree(data);
|
||||
|
||||
errorChain(ret);
|
||||
break;
|
||||
|
||||
case ASSET_LOAD_STRAT_CUSTOM:
|
||||
assertNotNull(def->custom, "Asset load function cannot be NULL.");
|
||||
assetcustom_t customData = {
|
||||
.zipFile = file,
|
||||
.output = output
|
||||
};
|
||||
errorChain(def->custom(customData));
|
||||
break;
|
||||
|
||||
default:
|
||||
assertUnreachable("Unknown asset load strategy.");
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
#include "assettype.h"
|
||||
#include "asset/assetplatform.h"
|
||||
#include "assetfile.h"
|
||||
|
||||
#ifndef assetInitPlatform
|
||||
#error "Platform must define assetInitPlatform function."
|
||||
@@ -20,7 +20,7 @@
|
||||
#define ASSET_FILE_NAME "dusk.dsk"
|
||||
#define ASSET_HEADER_SIZE 3
|
||||
|
||||
typedef struct asset_s {
|
||||
typedef struct {
|
||||
zip_t *zip;
|
||||
assetplatform_t platform;
|
||||
} asset_t;
|
||||
@@ -41,20 +41,13 @@ errorret_t assetInit(void);
|
||||
bool_t assetFileExists(const char_t *filename);
|
||||
|
||||
/**
|
||||
* Loads an asset by its filename,
|
||||
* Loads an asset by its filename, the output type depends on the asset type.
|
||||
*
|
||||
* @param filename The filename of the asset to retrieve.
|
||||
* @param loader Loader to use for loading the asset file.
|
||||
* @param params Parameters to pass to the loader.
|
||||
* @param output The output pointer to store the loaded asset data.
|
||||
* @return An error code if the asset could not be loaded.
|
||||
*/
|
||||
errorret_t assetLoad(
|
||||
const char_t *filename,
|
||||
assetfileloader_t loader,
|
||||
void *params,
|
||||
void *output
|
||||
);
|
||||
errorret_t assetLoad(const char_t *filename, void *output);
|
||||
|
||||
/**
|
||||
* Disposes/cleans up the asset system.
|
||||
|
||||
@@ -1,309 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "asset/asset.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
|
||||
errorret_t assetFileInit(
|
||||
assetfile_t *file,
|
||||
const char_t *filename,
|
||||
void *params,
|
||||
void *output
|
||||
) {
|
||||
memoryZero(file, sizeof(assetfile_t));
|
||||
|
||||
file->filename = filename;
|
||||
file->params = params;
|
||||
file->output = output;
|
||||
|
||||
// Stat the file
|
||||
zip_stat_init(&file->stat);
|
||||
if(!zip_stat(ASSET.zip, filename, 0, &file->stat) == 0) {
|
||||
errorThrow("Failed to stat asset file: %s", filename);
|
||||
}
|
||||
|
||||
// Minimum file size.
|
||||
file->size = (zip_int64_t)file->stat.size;
|
||||
if(file->size <= 0) {
|
||||
errorThrow("Invalid asset file size: %s", filename);
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetFileRewind(assetfile_t *file) {
|
||||
assertNotNull(file, "Asset file cannot be NULL.");
|
||||
assertNotNull(file->zipFile, "Asset file must be opened before rewinding.");
|
||||
|
||||
if(file->position == 0) {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorChain(assetFileClose(file));
|
||||
errorChain(assetFileOpen(file));
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetFileOpen(assetfile_t *file) {
|
||||
assertNotNull(file, "Asset file cannot be NULL.");
|
||||
assertNotNull(file->filename, "Asset file filename cannot be NULL.");
|
||||
assertNotNull(ASSET.zip, "Asset zip cannot be NULL.");
|
||||
assertNull(file->zipFile, "Asset file already open.");
|
||||
|
||||
file->zipFile = zip_fopen(ASSET.zip, file->filename, 0);
|
||||
if(file->zipFile == NULL) {
|
||||
errorThrow("Failed to open asset file: %s", file->filename);
|
||||
}
|
||||
file->position = 0;
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetFileRead(
|
||||
assetfile_t *file,
|
||||
void *buffer,
|
||||
const size_t bufferSize
|
||||
) {
|
||||
assertNotNull(file, "Asset file cannot be NULL.");
|
||||
assertNotNull(file->zipFile, "Asset file must be opened before reading.");
|
||||
|
||||
// I assume zip_fread takes buffer NULL for skipping?
|
||||
zip_int64_t bytesRead = zip_fread(file->zipFile, buffer, bufferSize);
|
||||
if(bytesRead < 0) {
|
||||
errorThrow("Failed to read from asset file: %s", file->filename);
|
||||
}
|
||||
file->position += bytesRead;
|
||||
file->lastRead = bytesRead;
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetFileClose(assetfile_t *file) {
|
||||
assertNotNull(file, "Asset file cannot be NULL.");
|
||||
assertNotNull(file->zipFile, "Asset file must be opened before closing.");
|
||||
|
||||
if(zip_fclose(file->zipFile) != 0) {
|
||||
errorThrow("Failed to close asset file: %s", file->filename);
|
||||
}
|
||||
file->zipFile = NULL;
|
||||
file->position = 0;
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetFileDispose(assetfile_t *file) {
|
||||
if(file->zipFile != NULL) {
|
||||
errorChain(assetFileClose(file));
|
||||
}
|
||||
memoryZero(file, sizeof(assetfile_t));
|
||||
errorOk();
|
||||
}
|
||||
|
||||
// Line Reader;
|
||||
void assetFileLineReaderInit(
|
||||
assetfilelinereader_t *reader,
|
||||
assetfile_t *file,
|
||||
uint8_t *readBuffer,
|
||||
const size_t readBufferSize,
|
||||
uint8_t *outBuffer,
|
||||
const size_t outBufferSize
|
||||
) {
|
||||
assertNotNull(reader, "Line reader cannot be NULL.");
|
||||
assertNotNull(file, " File cannot be NULL.");
|
||||
assertNotNull(readBuffer, "Read buffer cannot be NULL.");
|
||||
assertNotNull(outBuffer, "Output buffer cannot be NULL.");
|
||||
assertTrue(readBufferSize > 0, "Read buffer size must be greater than 0.");
|
||||
assertTrue(outBufferSize > 0, "Output buffer size must be greater than 0.");
|
||||
|
||||
memoryZero(reader, sizeof(assetfilelinereader_t));
|
||||
|
||||
reader->file = file;
|
||||
reader->readBuffer = readBuffer;
|
||||
reader->readBufferSize = readBufferSize;
|
||||
reader->outBuffer = outBuffer;
|
||||
reader->outBufferSize = outBufferSize;
|
||||
}
|
||||
|
||||
size_t assetFileLineReaderUnreadBytes(const assetfilelinereader_t *reader) {
|
||||
assertNotNull(reader, "Reader cannot be NULL.");
|
||||
assertTrue(reader->bufferEnd >= reader->bufferStart, "Invalid buffer state.");
|
||||
return reader->bufferEnd - reader->bufferStart;
|
||||
}
|
||||
|
||||
const uint8_t *assetFileLineReaderUnreadPtr(const assetfilelinereader_t *reader) {
|
||||
assertNotNull(reader, "Reader cannot be NULL.");
|
||||
assertNotNull(reader->readBuffer, "Read buffer cannot be NULL.");
|
||||
return reader->readBuffer + reader->bufferStart;
|
||||
}
|
||||
|
||||
static errorret_t assetFileLineReaderAppend(
|
||||
assetfilelinereader_t *reader,
|
||||
const uint8_t *src,
|
||||
size_t srcLength
|
||||
) {
|
||||
assertNotNull(reader, "Reader cannot be NULL.");
|
||||
assertNotNull(reader->outBuffer, "Out buffer cannot be NULL.");
|
||||
|
||||
if(srcLength == 0) {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
/* reserve room for optional NUL terminator */
|
||||
if (reader->lineLength + srcLength >= reader->outBufferSize) {
|
||||
errorThrow("Line length exceeds output buffer size.");
|
||||
}
|
||||
|
||||
memoryCopy(reader->outBuffer + reader->lineLength, src, srcLength);
|
||||
reader->lineLength += srcLength;
|
||||
errorOk();
|
||||
}
|
||||
|
||||
static void assetFileLineReaderTerminate(assetfilelinereader_t *reader) {
|
||||
assertNotNull(reader, "Reader cannot be NULL.");
|
||||
assertNotNull(reader->outBuffer, "Out buffer cannot be NULL.");
|
||||
assertTrue(reader->lineLength < reader->outBufferSize, "Line length exceeds out buffer.");
|
||||
reader->outBuffer[reader->lineLength] = '\0';
|
||||
}
|
||||
|
||||
static ssize_t assetFileLineReaderFindNewline(const assetfilelinereader_t *reader) {
|
||||
size_t i;
|
||||
|
||||
assertNotNull(reader, "Reader cannot be NULL.");
|
||||
assertNotNull(reader->readBuffer, "Read buffer cannot be NULL.");
|
||||
|
||||
for (i = reader->bufferStart; i < reader->bufferEnd; ++i) {
|
||||
if (reader->readBuffer[i] == '\n') {
|
||||
return (ssize_t)i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
errorret_t assetFileLineReaderFill(assetfilelinereader_t *reader) {
|
||||
|
||||
assertNotNull(reader, "Reader cannot be NULL.");
|
||||
assertNotNull(reader->file, "File cannot be NULL.");
|
||||
assertNotNull(reader->readBuffer, "Read buffer cannot be NULL.");
|
||||
|
||||
if(reader->eof) errorOk();
|
||||
|
||||
errorret_t ret;
|
||||
|
||||
size_t unreadBytes = assetFileLineReaderUnreadBytes(reader);
|
||||
|
||||
/* If buffer is fully consumed, refill from start. */
|
||||
if (unreadBytes == 0) {
|
||||
reader->bufferStart = 0;
|
||||
reader->bufferEnd = 0;
|
||||
|
||||
errorChain(assetFileRead(
|
||||
reader->file,
|
||||
reader->readBuffer,
|
||||
reader->readBufferSize
|
||||
));
|
||||
|
||||
if(reader->file->lastRead == 0) {
|
||||
reader->eof = true;
|
||||
errorOk();
|
||||
}
|
||||
|
||||
reader->bufferStart = 0;
|
||||
reader->bufferEnd = reader->file->lastRead;
|
||||
errorOk();
|
||||
}
|
||||
|
||||
/*
|
||||
* There are unread bytes left but no newline in them.
|
||||
* If bufferStart > 0, slide unread bytes to front so we can read more.
|
||||
* This only happens when necessary to make space.
|
||||
*/
|
||||
if(reader->bufferEnd == reader->readBufferSize) {
|
||||
if(reader->bufferStart == 0) {
|
||||
/*
|
||||
* Entire read buffer is unread and contains no newline.
|
||||
* Caller must have a large enough outBuffer to accumulate across fills,
|
||||
* so we consume these bytes into outBuffer before refilling.
|
||||
*/
|
||||
errorOk();
|
||||
}
|
||||
|
||||
memoryMove(
|
||||
reader->readBuffer,
|
||||
reader->readBuffer + reader->bufferStart,
|
||||
unreadBytes
|
||||
);
|
||||
reader->bufferStart = 0;
|
||||
reader->bufferEnd = unreadBytes;
|
||||
}
|
||||
|
||||
errorChain(assetFileRead(
|
||||
reader->file,
|
||||
reader->readBuffer + reader->bufferEnd,
|
||||
reader->readBufferSize - reader->bufferEnd
|
||||
));
|
||||
|
||||
if(reader->file->lastRead == 0) {
|
||||
reader->eof = true;
|
||||
errorOk();
|
||||
}
|
||||
|
||||
reader->bufferEnd += reader->file->lastRead;
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetFileLineReaderNext(assetfilelinereader_t *reader) {
|
||||
assertNotNull(reader, "Reader cannot be NULL.");
|
||||
assertNotNull(reader->file, "File cannot be NULL.");
|
||||
assertNotNull(reader->readBuffer, "Read buffer cannot be NULL.");
|
||||
assertNotNull(reader->outBuffer, "Out buffer cannot be NULL.");
|
||||
|
||||
reader->lineLength = 0;
|
||||
|
||||
for (;;) {
|
||||
ssize_t newlineIndex = assetFileLineReaderFindNewline(reader);
|
||||
|
||||
if (newlineIndex >= 0) {
|
||||
size_t chunkLength = (size_t)newlineIndex - reader->bufferStart;
|
||||
errorret_t ret;
|
||||
|
||||
/* strip CR in CRLF */
|
||||
if (chunkLength > 0 && reader->readBuffer[(size_t)newlineIndex - 1] == '\r') {
|
||||
chunkLength--;
|
||||
}
|
||||
|
||||
errorChain(assetFileLineReaderAppend(
|
||||
reader,
|
||||
reader->readBuffer + reader->bufferStart,
|
||||
chunkLength
|
||||
));
|
||||
|
||||
reader->bufferStart = (size_t)newlineIndex + 1;
|
||||
assetFileLineReaderTerminate(reader);
|
||||
errorOk();
|
||||
}
|
||||
|
||||
if (assetFileLineReaderUnreadBytes(reader) > 0) {
|
||||
errorChain(assetFileLineReaderAppend(
|
||||
reader,
|
||||
assetFileLineReaderUnreadPtr(reader),
|
||||
assetFileLineReaderUnreadBytes(reader)
|
||||
));
|
||||
|
||||
reader->bufferStart = reader->bufferEnd;
|
||||
}
|
||||
|
||||
if(reader->eof) {
|
||||
if(reader->lineLength > 0) {
|
||||
assetFileLineReaderTerminate(reader);
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorThrow("End of file reached.");
|
||||
}
|
||||
|
||||
errorChain(assetFileLineReaderFill(reader));
|
||||
}
|
||||
}
|
||||
@@ -1,138 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
#include <zip.h>
|
||||
|
||||
typedef struct assetfile_s assetfile_t;
|
||||
|
||||
typedef errorret_t (*assetfileloader_t)(assetfile_t *file);
|
||||
|
||||
typedef struct assetfile_s {
|
||||
const char_t *filename;
|
||||
void *params;
|
||||
void *output;
|
||||
|
||||
zip_stat_t stat;
|
||||
zip_int64_t size;
|
||||
zip_int64_t position;
|
||||
zip_int64_t lastRead;
|
||||
zip_file_t *zipFile;
|
||||
} assetfile_t;
|
||||
|
||||
/**
|
||||
* Initializes the asset file structure in preparation for loading. This will
|
||||
* stat the file but not open the handle.
|
||||
*
|
||||
* @param file The asset file structure to initialize.
|
||||
* @param filename The name of the asset file to load.
|
||||
* @param params Optional loader params.
|
||||
* @param output Output pointer for the loader.
|
||||
* @return Error indicating success or failure.
|
||||
*/
|
||||
errorret_t assetFileInit(
|
||||
assetfile_t *file,
|
||||
const char_t *filename,
|
||||
void *params,
|
||||
void *output
|
||||
);
|
||||
|
||||
/**
|
||||
* Opens the asset file for reading. After opening the loader is responsible
|
||||
* for closing the file.
|
||||
*
|
||||
* @param file The asset file to open.
|
||||
* @return An error code if the file could not be opened.
|
||||
*/
|
||||
errorret_t assetFileOpen(assetfile_t *file);
|
||||
|
||||
/**
|
||||
* Rewind the file to the initial position.
|
||||
*
|
||||
* @param file The asset file to rewind.
|
||||
*/
|
||||
errorret_t assetFileRewind(assetfile_t *file);
|
||||
|
||||
/**
|
||||
* Read bytes from the asset file. Assumes the file has already been opened
|
||||
* prior to trying to read anything.
|
||||
*
|
||||
* @param file File to read from.
|
||||
* @param buffer Buffer to read the file data into., or NULL to skip bytes.
|
||||
* @param size Size of the buffer to read into.
|
||||
*/
|
||||
errorret_t assetFileRead(
|
||||
assetfile_t *file,
|
||||
void *buffer,
|
||||
const size_t bufferSize
|
||||
);
|
||||
|
||||
/**
|
||||
* Closes the asset file and releases any resources associated with it.
|
||||
*
|
||||
* @param file The asset file to close.
|
||||
* @return An error code if the file could not be closed properly.
|
||||
*/
|
||||
errorret_t assetFileClose(assetfile_t *file);
|
||||
|
||||
/**
|
||||
* Disposes the asset file structure, closing any open handles and zeroing
|
||||
* out the structure.
|
||||
*
|
||||
* @param file The asset file to dispose.
|
||||
* @return An error code if the file could not be disposed properly.
|
||||
*/
|
||||
errorret_t assetFileDispose(assetfile_t *file);
|
||||
|
||||
typedef struct {
|
||||
assetfile_t *file;
|
||||
uint8_t *readBuffer;
|
||||
size_t readBufferSize;
|
||||
uint8_t *outBuffer;
|
||||
size_t outBufferSize;
|
||||
|
||||
// A
|
||||
size_t bufferStart;
|
||||
size_t bufferEnd;
|
||||
bool_t eof;//?
|
||||
|
||||
// Updated each reach:
|
||||
size_t lineLength;
|
||||
} assetfilelinereader_t;
|
||||
|
||||
/**
|
||||
* Initializes a line reader for the given asset file. The line reader will read
|
||||
* lines from the file into the provided line buffer, using the provided buffer
|
||||
* for reading chunks of the file.
|
||||
*
|
||||
* @param file The asset file to read from. Must already be opened.
|
||||
* @param readBuffer Buffer to use for reading chunks of the file.
|
||||
* @param readBufferSize Size of the read buffer.
|
||||
* @param outBuffer Buffer to read lines into. Lines will be null-terminated.
|
||||
* @param outBufferSize Size of the output buffer.
|
||||
* @return An initialized line reader structure.
|
||||
*/
|
||||
void assetFileLineReaderInit(
|
||||
assetfilelinereader_t *reader,
|
||||
assetfile_t *file,
|
||||
uint8_t *readBuffer,
|
||||
const size_t readBufferSize,
|
||||
uint8_t *outBuffer,
|
||||
const size_t outBufferSize
|
||||
);
|
||||
|
||||
/**
|
||||
* Reads the next line from the asset file into the line buffer. The line
|
||||
* buffer is null-terminated and does not include the newline character.
|
||||
*
|
||||
* @param reader The line reader to read from.
|
||||
* @return An error code if a failure occurs, or errorOk() if a line was read
|
||||
* successfully. If the end of the file is reached, errorEndOfFile() is
|
||||
* returned.
|
||||
*/
|
||||
errorret_t assetFileLineReaderNext(assetfilelinereader_t *reader);
|
||||
84
src/dusk/asset/assettype.h
Normal file
84
src/dusk/asset/assettype.h
Normal file
@@ -0,0 +1,84 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "type/assettexture.h"
|
||||
// #include "type/assetpalette.h"
|
||||
#include "type/assettileset.h"
|
||||
#include "type/assetlanguage.h"
|
||||
#include "type/assetscript.h"
|
||||
#include "type/assetmap.h"
|
||||
#include "type/assetmapchunk.h"
|
||||
#include <zip.h>
|
||||
|
||||
typedef enum {
|
||||
ASSET_TYPE_NULL,
|
||||
|
||||
ASSET_TYPE_TEXTURE,
|
||||
ASSET_TYPE_TILESET,
|
||||
ASSET_TYPE_LANGUAGE,
|
||||
ASSET_TYPE_SCRIPT,
|
||||
|
||||
ASSET_TYPE_COUNT,
|
||||
} assettype_t;
|
||||
|
||||
typedef enum {
|
||||
ASSET_LOAD_STRAT_ENTIRE,
|
||||
ASSET_LOAD_STRAT_CUSTOM
|
||||
} assetloadstrat_t;
|
||||
|
||||
typedef struct assetentire_s {
|
||||
void *data;
|
||||
void *output;
|
||||
} assetentire_t;
|
||||
|
||||
typedef struct assetcustom_s {
|
||||
zip_file_t *zipFile;
|
||||
void *output;
|
||||
} assetcustom_t;
|
||||
|
||||
typedef struct {
|
||||
const char_t *extension;
|
||||
const size_t dataSize;
|
||||
const assetloadstrat_t loadStrategy;
|
||||
union {
|
||||
errorret_t (*entire)(assetentire_t entire);
|
||||
errorret_t (*custom)(assetcustom_t custom);
|
||||
};
|
||||
} assettypedef_t;
|
||||
|
||||
static const assettypedef_t ASSET_TYPE_DEFINITIONS[ASSET_TYPE_COUNT] = {
|
||||
[ASSET_TYPE_NULL] = {
|
||||
0
|
||||
},
|
||||
|
||||
[ASSET_TYPE_TEXTURE] = {
|
||||
.extension = "DTX",
|
||||
.loadStrategy = ASSET_LOAD_STRAT_ENTIRE,
|
||||
.dataSize = sizeof(assettexture_t),
|
||||
.entire = assetTextureLoad
|
||||
},
|
||||
|
||||
[ASSET_TYPE_TILESET] = {
|
||||
.extension = "DTF",
|
||||
.loadStrategy = ASSET_LOAD_STRAT_ENTIRE,
|
||||
.dataSize = sizeof(assettileset_t),
|
||||
.entire = assetTilesetLoad
|
||||
},
|
||||
|
||||
[ASSET_TYPE_LANGUAGE] = {
|
||||
.extension = "DLF",
|
||||
.loadStrategy = ASSET_LOAD_STRAT_CUSTOM,
|
||||
.custom = assetLanguageHandler
|
||||
},
|
||||
|
||||
[ASSET_TYPE_SCRIPT] = {
|
||||
.extension = "lua",
|
||||
.loadStrategy = ASSET_LOAD_STRAT_CUSTOM,
|
||||
.custom = assetScriptHandler
|
||||
},
|
||||
};
|
||||
@@ -1,12 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
|
||||
# Subdirs
|
||||
add_subdirectory(display)
|
||||
add_subdirectory(locale)
|
||||
add_subdirectory(script)
|
||||
add_subdirectory(json)
|
||||
@@ -1,11 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
assettextureloader.c
|
||||
assettilesetloader.c
|
||||
)
|
||||
@@ -1,115 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "assettextureloader.h"
|
||||
#include "assert/assert.h"
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include "stb_image.h"
|
||||
#include "log/log.h"
|
||||
#include "util/endian.h"
|
||||
|
||||
stbi_io_callbacks ASSET_TEXTURE_STB_CALLBACKS = {
|
||||
.read = assetTextureReader,
|
||||
.skip = assetTextureSkipper,
|
||||
.eof = assetTextureEOF
|
||||
};
|
||||
|
||||
int assetTextureReader(void *user, char *data, int size) {
|
||||
assertNotNull(data, "Data buffer for stb_image callbacks cannot be NULL.");
|
||||
|
||||
assetfile_t *file = (assetfile_t*)user;
|
||||
assertNotNull(file, "Asset file in stb_image callbacks cannot be NULL.");
|
||||
|
||||
errorret_t ret = assetFileRead(file, data, (size_t)size);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
return -1;
|
||||
}
|
||||
|
||||
return file->lastRead;
|
||||
}
|
||||
|
||||
void assetTextureSkipper(void *user, int n) {
|
||||
assetfile_t *file = (assetfile_t*)user;
|
||||
assertNotNull(file, "Asset file in stb_image callbacks cannot be NULL.");
|
||||
|
||||
errorret_t ret = assetFileRead(file, NULL, (size_t)n);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
}
|
||||
}
|
||||
|
||||
int assetTextureEOF(void *user) {
|
||||
assetfile_t *file = (assetfile_t*)user;
|
||||
assertNotNull(file, "Asset file in stb_image callbacks cannot be NULL.");
|
||||
|
||||
return file->position >= file->size;
|
||||
}
|
||||
|
||||
errorret_t assetTextureLoader(assetfile_t *file) {
|
||||
assertNotNull(file, "Asset file cannot be NULL.");
|
||||
assertNotNull(file->params, "Asset file parameters cannot be NULL.");
|
||||
assertNotNull(file->output, "Asset file output cannot be NULL.");
|
||||
|
||||
assettextureloaderparams_t *p = (assettextureloaderparams_t*)file->params;
|
||||
assertNotNull(p, "Asset texture loader parameters cannot be NULL.");
|
||||
|
||||
int channelsDesired;
|
||||
switch(p->format) {
|
||||
case TEXTURE_FORMAT_RGBA:
|
||||
channelsDesired = 4;
|
||||
break;
|
||||
|
||||
default:
|
||||
errorThrow("Bad texture format.");
|
||||
}
|
||||
|
||||
int width, height, channels;
|
||||
errorChain(assetFileOpen(file));
|
||||
uint8_t *data = stbi_load_from_callbacks(
|
||||
&ASSET_TEXTURE_STB_CALLBACKS,
|
||||
file,
|
||||
&width,
|
||||
&height,
|
||||
&channels,
|
||||
channelsDesired
|
||||
);
|
||||
errorChain(assetFileClose(file));
|
||||
|
||||
if(data == NULL) {
|
||||
const char_t *errorStr = stbi_failure_reason();
|
||||
errorThrow("Failed to load texture from file %s.", errorStr);
|
||||
}
|
||||
|
||||
// Fixes a specific bug probably with Dolphin but for now just assuming endian
|
||||
if(!isHostLittleEndian()) {
|
||||
stbi__vertical_flip(data, width, height, channelsDesired);
|
||||
}
|
||||
|
||||
errorChain(textureInit(
|
||||
(texture_t*)file->output,
|
||||
(int32_t)width, (int32_t)height,
|
||||
p->format,
|
||||
(texturedata_t){
|
||||
.rgbaColors = (color_t*)data
|
||||
}
|
||||
));
|
||||
|
||||
stbi_image_free(data);
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetTextureLoad(
|
||||
const char_t *path,
|
||||
texture_t *out,
|
||||
const textureformat_t format
|
||||
) {
|
||||
assettextureloaderparams_t params = {
|
||||
.format = format
|
||||
};
|
||||
return assetLoad(path, assetTextureLoader, ¶ms, out);
|
||||
}
|
||||
@@ -1,50 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "asset/asset.h"
|
||||
#include "display/texture/texture.h"
|
||||
|
||||
typedef struct {
|
||||
textureformat_t format;
|
||||
} assettextureloaderparams_t;
|
||||
|
||||
/**
|
||||
* STB image read callback for asset files.
|
||||
*
|
||||
* @param user User data passed to the callback, should be an assetfile_t*.
|
||||
* @param data Buffer to read the file data into.
|
||||
* @param size Size of the buffer to read into.
|
||||
* @return Number of bytes read, or -1 on error.
|
||||
*/
|
||||
int assetTextureReader(void *user, char *data, int size);
|
||||
|
||||
void assetTextureSkipper(void *user, int n);
|
||||
|
||||
int assetTextureEOF(void *user);
|
||||
|
||||
/**
|
||||
* Handler for texture assets.
|
||||
*
|
||||
* @param file Asset file to load the texture from.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetTextureLoader(assetfile_t *file);
|
||||
|
||||
/**
|
||||
* Loads a texture from the specified path.
|
||||
*
|
||||
* @param path Path to the texture asset.
|
||||
* @param out Output texture to load into.
|
||||
* @param format Format of the texture to load.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetTextureLoad(
|
||||
const char_t *path,
|
||||
texture_t *out,
|
||||
const textureformat_t format
|
||||
);
|
||||
@@ -1,80 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "assettilesetloader.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
#include "util/endian.h"
|
||||
|
||||
errorret_t assetTilesetLoader(assetfile_t *file) {
|
||||
assertNotNull(file, "Asset file pointer for tileset loader is null.");
|
||||
|
||||
tileset_t *out = (tileset_t *)file->output;
|
||||
assertNotNull(out, "Output pointer for tileset loader is null.");
|
||||
|
||||
uint8_t *entire = memoryAllocate(file->size);
|
||||
errorChain(assetFileOpen(file));
|
||||
errorChain(assetFileRead(file, entire, file->size));
|
||||
errorChain(assetFileClose(file));
|
||||
assertTrue(file->lastRead == file->size, "Failed to read entire file.");
|
||||
|
||||
|
||||
if(
|
||||
entire[0] != 'D' ||
|
||||
entire[1] != 'T' ||
|
||||
entire[2] != 'F'
|
||||
) {
|
||||
errorThrow("Invalid tileset header");
|
||||
}
|
||||
|
||||
if(entire[3] != 0x00) {
|
||||
errorThrow("Unsupported tileset version");
|
||||
}
|
||||
|
||||
// Fix endianness
|
||||
|
||||
out->tileWidth = endianLittleToHost16(*(uint16_t *)(entire + 4));
|
||||
out->tileHeight = endianLittleToHost16(*(uint16_t *)(entire + 6));
|
||||
out->columns = endianLittleToHost16(*(uint16_t *)(entire + 8));
|
||||
out->rows = endianLittleToHost16(*(uint16_t *)(entire + 10));
|
||||
// out->right = endianLittleToHost16(*(uint16_t *)(entire + 12));
|
||||
// out->bottom = endianLittleToHost16(*(uint16_t *)(entire + 14));
|
||||
|
||||
if(out->tileWidth == 0) {
|
||||
errorThrow("Tile width cannot be 0");
|
||||
}
|
||||
if(out->tileHeight == 0) {
|
||||
errorThrow("Tile height cannot be 0");
|
||||
}
|
||||
if(out->columns == 0) {
|
||||
errorThrow("Column count cannot be 0");
|
||||
}
|
||||
if(out->rows == 0) {
|
||||
errorThrow("Row count cannot be 0");
|
||||
}
|
||||
|
||||
out->uv[0] = endianLittleToHostFloat(*(float *)(entire + 16));
|
||||
out->uv[1] = endianLittleToHostFloat(*(float *)(entire + 20));
|
||||
|
||||
if(out->uv[1] < 0.0f || out->uv[1] > 1.0f) {
|
||||
errorThrow("Invalid v0 value in tileset");
|
||||
}
|
||||
|
||||
// Setup tileset
|
||||
out->tileCount = out->columns * out->rows;
|
||||
|
||||
memoryFree(entire);
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetTilesetLoad(
|
||||
const char_t *path,
|
||||
tileset_t *out
|
||||
) {
|
||||
return assetLoad(path, assetTilesetLoader, NULL, out);
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "asset/asset.h"
|
||||
#include "display/texture/tileset.h"
|
||||
|
||||
/**
|
||||
* Handler for tileset assets.
|
||||
*
|
||||
* @param file Asset file to load the tileset from.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetTilesetLoader(assetfile_t *file);
|
||||
|
||||
/**
|
||||
* Loads a tileset from the specified path.
|
||||
*
|
||||
* @param path Path to the tileset asset.
|
||||
* @param out Output tileset to load into.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetTilesetLoad(
|
||||
const char_t *path,
|
||||
tileset_t *out
|
||||
);
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
assetjsonloader.c
|
||||
)
|
||||
@@ -1,53 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "assetjsonloader.h"
|
||||
#include "util/memory.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
errorret_t assetJsonLoadFileToDoc(assetfile_t *file, yyjson_doc **outDoc) {
|
||||
assertNotNull(file, "Asset file pointer for JSON loader is null.");
|
||||
assertNotNull(outDoc, "Output pointer for JSON loader is null.");
|
||||
|
||||
if(file->size > ASSET_JSON_FILE_SIZE_MAX) {
|
||||
errorThrow("JSON exceeds maximum allowed size");
|
||||
}
|
||||
|
||||
// Create buffer
|
||||
uint8_t *buffer = memoryAllocate(file->size);
|
||||
|
||||
errorChain(assetFileOpen(file));
|
||||
|
||||
// Read entire file
|
||||
errorChain(assetFileRead(file, buffer, file->size));
|
||||
assertTrue(file->lastRead == file->size, "Failed to read entire JSON file.");
|
||||
|
||||
errorChain(assetFileClose(file));
|
||||
|
||||
*outDoc = yyjson_read(
|
||||
buffer,
|
||||
file->size,
|
||||
YYJSON_READ_ALLOW_COMMENTS | YYJSON_READ_ALLOW_TRAILING_COMMAS
|
||||
);
|
||||
memoryFree(buffer);
|
||||
|
||||
if(!*outDoc) errorThrow("Failed to parse JSON");
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetJsonLoader(assetfile_t *file) {
|
||||
yyjson_doc **outDoc = (yyjson_doc **)file->output;
|
||||
assertNotNull(outDoc, "Output pointer for JSON loader is null.");
|
||||
return assetJsonLoadFileToDoc(file, outDoc);
|
||||
}
|
||||
|
||||
errorret_t assetJsonLoad(
|
||||
const char_t *path,
|
||||
yyjson_doc **outDoc
|
||||
) {
|
||||
return assetLoad(path, assetJsonLoader, NULL, outDoc);
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "asset/asset.h"
|
||||
#include "yyjson.h"
|
||||
|
||||
#define ASSET_JSON_FILE_SIZE_MAX 1024*256
|
||||
|
||||
typedef struct {
|
||||
void *nothing;
|
||||
} assetjsonloaderparams_t;
|
||||
|
||||
/**
|
||||
* Loads a JSON document from the specified asset file.
|
||||
*
|
||||
* @param file Asset file to load the JSON document from.
|
||||
* @param outDoc Pointer to store the loaded JSON document.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetJsonLoadFileToDoc(assetfile_t *file, yyjson_doc **outDoc);
|
||||
|
||||
/**
|
||||
* Handler for locale assets.
|
||||
*
|
||||
* @param file Asset file to load the locale from.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetJsonLoader(assetfile_t *file);
|
||||
|
||||
/**
|
||||
* Loads a locale from the specified path.
|
||||
*
|
||||
* @param path Path to the locale asset.
|
||||
* @param outDoc Pointer to store the loaded JSON document.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetJsonLoad(
|
||||
const char_t *path,
|
||||
yyjson_doc **outDoc
|
||||
);
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
assetlocaleloader.c
|
||||
)
|
||||
@@ -1,807 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "assetlocaleloader.h"
|
||||
#include "util/memory.h"
|
||||
#include "util/math.h"
|
||||
#include "util/string.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
errorret_t assetLocaleFileInit(
|
||||
assetlocalefile_t *localeFile,
|
||||
const char_t *path
|
||||
) {
|
||||
assertNotNull(localeFile, "Locale file cannot be NULL.");
|
||||
assertNotNull(path, "Locale file path cannot be NULL.");
|
||||
|
||||
memoryZero(localeFile, sizeof(assetlocalefile_t));
|
||||
|
||||
// Init the asset file.
|
||||
errorChain(assetFileInit(&localeFile->file, path, NULL, NULL));
|
||||
|
||||
// Open the file handle
|
||||
errorChain(assetFileOpen(&localeFile->file));
|
||||
|
||||
// Get the blank key, this is basically the header info for po files
|
||||
char_t buffer[1024];
|
||||
errorChain(assetLocaleGetString(localeFile, "", 0, buffer, sizeof(buffer)));
|
||||
errorChain(assetLocaleParseHeader(localeFile, buffer, sizeof(buffer)));
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetLocaleFileDispose(assetlocalefile_t *localeFile) {
|
||||
assertNotNull(localeFile, "Locale file cannot be NULL.");
|
||||
|
||||
errorChain(assetFileClose(&localeFile->file));
|
||||
errorChain(assetFileDispose(&localeFile->file));
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetLocaleParseHeader(
|
||||
assetlocalefile_t *localeFile,
|
||||
char_t *headerBuffer,
|
||||
const size_t headerBufferSize
|
||||
) {
|
||||
assertNotNull(localeFile, "Locale file cannot be NULL.");
|
||||
assertNotNull(headerBuffer, "Header buffer cannot be NULL.");
|
||||
assertTrue(headerBufferSize > 0, "Header buffer size must be > 0.");
|
||||
|
||||
// Find "Plural-Forms: " line and parse out plural form info
|
||||
char_t *pluralFormsLine = strstr(headerBuffer, "Plural-Forms:");
|
||||
if(!pluralFormsLine) {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
pluralFormsLine += strlen("Plural-Forms:");
|
||||
|
||||
// Expect nplurals
|
||||
char_t *npluralsStr = strstr(pluralFormsLine, "nplurals=");
|
||||
if(!npluralsStr) {
|
||||
errorThrow("Failed to find nplurals in Plural-Forms header.");
|
||||
}
|
||||
npluralsStr += strlen("nplurals=");
|
||||
localeFile->pluralStateCount = (uint8_t)atoi(npluralsStr);
|
||||
|
||||
if(localeFile->pluralStateCount == 0) {
|
||||
errorThrow("nplurals must be greater than 0.");
|
||||
}
|
||||
if(localeFile->pluralStateCount > ASSET_LOCALE_FILE_PLURAL_FORM_COUNT) {
|
||||
errorThrow(
|
||||
"nplurals exceeds maximum supported plural forms: %d > %d",
|
||||
localeFile->pluralStateCount,
|
||||
ASSET_LOCALE_FILE_PLURAL_FORM_COUNT
|
||||
);
|
||||
}
|
||||
|
||||
// Expect plural=
|
||||
char_t *pluralStr = strstr(pluralFormsLine, "plural=");
|
||||
if(!pluralStr) {
|
||||
errorThrow("Failed to find plural in Plural-Forms header.");
|
||||
}
|
||||
pluralStr += strlen("plural=");
|
||||
|
||||
// Expect ( [expressions] )
|
||||
char_t *openParen = strchr(pluralStr, '(');
|
||||
char_t *closeParen = strrchr(pluralStr, ')');
|
||||
if(!openParen || !closeParen || closeParen < openParen) {
|
||||
errorThrow("Failed to find plural expression in Plural-Forms header.");
|
||||
}
|
||||
|
||||
// Parse:
|
||||
// n [op] value ? index : n [op] value ? index : ... : final_index
|
||||
char_t *ptr = openParen + 1;
|
||||
uint8_t pluralIndex = 0;
|
||||
uint8_t definedCount = 0;
|
||||
|
||||
while(1) {
|
||||
while(*ptr == ' ') ptr++;
|
||||
|
||||
// Allow grouped subexpressions like:
|
||||
// (n<7 ? 2 : 3)
|
||||
// or
|
||||
// (((3)))
|
||||
uint8_t parenDepth = 0;
|
||||
while(*ptr == '(') {
|
||||
parenDepth++;
|
||||
ptr++;
|
||||
while(*ptr == ' ') ptr++;
|
||||
}
|
||||
|
||||
// Final fallback: just an integer
|
||||
if(*ptr != 'n') {
|
||||
char_t *endPtr = NULL;
|
||||
int32_t finalIndex = (int32_t)strtol(ptr, &endPtr, 10);
|
||||
if(endPtr == ptr) {
|
||||
errorThrow("Expected final plural index.");
|
||||
}
|
||||
ptr = endPtr;
|
||||
|
||||
while(*ptr == ' ') ptr++;
|
||||
while(parenDepth > 0) {
|
||||
if(*ptr != ')') {
|
||||
errorThrow("Expected ')' after final plural index.");
|
||||
}
|
||||
ptr++;
|
||||
parenDepth--;
|
||||
|
||||
while(*ptr == ' ') ptr++;
|
||||
}
|
||||
|
||||
if(*ptr != ')') {
|
||||
errorThrow("Expected ')' at end of plural expression.");
|
||||
}
|
||||
|
||||
if(finalIndex < 0 || finalIndex >= localeFile->pluralStateCount) {
|
||||
errorThrow(
|
||||
"Final plural expression index out of bounds: %d (nplurals: %d)",
|
||||
finalIndex,
|
||||
localeFile->pluralStateCount
|
||||
);
|
||||
}
|
||||
|
||||
localeFile->pluralDefaultIndex = (uint8_t)finalIndex;
|
||||
definedCount++;
|
||||
break;
|
||||
}
|
||||
|
||||
if(pluralIndex >= localeFile->pluralStateCount - 1) {
|
||||
errorThrow(
|
||||
"Too many plural conditions. Expected %d conditional clauses for nplurals=%d.",
|
||||
localeFile->pluralStateCount - 1,
|
||||
localeFile->pluralStateCount
|
||||
);
|
||||
}
|
||||
|
||||
ptr++; // skip 'n'
|
||||
|
||||
while(*ptr == ' ') ptr++;
|
||||
|
||||
// Determine operator
|
||||
assetlocalepluraloperation_t op;
|
||||
if(strncmp(ptr, "==", 2) == 0) {
|
||||
op = ASSET_LOCALE_PLURAL_OP_EQUAL;
|
||||
ptr += 2;
|
||||
} else if(strncmp(ptr, "!=", 2) == 0) {
|
||||
op = ASSET_LOCALE_PLURAL_OP_NOT_EQUAL;
|
||||
ptr += 2;
|
||||
} else if(strncmp(ptr, "<=", 2) == 0) {
|
||||
op = ASSET_LOCALE_PLURAL_OP_LESS_EQUAL;
|
||||
ptr += 2;
|
||||
} else if(strncmp(ptr, ">=", 2) == 0) {
|
||||
op = ASSET_LOCALE_PLURAL_OP_GREATER_EQUAL;
|
||||
ptr += 2;
|
||||
} else if(*ptr == '<') {
|
||||
op = ASSET_LOCALE_PLURAL_OP_LESS;
|
||||
ptr++;
|
||||
} else if(*ptr == '>') {
|
||||
op = ASSET_LOCALE_PLURAL_OP_GREATER;
|
||||
ptr++;
|
||||
} else {
|
||||
errorThrow("Unsupported plural operator.");
|
||||
}
|
||||
|
||||
while(*ptr == ' ') ptr++;
|
||||
|
||||
// Parse the comparitor value
|
||||
char_t *endPtr = NULL;
|
||||
int32_t value = (int32_t)strtol(ptr, &endPtr, 10);
|
||||
if(endPtr == ptr) {
|
||||
errorThrow("Expected value for plural expression.");
|
||||
}
|
||||
ptr = endPtr;
|
||||
|
||||
while(*ptr == ' ') ptr++;
|
||||
|
||||
// Parse ternary operator
|
||||
if(*ptr != '?') {
|
||||
errorThrow("Expected '?' after plural expression.");
|
||||
}
|
||||
ptr++;
|
||||
|
||||
while(*ptr == ' ') ptr++;
|
||||
|
||||
// Parse the indice
|
||||
endPtr = NULL;
|
||||
int32_t index = (int32_t)strtol(ptr, &endPtr, 10);
|
||||
if(endPtr == ptr) {
|
||||
errorThrow("Expected index for plural expression.");
|
||||
}
|
||||
ptr = endPtr;
|
||||
|
||||
if(index < 0 || index >= localeFile->pluralStateCount) {
|
||||
errorThrow(
|
||||
"Plural expression index out of bounds: %d (nplurals: %d)",
|
||||
index,
|
||||
localeFile->pluralStateCount
|
||||
);
|
||||
}
|
||||
|
||||
// Store plural expression.
|
||||
localeFile->pluralIndices[pluralIndex] = (uint8_t)index;
|
||||
localeFile->pluralOps[pluralIndex] = op;
|
||||
localeFile->pluralValues[pluralIndex] = value;
|
||||
pluralIndex++;
|
||||
definedCount++;
|
||||
|
||||
while(*ptr == ' ') ptr++;
|
||||
|
||||
// Close any grouping parens that wrapped this conditional branch
|
||||
while(parenDepth > 0) {
|
||||
if(*ptr != ')') {
|
||||
break;
|
||||
}
|
||||
ptr++;
|
||||
parenDepth--;
|
||||
|
||||
while(*ptr == ' ') ptr++;
|
||||
}
|
||||
|
||||
if(*ptr != ':') {
|
||||
errorThrow("Expected ':' after plural expression.");
|
||||
}
|
||||
ptr++;
|
||||
}
|
||||
|
||||
// Must define exactly nplurals outcomes:
|
||||
// (nplurals - 1) conditional results + 1 final fallback result
|
||||
if(
|
||||
pluralIndex != localeFile->pluralStateCount - 1 ||
|
||||
definedCount != localeFile->pluralStateCount
|
||||
) {
|
||||
errorThrow("Plural expression count does not match nplurals.");
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
|
||||
uint8_t assetLocaleEvaluatePlural(
|
||||
assetlocalefile_t *file,
|
||||
const int32_t pluralCount
|
||||
) {
|
||||
assertNotNull(file, "Locale file cannot be NULL.");
|
||||
assertTrue(pluralCount >= 0, "Plural count cannot be negative.");
|
||||
|
||||
for(uint8_t i = 0; i < file->pluralStateCount - 1; i++) {
|
||||
int32_t value = file->pluralValues[i];
|
||||
switch(file->pluralOps[i]) {
|
||||
case ASSET_LOCALE_PLURAL_OP_EQUAL:
|
||||
if(pluralCount == value) return file->pluralIndices[i];
|
||||
break;
|
||||
|
||||
case ASSET_LOCALE_PLURAL_OP_NOT_EQUAL:
|
||||
if(pluralCount != value) return file->pluralIndices[i];
|
||||
break;
|
||||
|
||||
case ASSET_LOCALE_PLURAL_OP_LESS:
|
||||
if(pluralCount < value) return file->pluralIndices[i];
|
||||
break;
|
||||
|
||||
case ASSET_LOCALE_PLURAL_OP_LESS_EQUAL:
|
||||
if(pluralCount <= value) return file->pluralIndices[i];
|
||||
break;
|
||||
|
||||
case ASSET_LOCALE_PLURAL_OP_GREATER:
|
||||
if(pluralCount > value) return file->pluralIndices[i];
|
||||
break;
|
||||
|
||||
case ASSET_LOCALE_PLURAL_OP_GREATER_EQUAL:
|
||||
if(pluralCount >= value) return file->pluralIndices[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return file->pluralDefaultIndex;
|
||||
}
|
||||
|
||||
errorret_t assetLocaleLineSkipBlanks(
|
||||
assetfilelinereader_t *reader,
|
||||
uint8_t *lineBuffer
|
||||
) {
|
||||
while(!reader->eof) {
|
||||
// Skip blank lines
|
||||
if(lineBuffer[0] == '\0') {
|
||||
errorChain(assetFileLineReaderNext(reader));
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip comment lines
|
||||
if(lineBuffer[0] == '#') {
|
||||
errorChain(assetFileLineReaderNext(reader));
|
||||
continue;
|
||||
}
|
||||
|
||||
// Is line only spaces?
|
||||
size_t lineLength = strlen((char_t *)lineBuffer);
|
||||
size_t i;
|
||||
bool_t onlySpaces = true;
|
||||
for(i = 0; i < lineLength; i++) {
|
||||
if(lineBuffer[i] != ' ') {
|
||||
onlySpaces = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(onlySpaces) {
|
||||
errorChain(assetFileLineReaderNext(reader));
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetLocaleLineUnbuffer(
|
||||
assetfilelinereader_t *reader,
|
||||
uint8_t *lineBuffer,
|
||||
uint8_t *stringBuffer,
|
||||
const size_t stringBufferSize
|
||||
) {
|
||||
stringBuffer[0] = '\0';
|
||||
|
||||
// At the point this funciton is called, we are looking for an opening quote.
|
||||
char_t *start = strchr((char_t *)lineBuffer, '"');
|
||||
if(!start) {
|
||||
errorThrow("Expected open (0) \"");
|
||||
}
|
||||
|
||||
char *end = strchr(start + 1, '"');
|
||||
if(!end) {
|
||||
errorThrow("Expected close (0) \"");
|
||||
}
|
||||
*end = '\0';
|
||||
|
||||
if(strlen(start) >= stringBufferSize) {
|
||||
errorThrow("String buffer overflow");
|
||||
}
|
||||
memoryCopy(stringBuffer, start + 1, strlen(start));
|
||||
|
||||
// Now start buffering lines out
|
||||
while(!reader->eof) {
|
||||
errorChain(assetFileLineReaderNext(reader));
|
||||
|
||||
// Skip blank lines
|
||||
errorChain(assetLocaleLineSkipBlanks(reader, lineBuffer));
|
||||
|
||||
// Skip starting spaces
|
||||
char_t *ptr = (char_t *)lineBuffer;
|
||||
while(*ptr == ' ') {
|
||||
ptr++;
|
||||
}
|
||||
|
||||
// Only consider lines starting with quote
|
||||
if(*ptr != '"') {
|
||||
break;
|
||||
}
|
||||
|
||||
ptr++; // move past first quote
|
||||
|
||||
bool_t escaping = false;
|
||||
char_t *dest = (char_t *)stringBuffer + strlen((char_t *)stringBuffer);
|
||||
while(*ptr) {
|
||||
if(escaping) {
|
||||
// Handle escape sequences
|
||||
switch(*ptr) {
|
||||
case 'n': *dest++ = '\n'; break;
|
||||
case 't': *dest++ = '\t'; break;
|
||||
case '\\': *dest++ = '\\'; break;
|
||||
case '"': *dest++ = '"'; break;
|
||||
default:
|
||||
errorThrow("Unknown escape sequence: \\%c", *ptr);
|
||||
}
|
||||
escaping = false;
|
||||
} else if(*ptr == '\\') {
|
||||
escaping = true;
|
||||
} else if(*ptr == '"') {
|
||||
// End of string
|
||||
break;
|
||||
} else {
|
||||
// Regular character
|
||||
*dest++ = *ptr;
|
||||
}
|
||||
if((size_t)(dest - (char_t *)stringBuffer) >= stringBufferSize) {
|
||||
errorThrow("String buffer overflow");
|
||||
}
|
||||
ptr++;
|
||||
}
|
||||
*dest = '\0';
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetLocaleGetString(
|
||||
assetlocalefile_t *file,
|
||||
const char_t *messageId,
|
||||
const int32_t pluralCount,
|
||||
char_t *stringBuffer,
|
||||
const size_t stringBufferSize
|
||||
) {
|
||||
assertNotNull(file, "Asset file cannot be NULL.");
|
||||
assertNotNull(messageId, "Message ID cannot be NULL.");
|
||||
assertTrue(pluralCount >= 0, "Plural index cannot be negative.");
|
||||
assertNotNull(stringBuffer, "String buffer cannot be NULL.");
|
||||
assertTrue(stringBufferSize > 0, "String buffer size must be > 0");
|
||||
assetfilelinereader_t reader;
|
||||
|
||||
bool_t msgidFound = false, msgidPluralFound = false, msgstrFound = false;
|
||||
uint8_t msgidBuffer[256];
|
||||
uint8_t msgidPluralBuffer[256];
|
||||
uint8_t readBuffer[1024];
|
||||
uint8_t lineBuffer[1024];
|
||||
uint8_t pluralIndex = 0xFF;
|
||||
|
||||
msgidBuffer[0] = '\0';
|
||||
msgidPluralBuffer[0] = '\0';
|
||||
stringBuffer[0] = '\0';
|
||||
|
||||
// Rewind and start reading lines.
|
||||
errorChain(assetFileRewind(&file->file));
|
||||
assetFileLineReaderInit(
|
||||
&reader,
|
||||
&file->file,
|
||||
readBuffer,
|
||||
sizeof(readBuffer),
|
||||
lineBuffer,
|
||||
sizeof(lineBuffer)
|
||||
);
|
||||
|
||||
// Skip blanks, comments, etc and start looking for msgid's
|
||||
errorChain(assetLocaleLineSkipBlanks(&reader, lineBuffer));
|
||||
|
||||
while(!reader.eof) {
|
||||
// Is this msgid?
|
||||
if(memoryCompare(lineBuffer, "msgid", 5) != 0) {
|
||||
errorChain(assetFileLineReaderNext(&reader));
|
||||
msgidBuffer[0] = '\0';
|
||||
continue;
|
||||
}
|
||||
|
||||
// Unbuffer the msgid
|
||||
assetLocaleLineUnbuffer(
|
||||
&reader, lineBuffer, (uint8_t *)msgidBuffer, sizeof(msgidBuffer)
|
||||
);
|
||||
|
||||
// Is this the needle?
|
||||
if(memoryCompare(msgidBuffer, messageId, strlen(messageId)) != 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
msgidFound = true;
|
||||
break;
|
||||
}
|
||||
if(!msgidFound) {
|
||||
errorThrow("Failed to find message ID: %s", messageId);
|
||||
}
|
||||
|
||||
// We are either going to see a msgstr or a msgid_plural
|
||||
while(!reader.eof) {
|
||||
errorChain(assetLocaleLineSkipBlanks(&reader, lineBuffer));
|
||||
|
||||
// Is msgid_plural?
|
||||
if(
|
||||
!msgidPluralFound &&
|
||||
memoryCompare(lineBuffer, "msgid_plural", 12) == 0
|
||||
) {
|
||||
// Yes, start reading plural ID
|
||||
assetLocaleLineUnbuffer(
|
||||
&reader,
|
||||
lineBuffer,
|
||||
(uint8_t *)msgidPluralBuffer,
|
||||
sizeof(msgidPluralBuffer)
|
||||
);
|
||||
msgidPluralFound = true;
|
||||
|
||||
// At this point we determine the plural index to use by running the
|
||||
// plural formula
|
||||
pluralIndex = assetLocaleEvaluatePlural(
|
||||
file,
|
||||
pluralCount
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Should be msgstr if not plural.
|
||||
if(memoryCompare(lineBuffer, "msgstr", 6) != 0) {
|
||||
errorThrow("Expected msgstr after msgid, found: %s", lineBuffer);
|
||||
continue;
|
||||
}
|
||||
|
||||
// If plural we need an index
|
||||
if(msgidPluralFound) {
|
||||
// Skip blank chars
|
||||
char_t *ptr = (char_t *)lineBuffer + 6;
|
||||
while(*ptr == ' ') {
|
||||
ptr++;
|
||||
}
|
||||
|
||||
if(*ptr != '[') {
|
||||
errorThrow("Expected [ for plural form, found: %s", lineBuffer);
|
||||
}
|
||||
|
||||
ptr++; // move past [
|
||||
|
||||
// Parse until ]
|
||||
char *end = strchr(ptr, ']');
|
||||
if(!end) {
|
||||
errorThrow("Expected ] for plural form, found: %s", lineBuffer);
|
||||
}
|
||||
*end = '\0';
|
||||
|
||||
int32_t index = atoi(ptr);
|
||||
if(index != pluralIndex) {
|
||||
// Not the plural form we want, skip to the next useable line
|
||||
while(!reader.eof) {
|
||||
errorChain(assetFileLineReaderNext(&reader));
|
||||
errorChain(assetLocaleLineSkipBlanks(&reader, lineBuffer));
|
||||
if(
|
||||
lineBuffer[0] == '\"' ||
|
||||
lineBuffer[0] == '\0' ||
|
||||
lineBuffer[0] == '#'
|
||||
) continue;
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
// Undo damage to line buffer from unbuffering.
|
||||
*end = ']';
|
||||
}
|
||||
|
||||
// Parse out msgstr
|
||||
errorChain(assetLocaleLineUnbuffer(
|
||||
&reader, lineBuffer, (uint8_t *)stringBuffer, stringBufferSize
|
||||
));
|
||||
msgstrFound = true;
|
||||
break;
|
||||
};
|
||||
|
||||
if(!msgstrFound) {
|
||||
errorThrow("Failed to find msgstr for message ID: %s", messageId);
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t assetLocaleGetStringWithVA(
|
||||
assetlocalefile_t *file,
|
||||
const char_t *messageId,
|
||||
const int32_t pluralIndex,
|
||||
char_t *buffer,
|
||||
const size_t bufferSize,
|
||||
...
|
||||
) {
|
||||
assertNotNull(file, "Asset file cannot be NULL.");
|
||||
assertNotNull(messageId, "Message ID cannot be NULL.");
|
||||
assertNotNull(buffer, "Buffer cannot be NULL.");
|
||||
assertTrue(bufferSize > 0, "Buffer size must be > 0.");
|
||||
assertTrue(pluralIndex >= 0, "Plural cannot be negative.");
|
||||
|
||||
char_t *tempBuffer;
|
||||
tempBuffer = memoryAllocate(bufferSize);
|
||||
errorret_t ret = assetLocaleGetString(
|
||||
file,
|
||||
messageId,
|
||||
pluralIndex,
|
||||
tempBuffer,
|
||||
bufferSize
|
||||
);
|
||||
if(ret.code != ERROR_OK) {
|
||||
memoryFree(tempBuffer);
|
||||
return ret;
|
||||
}
|
||||
|
||||
va_list args;
|
||||
va_start(args, bufferSize);
|
||||
int result = vsnprintf(buffer, bufferSize, tempBuffer, args);
|
||||
va_end(args);
|
||||
memoryFree(tempBuffer);
|
||||
|
||||
if(result < 0) {
|
||||
errorThrow("Failed to format locale string for ID: %s", messageId);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
errorret_t assetLocaleGetStringWithArgs(
|
||||
assetlocalefile_t *file,
|
||||
const char_t *id,
|
||||
const int32_t plural,
|
||||
char_t *buffer,
|
||||
const size_t bufferSize,
|
||||
const assetlocalearg_t *args,
|
||||
const size_t argCount
|
||||
) {
|
||||
assertNotNull(id, "Message ID cannot be NULL.");
|
||||
assertNotNull(buffer, "Buffer cannot be NULL.");
|
||||
assertTrue(bufferSize > 0, "Buffer size must be > 0.");
|
||||
assertTrue(plural >= 0, "Plural cannot be negative.");
|
||||
assertTrue(
|
||||
argCount == 0 || args != NULL,
|
||||
"Args cannot be NULL when argCount > 0."
|
||||
);
|
||||
|
||||
char_t *format = memoryAllocate(bufferSize);
|
||||
if(format == NULL) {
|
||||
errorThrow("Failed to allocate format buffer.");
|
||||
}
|
||||
|
||||
errorret_t ret = assetLocaleGetString(
|
||||
file,
|
||||
id,
|
||||
plural,
|
||||
format,
|
||||
bufferSize
|
||||
);
|
||||
if(ret.code != ERROR_OK) {
|
||||
memoryFree(format);
|
||||
return ret;
|
||||
}
|
||||
|
||||
size_t inIndex = 0;
|
||||
size_t outIndex = 0;
|
||||
size_t nextArg = 0;
|
||||
|
||||
buffer[0] = '\0';
|
||||
|
||||
while(format[inIndex] != '\0') {
|
||||
if(format[inIndex] != '%') {
|
||||
if(outIndex + 1 >= bufferSize) {
|
||||
memoryFree(format);
|
||||
errorThrow("Formatted locale string buffer overflow for ID: %s", id);
|
||||
}
|
||||
|
||||
buffer[outIndex++] = format[inIndex++];
|
||||
continue;
|
||||
}
|
||||
|
||||
inIndex++;
|
||||
|
||||
/* Escaped percent */
|
||||
if(format[inIndex] == '%') {
|
||||
if(outIndex + 1 >= bufferSize) {
|
||||
memoryFree(format);
|
||||
errorThrow("Formatted locale string buffer overflow for ID: %s", id);
|
||||
}
|
||||
|
||||
buffer[outIndex++] = '%';
|
||||
inIndex++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if(nextArg >= argCount) {
|
||||
memoryFree(format);
|
||||
errorThrow("Not enough locale arguments for ID: %s", id);
|
||||
}
|
||||
|
||||
{
|
||||
char_t specBuffer[32];
|
||||
char_t valueBuffer[256];
|
||||
size_t specLength = 0;
|
||||
int written = 0;
|
||||
char_t specifier;
|
||||
|
||||
specBuffer[specLength++] = '%';
|
||||
|
||||
/* Allow flags / width / precision */
|
||||
while(format[inIndex] != '\0') {
|
||||
char_t ch = format[inIndex];
|
||||
|
||||
if(
|
||||
ch == '-' || ch == '+' || ch == ' ' || ch == '#' || ch == '0' ||
|
||||
ch == '.' || (ch >= '0' && ch <= '9')
|
||||
) {
|
||||
if(specLength + 1 >= sizeof(specBuffer)) {
|
||||
memoryFree(format);
|
||||
errorThrow("Format specifier too long for ID: %s", id);
|
||||
}
|
||||
|
||||
specBuffer[specLength++] = ch;
|
||||
inIndex++;
|
||||
continue;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if(format[inIndex] == '\0') {
|
||||
memoryFree(format);
|
||||
errorThrow("Incomplete format specifier for ID: %s", id);
|
||||
}
|
||||
|
||||
specifier = format[inIndex++];
|
||||
|
||||
if(specifier != 's' && specifier != 'd' && specifier != 'f') {
|
||||
memoryFree(format);
|
||||
errorThrow(
|
||||
"Unsupported format specifier '%%%c' for ID: %s",
|
||||
specifier,
|
||||
id
|
||||
);
|
||||
}
|
||||
|
||||
specBuffer[specLength++] = specifier;
|
||||
specBuffer[specLength] = '\0';
|
||||
|
||||
switch(specifier) {
|
||||
case 's':
|
||||
if(args[nextArg].type != ASSET_LOCALE_ARG_STRING) {
|
||||
memoryFree(format);
|
||||
errorThrow("Expected string locale argument for ID: %s", id);
|
||||
}
|
||||
|
||||
written = snprintf(
|
||||
valueBuffer,
|
||||
sizeof(valueBuffer),
|
||||
specBuffer,
|
||||
args[nextArg].stringValue ? args[nextArg].stringValue : ""
|
||||
);
|
||||
break;
|
||||
|
||||
case 'd':
|
||||
if(args[nextArg].type != ASSET_LOCALE_ARG_INT) {
|
||||
memoryFree(format);
|
||||
errorThrow("Expected int locale argument for ID: %s", id);
|
||||
}
|
||||
|
||||
written = snprintf(
|
||||
valueBuffer,
|
||||
sizeof(valueBuffer),
|
||||
specBuffer,
|
||||
args[nextArg].intValue
|
||||
);
|
||||
break;
|
||||
|
||||
case 'f':
|
||||
if(
|
||||
args[nextArg].type != ASSET_LOCALE_ARG_FLOAT &&
|
||||
args[nextArg].type != ASSET_LOCALE_ARG_INT
|
||||
) {
|
||||
memoryFree(format);
|
||||
errorThrow("Expected float or int locale argument for ID: %s", id);
|
||||
}
|
||||
|
||||
float_t floatValue = (
|
||||
args[nextArg].type == ASSET_LOCALE_ARG_FLOAT ?
|
||||
args[nextArg].floatValue :
|
||||
(float_t)args[nextArg].intValue
|
||||
);
|
||||
|
||||
written = snprintf(
|
||||
valueBuffer,
|
||||
sizeof(valueBuffer),
|
||||
specBuffer,
|
||||
floatValue
|
||||
);
|
||||
break;
|
||||
}
|
||||
|
||||
nextArg++;
|
||||
|
||||
if(written < 0) {
|
||||
memoryFree(format);
|
||||
errorThrow("Failed to format locale string for ID: %s", id);
|
||||
}
|
||||
|
||||
if(outIndex + (size_t)written >= bufferSize) {
|
||||
memoryFree(format);
|
||||
errorThrow("Formatted locale string buffer overflow for ID: %s", id);
|
||||
}
|
||||
|
||||
memoryCopy(buffer + outIndex, valueBuffer, (size_t)written);
|
||||
outIndex += (size_t)written;
|
||||
}
|
||||
}
|
||||
|
||||
buffer[outIndex] = '\0';
|
||||
memoryFree(format);
|
||||
errorOk();
|
||||
}
|
||||
@@ -1,161 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "asset/asset.h"
|
||||
|
||||
#define ASSET_LOCALE_FILE_PLURAL_FORM_COUNT 6
|
||||
|
||||
typedef enum {
|
||||
ASSET_LOCALE_PLURAL_OP_EQUAL,
|
||||
ASSET_LOCALE_PLURAL_OP_NOT_EQUAL,
|
||||
ASSET_LOCALE_PLURAL_OP_LESS,
|
||||
ASSET_LOCALE_PLURAL_OP_LESS_EQUAL,
|
||||
ASSET_LOCALE_PLURAL_OP_GREATER,
|
||||
ASSET_LOCALE_PLURAL_OP_GREATER_EQUAL
|
||||
} assetlocalepluraloperation_t;
|
||||
|
||||
typedef enum {
|
||||
ASSET_LOCALE_ARG_STRING,
|
||||
ASSET_LOCALE_ARG_INT,
|
||||
ASSET_LOCALE_ARG_FLOAT
|
||||
} assetlocaleargtype_t;
|
||||
|
||||
typedef struct {
|
||||
assetlocaleargtype_t type;
|
||||
union {
|
||||
const char_t *stringValue;
|
||||
int32_t intValue;
|
||||
float_t floatValue;
|
||||
};
|
||||
} assetlocalearg_t;
|
||||
|
||||
typedef struct {
|
||||
assetfile_t file;
|
||||
assetlocalepluraloperation_t pluralOps[ASSET_LOCALE_FILE_PLURAL_FORM_COUNT];
|
||||
int32_t pluralValues[ASSET_LOCALE_FILE_PLURAL_FORM_COUNT];
|
||||
int32_t pluralIndices[ASSET_LOCALE_FILE_PLURAL_FORM_COUNT];
|
||||
uint8_t pluralStateCount;
|
||||
uint8_t pluralDefaultIndex;
|
||||
} assetlocalefile_t;
|
||||
|
||||
/**
|
||||
* Initialize a locale asset file.
|
||||
*
|
||||
* @param localeFile The locale file to initialize.
|
||||
* @param path The path to the locale file.
|
||||
* @return An error code if a failure occurs.
|
||||
*/
|
||||
errorret_t assetLocaleFileInit(
|
||||
assetlocalefile_t *localeFile,
|
||||
const char_t *path
|
||||
);
|
||||
|
||||
/**
|
||||
* Dispose of a locale asset file.
|
||||
*
|
||||
* @param localeFile The locale file to dispose of.
|
||||
* @return An error code if a failure occurs.
|
||||
*/
|
||||
errorret_t assetLocaleFileDispose(assetlocalefile_t *localeFile);
|
||||
|
||||
errorret_t assetLocaleParseHeader(
|
||||
assetlocalefile_t *localeFile,
|
||||
char_t *headerBuffer,
|
||||
const size_t headerBufferSize
|
||||
);
|
||||
|
||||
/**
|
||||
* Skips blank lines and comment lines in the line reader.
|
||||
*
|
||||
* @param reader Line reader to read from.
|
||||
* @param lineBuffer Buffer to use for reading lines.
|
||||
* @return Any error that occurs during skipping.
|
||||
*/
|
||||
errorret_t assetLocaleLineSkipBlanks(
|
||||
assetfilelinereader_t *reader,
|
||||
uint8_t *lineBuffer
|
||||
);
|
||||
|
||||
/**
|
||||
* Unbuffers a potentially multi-line quoted string from the line reader.
|
||||
*
|
||||
* This will read lines until it finds a line that starts with a quote, then
|
||||
* read until the closing quote.
|
||||
*
|
||||
* @param reader Line reader to read from.
|
||||
* @param lineBuffer Buffer to use for reading lines.
|
||||
* @param stringBuffer Buffer to write the unbuffered string to.
|
||||
* @param stringBufferSize Size of the string buffer.
|
||||
* @return Any error that occurs during unbuffering.
|
||||
*/
|
||||
errorret_t assetLocaleLineUnbuffer(
|
||||
assetfilelinereader_t *reader,
|
||||
uint8_t *lineBuffer,
|
||||
uint8_t *stringBuffer,
|
||||
const size_t stringBufferSize
|
||||
);
|
||||
|
||||
/**
|
||||
* Test function for locale asset loading.
|
||||
*
|
||||
* @param file Asset file to test loading from.
|
||||
* @param messageId The message ID to retrieve.
|
||||
* @param pluralCount Count for formulating the plural variant.
|
||||
* @param stringBuffer Buffer to write the retrieved string to.
|
||||
* @param stringBufferSize Size of the string buffer.
|
||||
* @return Any error that occurs during testing.
|
||||
*/
|
||||
errorret_t assetLocaleGetString(
|
||||
assetlocalefile_t *file,
|
||||
const char_t *messageId,
|
||||
const int32_t pluralCount,
|
||||
char_t *stringBuffer,
|
||||
const size_t stringBufferSize
|
||||
);
|
||||
|
||||
/**
|
||||
* Test function for locale asset loading with a variable argument list.
|
||||
*
|
||||
* @param file Asset file to test loading from.
|
||||
* @param messageId The message ID to retrieve.
|
||||
* @param pluralCount Count for formulating the plural variant.
|
||||
* @param buffer Buffer to write the retrieved string to.
|
||||
* @param bufferSize Size of the buffer.
|
||||
* @param ... Additional arguments for formatting the string.
|
||||
* @return Any error that occurs during testing.
|
||||
*/
|
||||
errorret_t assetLocaleGetStringWithVA(
|
||||
assetlocalefile_t *file,
|
||||
const char_t *messageId,
|
||||
const int32_t pluralCount,
|
||||
char_t *buffer,
|
||||
const size_t bufferSize,
|
||||
...
|
||||
);
|
||||
|
||||
/**
|
||||
* Test function for locale asset loading with a list of arguments.
|
||||
*
|
||||
* @param file Asset file to test loading from.
|
||||
* @param messageId The message ID to retrieve.
|
||||
* @param pluralCount Count for formulating the plural variant.
|
||||
* @param buffer Buffer to write the retrieved string to.
|
||||
* @param bufferSize Size of the buffer.
|
||||
* @param args List of arguments for formatting the string.
|
||||
* @param argCount Number of arguments in the list.
|
||||
* @return Any error that occurs during testing.
|
||||
*/
|
||||
errorret_t assetLocaleGetStringWithArgs(
|
||||
assetlocalefile_t *file,
|
||||
const char_t *messageId,
|
||||
const int32_t pluralCount,
|
||||
char_t *buffer,
|
||||
const size_t bufferSize,
|
||||
const assetlocalearg_t *args,
|
||||
const size_t argCount
|
||||
);
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
assetscriptloader.c
|
||||
)
|
||||
@@ -1,82 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "assetscriptloader.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
errorret_t assetScriptLoader(assetfile_t *file) {
|
||||
assertNotNull(file, "Asset file cannot be NULL");
|
||||
assertNull(file->zipFile, "Asset file zip handle must be NULL");
|
||||
assertNotNull(file->output, "Asset file output cannot be NULL");
|
||||
|
||||
assetscript_t *script = (assetscript_t *)file->output;
|
||||
|
||||
// Open the asset for buffering
|
||||
errorChain(assetFileOpen(file));
|
||||
|
||||
// Request loading
|
||||
if(!lua_load(
|
||||
script->ctx->luaState,
|
||||
assetScriptReader,
|
||||
file,
|
||||
file->filename,
|
||||
NULL
|
||||
) == LUA_OK) {
|
||||
const char_t *strErr = lua_tostring(script->ctx->luaState, -1);
|
||||
lua_pop(script->ctx->luaState, 1);
|
||||
errorThrow("Failed to load Lua script: %s", strErr);
|
||||
}
|
||||
|
||||
// Now loaded, exec
|
||||
if(lua_pcall(script->ctx->luaState, 0, LUA_MULTRET, 0) != LUA_OK) {
|
||||
const char_t *strErr = lua_tostring(script->ctx->luaState, -1);
|
||||
lua_pop(script->ctx->luaState, 1);
|
||||
errorThrow("Failed to execute Lua script: %s", strErr);
|
||||
}
|
||||
|
||||
// Close the file
|
||||
return assetFileClose(file);
|
||||
}
|
||||
|
||||
errorret_t assetScriptLoad(const char_t *path, scriptcontext_t *ctx) {
|
||||
assertNotNull(path, "Script path cannot be NULL");
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
assetscript_t script;
|
||||
script.ctx = ctx;
|
||||
|
||||
return assetLoad(
|
||||
path,
|
||||
assetScriptLoader,
|
||||
NULL,
|
||||
&script
|
||||
);
|
||||
}
|
||||
|
||||
const char_t * assetScriptReader(lua_State* L, void* data, size_t* size) {
|
||||
assetfile_t *file = (assetfile_t*)data;
|
||||
assertNotNull(file, "Script asset file cannot be NULL");
|
||||
assertNotNull(file->zipFile, "Script asset zip handle cannot be NULL");
|
||||
assertNotNull(file->output, "Script asset output cannot be NULL");
|
||||
|
||||
assetscript_t *script = (assetscript_t *)file->output;
|
||||
assertNotNull(script, "Script asset output cannot be NULL");
|
||||
|
||||
zip_int64_t read = zip_fread(
|
||||
file->zipFile,
|
||||
script->buffer,
|
||||
sizeof(script->buffer)
|
||||
);
|
||||
|
||||
if(read < 0) {
|
||||
*size = 0;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
*size = (size_t)read;
|
||||
return script->buffer;
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "asset/asset.h"
|
||||
#include "script/scriptcontext.h"
|
||||
|
||||
#define ASSET_SCRIPT_BUFFER_SIZE 1024
|
||||
|
||||
typedef struct {
|
||||
void *nothing;
|
||||
} assetscriptloaderparams_t;
|
||||
|
||||
typedef struct {
|
||||
scriptcontext_t *ctx;
|
||||
char_t buffer[ASSET_SCRIPT_BUFFER_SIZE];
|
||||
} assetscript_t;
|
||||
|
||||
/**
|
||||
* Handler for script assets.
|
||||
*
|
||||
* @param file Asset file to load the script from.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetScriptLoader(assetfile_t *file);
|
||||
|
||||
/**
|
||||
* Loads a script from the specified path.
|
||||
*
|
||||
* @param path Path to the script asset.
|
||||
* @param ctx Script context to load the script into.
|
||||
* @return Any error that occurs during loading.
|
||||
*/
|
||||
errorret_t assetScriptLoad(const char_t *path, scriptcontext_t *ctx);
|
||||
|
||||
/**
|
||||
* Reader function for Lua to read script data from the asset.
|
||||
*
|
||||
* @param L Lua state.
|
||||
* @param data Pointer to the scriptcontext_t structure.
|
||||
* @param size Pointer to store the size of the read data.
|
||||
* @return Pointer to the read data buffer.
|
||||
*/
|
||||
const char_t * assetScriptReader(lua_State* L, void* data, size_t* size);
|
||||
@@ -10,4 +10,6 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
assettileset.c
|
||||
assetlanguage.c
|
||||
assetscript.c
|
||||
assetmap.c
|
||||
assetmapchunk.c
|
||||
)
|
||||
15
src/dusk/asset/type/assetmap.c
Normal file
15
src/dusk/asset/type/assetmap.c
Normal file
@@ -0,0 +1,15 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "asset/asset.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
|
||||
errorret_t assetMapHandler(assetcustom_t custom) {
|
||||
printf("Map Loaded from asset!\n");
|
||||
errorOk();
|
||||
}
|
||||
20
src/dusk/asset/type/assetmap.h
Normal file
20
src/dusk/asset/type/assetmap.h
Normal file
@@ -0,0 +1,20 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
|
||||
typedef struct assetcustom_s assetcustom_t;
|
||||
|
||||
/**
|
||||
* Loads a map asset from the given data pointer into the output map structure.
|
||||
*
|
||||
* @param data Pointer to the raw assetmap_t data.
|
||||
* @param output Pointer to the map_t to load the map into.
|
||||
* @return An error code.
|
||||
*/
|
||||
errorret_t assetMapHandler(assetcustom_t custom);
|
||||
185
src/dusk/asset/type/assetmapchunk.c
Normal file
185
src/dusk/asset/type/assetmapchunk.c
Normal file
@@ -0,0 +1,185 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "asset/asset.h"
|
||||
#include "assert/assert.h"
|
||||
#include "map/mapchunk.h"
|
||||
#include "util/endian.h"
|
||||
|
||||
#pragma pack(push, 1)
|
||||
typedef struct {
|
||||
uint32_t tileCount;
|
||||
uint8_t modelCount;
|
||||
uint8_t entityCount;
|
||||
} assetchunkheader_t;
|
||||
#pragma pack(pop)
|
||||
|
||||
#pragma pack(push, 1)
|
||||
typedef struct {
|
||||
maptile_t tile;
|
||||
} assetchunktiledata_t;
|
||||
#pragma pack(pop)
|
||||
|
||||
#pragma pack(push, 1)
|
||||
typedef struct {
|
||||
uint32_t vertexCount;
|
||||
} assetchunkmodelheader_t;
|
||||
#pragma pack(pop)
|
||||
|
||||
#pragma pack(push, 1)
|
||||
typedef struct {
|
||||
uint8_t entityType;
|
||||
uint8_t localX;
|
||||
uint8_t localY;
|
||||
uint8_t localZ;
|
||||
} assetchunkentityheader_t;
|
||||
#pragma pack(pop)
|
||||
|
||||
errorret_t assetMapChunkHandler(assetcustom_t custom) {
|
||||
assertNotNull(custom.output, "Output pointer cannot be NULL");
|
||||
assertNotNull(custom.zipFile, "Zip file pointer cannot be NULL");
|
||||
|
||||
mapchunk_t *chunk = (mapchunk_t *)custom.output;
|
||||
assertTrue(chunk->meshCount == 0, "Chunk is not in a good state");
|
||||
|
||||
// Read header
|
||||
assetchunkheader_t header;
|
||||
size_t bytesRead = zip_fread(
|
||||
custom.zipFile, &header, sizeof(assetchunkheader_t)
|
||||
);
|
||||
if(bytesRead != sizeof(assetchunkheader_t)) {
|
||||
zip_fclose(custom.zipFile);
|
||||
errorThrow("Failed to read chunk asset header.");
|
||||
}
|
||||
|
||||
// Fix endianess if necessary
|
||||
header.tileCount = endianLittleToHost32(header.tileCount);
|
||||
|
||||
if(header.tileCount != CHUNK_TILE_COUNT) {
|
||||
zip_fclose(custom.zipFile);
|
||||
errorThrow(
|
||||
"Chunk asset has invalid tile count: %d (expected %d).",
|
||||
header.tileCount,
|
||||
CHUNK_TILE_COUNT
|
||||
);
|
||||
}
|
||||
|
||||
if(header.modelCount > CHUNK_MESH_COUNT_MAX) {
|
||||
zip_fclose(custom.zipFile);
|
||||
errorThrow(
|
||||
"Chunk asset has too many models: %d (max %d).",
|
||||
header.modelCount,
|
||||
CHUNK_MESH_COUNT_MAX
|
||||
);
|
||||
}
|
||||
|
||||
if(header.entityCount > CHUNK_ENTITY_COUNT_MAX) {
|
||||
zip_fclose(custom.zipFile);
|
||||
errorThrow(
|
||||
"Chunk asset has too many entities: %d (max %d).",
|
||||
header.entityCount,
|
||||
CHUNK_ENTITY_COUNT_MAX
|
||||
);
|
||||
}
|
||||
|
||||
chunk->meshCount = header.modelCount;
|
||||
|
||||
// Read tile data
|
||||
bytesRead = zip_fread(
|
||||
custom.zipFile,
|
||||
chunk->tiles,
|
||||
sizeof(assetchunktiledata_t) * header.tileCount
|
||||
);
|
||||
if(bytesRead != sizeof(assetchunktiledata_t) * header.tileCount) {
|
||||
zip_fclose(custom.zipFile);
|
||||
errorThrow("Failed to read chunk tile data.");
|
||||
}
|
||||
|
||||
// For each model...
|
||||
uint32_t vertexIndex = 0;
|
||||
for(uint8_t i = 0; i < header.modelCount; i++) {
|
||||
assetchunkmodelheader_t modelHeader;
|
||||
bytesRead = zip_fread(
|
||||
custom.zipFile, &modelHeader, sizeof(assetchunkmodelheader_t)
|
||||
);
|
||||
if(bytesRead != sizeof(assetchunkmodelheader_t)) {
|
||||
zip_fclose(custom.zipFile);
|
||||
errorThrow("Failed to read chunk model header.");
|
||||
}
|
||||
|
||||
// Fix endianess if necessary
|
||||
modelHeader.vertexCount = endianLittleToHost32(modelHeader.vertexCount);
|
||||
|
||||
if(
|
||||
vertexIndex + modelHeader.vertexCount >
|
||||
CHUNK_VERTEX_COUNT_MAX
|
||||
) {
|
||||
zip_fclose(custom.zipFile);
|
||||
errorThrow("Chunk model vertex count exceeds maximum.");
|
||||
}
|
||||
|
||||
// Read vertex data.
|
||||
bytesRead = zip_fread(
|
||||
custom.zipFile,
|
||||
&chunk->vertices[vertexIndex],
|
||||
sizeof(meshvertex_t) * modelHeader.vertexCount
|
||||
);
|
||||
if(bytesRead != sizeof(meshvertex_t) * modelHeader.vertexCount) {
|
||||
zip_fclose(custom.zipFile);
|
||||
errorThrow("Failed to read chunk model vertex data.");
|
||||
}
|
||||
|
||||
// Init the mesh
|
||||
if(modelHeader.vertexCount > 0) {
|
||||
mesh_t *mesh = &chunk->meshes[i];
|
||||
meshInit(
|
||||
mesh,
|
||||
MESH_PRIMITIVE_TYPE_TRIANGLES,
|
||||
modelHeader.vertexCount,
|
||||
&chunk->vertices[vertexIndex]
|
||||
);
|
||||
|
||||
vertexIndex += modelHeader.vertexCount;
|
||||
} else {
|
||||
// chunk->meshes[i].vertexCount = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Read entity data
|
||||
// for(uint8_t i = 0; i < header.entityCount; i++) {
|
||||
// assetchunkentityheader_t entityHeader;
|
||||
// bytesRead = zip_fread(
|
||||
// custom.zipFile, &entityHeader, sizeof(assetchunkentityheader_t)
|
||||
// );
|
||||
// if(bytesRead != sizeof(assetchunkentityheader_t)) {
|
||||
// zip_fclose(custom.zipFile);
|
||||
// errorThrow("Failed to read chunk entity header.");
|
||||
// }
|
||||
|
||||
// uint8_t entityIndex = entityGetAvailable();
|
||||
// if(entityIndex == 0xFF) {
|
||||
// zip_fclose(custom.zipFile);
|
||||
// errorThrow("No available entity slots.");
|
||||
// }
|
||||
|
||||
// entity_t *entity = &ENTITIES[entityIndex];
|
||||
// entityInit(entity, (entitytype_t)entityHeader.entityType);
|
||||
// entity->position.x = (
|
||||
// (chunk->position.x * CHUNK_WIDTH) + entityHeader.localX
|
||||
// );
|
||||
// entity->position.y = (
|
||||
// (chunk->position.y * CHUNK_HEIGHT) + entityHeader.localY
|
||||
// );
|
||||
// entity->position.z = (
|
||||
// (chunk->position.z * CHUNK_DEPTH) + entityHeader.localZ
|
||||
// );
|
||||
|
||||
// chunk->entities[i] = entityIndex;
|
||||
// }
|
||||
|
||||
errorOk();
|
||||
}
|
||||
19
src/dusk/asset/type/assetmapchunk.h
Normal file
19
src/dusk/asset/type/assetmapchunk.h
Normal file
@@ -0,0 +1,19 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
|
||||
typedef struct assetcustom_s assetcustom_t;
|
||||
|
||||
/**
|
||||
* Handles loading of map chunk data from a map chunk asset file.
|
||||
*
|
||||
* @param custom The custom asset loading parameters.
|
||||
* @return An error code.
|
||||
*/
|
||||
errorret_t assetMapChunkHandler(assetcustom_t custom);
|
||||
@@ -35,8 +35,8 @@ void cameraInitOrthographic(camera_t *camera) {
|
||||
camera->projType = CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC;
|
||||
camera->orthographic.left = 0.0f;
|
||||
camera->orthographic.right = SCREEN.width;
|
||||
camera->orthographic.top = SCREEN.height;
|
||||
camera->orthographic.bottom = 0.0f;
|
||||
camera->orthographic.top = 0.0f;
|
||||
camera->orthographic.bottom = SCREEN.height;
|
||||
camera->nearClip = 0.1f;
|
||||
camera->farClip = 1.0f;
|
||||
|
||||
|
||||
@@ -9,18 +9,16 @@
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
#include "display/spritebatch/spritebatch.h"
|
||||
#include "asset/loader/display/assettextureloader.h"
|
||||
#include "asset/loader/display/assettilesetloader.h"
|
||||
#include "asset/asset.h"
|
||||
|
||||
#include "display/shader/shaderunlit.h"
|
||||
|
||||
texture_t DEFAULT_FONT_TEXTURE;
|
||||
tileset_t DEFAULT_FONT_TILESET;
|
||||
|
||||
errorret_t textInit(void) {
|
||||
errorChain(assetTextureLoad(
|
||||
"ui/minogram.png", &DEFAULT_FONT_TEXTURE, TEXTURE_FORMAT_RGBA
|
||||
));
|
||||
errorChain(assetTilesetLoad("ui/minogram.dtf", &DEFAULT_FONT_TILESET));
|
||||
errorChain(assetLoad("ui/minogram.dtx", &DEFAULT_FONT_TEXTURE));
|
||||
errorChain(assetLoad("ui/minogram.dtf", &DEFAULT_FONT_TILESET));
|
||||
errorOk();
|
||||
}
|
||||
|
||||
@@ -77,15 +75,6 @@ errorret_t textDraw(
|
||||
|
||||
errorChain(shaderSetTexture(&SHADER_UNLIT, SHADER_UNLIT_TEXTURE, texture));
|
||||
|
||||
// errorChain(spriteBatchPush(
|
||||
// // texture,
|
||||
// posX, posY,
|
||||
// posX + texture->width * 1, posY + texture->height * 1,
|
||||
// color,
|
||||
// 0.0f, 0.0f, 1.0f, 1.0f
|
||||
// ));
|
||||
// errorOk();
|
||||
|
||||
char_t c;
|
||||
int32_t i = 0;
|
||||
while((c = text[i++]) != '\0') {
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
# Copyright (c) 2025 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
ENTITY_DIR_SOUTH = 0
|
||||
ENTITY_DIR_WEST = 1
|
||||
ENTITY_DIR_EAST = 2
|
||||
ENTITY_DIR_NORTH = 3
|
||||
|
||||
ENTITY_COUNT = 128
|
||||
|
||||
ENTITY_TYPE_NULL = 0
|
||||
ENTITY_TYPE_PLAYER = 1
|
||||
ENTITY_TYPE_NPC = 2
|
||||
ENTITY_TYPE_COUNT = 3
|
||||
|
||||
CHUNK_WIDTH = 16
|
||||
CHUNK_HEIGHT = 16
|
||||
CHUNK_DEPTH = 4
|
||||
# CHUNK_VERTEX_COUNT_MAX = QUAD_VERTEXES * CHUNK_WIDTH * CHUNK_HEIGHT * 4
|
||||
CHUNK_VERTEX_COUNT_MAX=6144
|
||||
CHUNK_MESH_COUNT_MAX = 14
|
||||
CHUNK_ENTITY_COUNT_MAX = 8
|
||||
|
||||
TILE_WIDTH = 16.0
|
||||
TILE_HEIGHT = 16.0
|
||||
TILE_DEPTH = 16.0
|
||||
|
||||
TILE_SHAPE_NULL = 0
|
||||
TILE_SHAPE_FLOOR = 1
|
||||
TILE_SHAPE_RAMP_SOUTH = 2
|
||||
TILE_SHAPE_RAMP_WEST = 3
|
||||
TILE_SHAPE_RAMP_EAST = 4
|
||||
TILE_SHAPE_RAMP_NORTH = 5
|
||||
TILE_SHAPE_RAMP_SOUTHWEST = 6
|
||||
TILE_SHAPE_RAMP_SOUTHEAST = 7
|
||||
TILE_SHAPE_RAMP_NORTHWEST = 8
|
||||
TILE_SHAPE_RAMP_NORTHEAST = 9
|
||||
|
||||
RPG_CAMERA_FOV = 70
|
||||
RPG_CAMERA_PIXELS_PER_UNIT = 1.0
|
||||
RPG_CAMERA_Z_OFFSET = 24.0
|
||||
|
||||
ASSET_LANG_CHUNK_CHAR_COUNT = 6144
|
||||
@@ -14,11 +14,10 @@
|
||||
#include "scene/scene.h"
|
||||
#include "asset/asset.h"
|
||||
#include "ui/ui.h"
|
||||
#include "map/map.h"
|
||||
#include "script/scriptmanager.h"
|
||||
#include "item/backpack.h"
|
||||
#include "assert/assert.h"
|
||||
#include "game/game.h"
|
||||
|
||||
#include "asset/loader/json/assetjsonloader.h"
|
||||
|
||||
engine_t ENGINE;
|
||||
|
||||
@@ -36,9 +35,10 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
|
||||
errorChain(scriptManagerInit());
|
||||
errorChain(displayInit());
|
||||
errorChain(uiInit());
|
||||
errorChain(mapInit());
|
||||
errorChain(sceneInit());
|
||||
errorChain(gameInit());
|
||||
|
||||
backpackInit();
|
||||
|
||||
// Run the initial script.
|
||||
scriptcontext_t ctx;
|
||||
errorChain(scriptContextInit(&ctx));
|
||||
@@ -54,7 +54,7 @@ errorret_t engineUpdate(void) {
|
||||
|
||||
uiUpdate();
|
||||
errorChain(sceneUpdate());
|
||||
errorChain(gameUpdate());
|
||||
mapUpdate();
|
||||
errorChain(displayUpdate());
|
||||
|
||||
if(inputPressed(INPUT_ACTION_RAGEQUIT)) ENGINE.running = false;
|
||||
@@ -68,7 +68,7 @@ void engineExit(void) {
|
||||
|
||||
errorret_t engineDispose(void) {
|
||||
sceneDispose();
|
||||
errorChain(gameDispose());
|
||||
mapDispose();
|
||||
localeManagerDispose();
|
||||
uiDispose();
|
||||
errorChain(displayDispose());
|
||||
|
||||
@@ -5,4 +5,9 @@
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
|
||||
typedef struct {
|
||||
void *nothing;
|
||||
} dusklocale_t;
|
||||
@@ -9,11 +9,5 @@
|
||||
#include "dusk.h"
|
||||
|
||||
typedef struct {
|
||||
const char_t *name;
|
||||
const char_t *file;
|
||||
} localeinfo_t;
|
||||
|
||||
static const localeinfo_t LOCALE_EN_US = {
|
||||
.name = "en-US",
|
||||
.file = "locale/en_US.po",
|
||||
};
|
||||
} localeinfo_t;
|
||||
@@ -7,34 +7,32 @@
|
||||
|
||||
#include "localemanager.h"
|
||||
#include "util/memory.h"
|
||||
#include "asset/asset.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
localemanager_t LOCALE;
|
||||
|
||||
errorret_t localeManagerInit() {
|
||||
memoryZero(&LOCALE, sizeof(localemanager_t));
|
||||
|
||||
errorChain(localeManagerSetLocale(&LOCALE_EN_US));
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t localeManagerSetLocale(const localeinfo_t *locale) {
|
||||
if(LOCALE.fileOpen) {
|
||||
errorChain(assetLocaleFileDispose(&LOCALE.file));
|
||||
LOCALE.fileOpen = false;
|
||||
}
|
||||
errorret_t localeManagerSetLocale(const dusklocale_t locale) {
|
||||
errorThrow("Locale setting is not yet implemented.");
|
||||
// assertTrue(locale < DUSK_LOCALE_COUNT, "Invalid locale.");
|
||||
// assertTrue(locale != DUSK_LOCALE_NULL, "Cannot set locale to NULL.");
|
||||
|
||||
// Init the asset file
|
||||
errorChain(assetLocaleFileInit(&LOCALE.file, locale->file));
|
||||
LOCALE.fileOpen = true;
|
||||
|
||||
errorOk();
|
||||
// LOCALE.locale = locale;
|
||||
// char_t languageFile[FILENAME_MAX];
|
||||
// snprintf(
|
||||
// languageFile, FILENAME_MAX, "language/%s.dlf", LOCALE_INFOS[locale].file
|
||||
// );
|
||||
// assetLanguageDispose(&LOCALE.language);
|
||||
// memoryZero(&LOCALE.language, sizeof(assetlanguage_t));
|
||||
// errorChain(assetLoad(languageFile, &LOCALE.language));
|
||||
// errorOk();
|
||||
}
|
||||
|
||||
void localeManagerDispose() {
|
||||
if(LOCALE.fileOpen) {
|
||||
errorCatch(errorPrint(assetLocaleFileDispose(&LOCALE.file)));
|
||||
LOCALE.fileOpen = false;
|
||||
}
|
||||
assetLanguageDispose(&LOCALE.language);
|
||||
}
|
||||
@@ -6,15 +6,13 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
#include "asset/asset.h"
|
||||
#include "localemanager.h"
|
||||
#include "locale/localeinfo.h"
|
||||
#include "asset/loader/locale/assetlocaleloader.h"
|
||||
#include "locale/locale.h"
|
||||
|
||||
typedef struct {
|
||||
const localeinfo_t *locale;
|
||||
assetlocalefile_t file;
|
||||
bool_t fileOpen;
|
||||
dusklocale_t locale;
|
||||
assetlanguage_t language;
|
||||
} localemanager_t;
|
||||
|
||||
extern localemanager_t LOCALE;
|
||||
@@ -32,51 +30,7 @@ errorret_t localeManagerInit();
|
||||
* @param locale The locale to set.
|
||||
* @return An error code if a failure occurs.
|
||||
*/
|
||||
errorret_t localeManagerSetLocale(const localeinfo_t *locale);
|
||||
|
||||
/**
|
||||
* Get a localized string for the given message ID.
|
||||
*
|
||||
* @param id The message ID to retrieve.
|
||||
* @param buffer Buffer to write the retrieved string to.
|
||||
* @param bufferSize Size of the buffer.
|
||||
* @param plural Plural index to retrieve.
|
||||
* @param ... Additional arguments for formatting the string.
|
||||
* @return An error code if a failure occurs.
|
||||
*/
|
||||
#define localeManagerGetText(id, buffer, bufferSize, plural, ...) \
|
||||
assetLocaleGetStringWithVA( \
|
||||
&LOCALE.file, \
|
||||
id, \
|
||||
plural, \
|
||||
buffer, \
|
||||
bufferSize, \
|
||||
__VA_ARGS__ \
|
||||
)
|
||||
|
||||
/**
|
||||
* Get a localized string for the given message ID with a list of arguments.
|
||||
*
|
||||
* @param id The message ID to retrieve.
|
||||
* @param buffer Buffer to write the retrieved string to.
|
||||
* @param bufferSize Size of the buffer.
|
||||
* @param plural Plural index to retrieve.
|
||||
* @param args List of arguments for formatting the string.
|
||||
* @param argCount Number of arguments in the list.
|
||||
* @return An error code if a failure occurs.
|
||||
*/
|
||||
#define localeManagerGetTextArgs( \
|
||||
id, buffer, bufferSize, plural, args, argCount \
|
||||
) \
|
||||
assetLocaleGetStringWithArgs( \
|
||||
&LOCALE.file, \
|
||||
id, \
|
||||
plural, \
|
||||
buffer, \
|
||||
bufferSize, \
|
||||
args, \
|
||||
argCount \
|
||||
)
|
||||
errorret_t localeManagerSetLocale(const dusklocale_t locale);
|
||||
|
||||
/**
|
||||
* Dispose of the locale system.
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
*/
|
||||
|
||||
#include "moduletexture.h"
|
||||
#include "assert/assert.h"
|
||||
#include "asset/asset.h"
|
||||
#include "display/texture/texture.h"
|
||||
#include "asset/loader/display/assettextureloader.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
#include "util/string.h"
|
||||
|
||||
@@ -83,11 +83,6 @@ int moduleTextureLoad(lua_State *l) {
|
||||
luaL_error(l, "First argument must be a string filename.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(l, 2)) {
|
||||
luaL_error(l, "Second argument must be a number format.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char_t *filename = lua_tostring(l, 1);
|
||||
assertNotNull(filename, "Filename cannot be NULL.");
|
||||
@@ -97,9 +92,7 @@ int moduleTextureLoad(lua_State *l) {
|
||||
texture_t *tex = (texture_t *)lua_newuserdata(l, sizeof(texture_t));
|
||||
memoryZero(tex, sizeof(texture_t));
|
||||
|
||||
textureformat_t format = (textureformat_t)lua_tonumber(l, 2);
|
||||
|
||||
errorret_t ret = assetTextureLoad(filename, tex, format);
|
||||
errorret_t ret = assetLoad(filename, tex);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
luaL_error(l, "Failed to load texture asset: %s", filename);
|
||||
|
||||
@@ -13,87 +13,66 @@ void moduleLocale(scriptcontext_t *context) {
|
||||
assertNotNull(context, "Script context cannot be NULL");
|
||||
|
||||
// Execute the locale script definitions.
|
||||
lua_register(context->luaState, "localeGetText", moduleLocaleGetText);
|
||||
// scriptContextExec(context, LOCALE_SCRIPT);
|
||||
|
||||
// lua_register(context->luaState, "localeGet", moduleLocaleGet);
|
||||
// lua_register(context->luaState, "localeSet", moduleLocaleSet);
|
||||
// lua_register(context->luaState, "localeGetName", moduleLocaleGetName);
|
||||
}
|
||||
|
||||
int moduleLocaleGetText(lua_State *L) {
|
||||
// Expect string param for the id
|
||||
if(!lua_isstring(L, 1)) {
|
||||
luaL_error(L, "Expected message ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
// int moduleLocaleGet(lua_State *L) {
|
||||
// assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
const char_t *id = lua_tostring(L, 1);
|
||||
if(id == NULL || strlen(id) == 0) {
|
||||
luaL_error(L, "Message ID cannot be NULL or empty");
|
||||
return 0;
|
||||
}
|
||||
// // No arguments expected
|
||||
// dusklocale_t locale = LOCALE.locale;
|
||||
// lua_pushnumber(L, (lua_Number)locale);
|
||||
// return 1;
|
||||
// }
|
||||
|
||||
// Optional plural param, default to 0
|
||||
int32_t plural = 0;
|
||||
int top = lua_gettop(L);
|
||||
int argStart = 2;
|
||||
// int moduleLocaleSet(lua_State *L) {
|
||||
// assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(top >= 2 && !lua_isnil(L, 2)) {
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "Expected plural as second argument");
|
||||
return 0;
|
||||
}
|
||||
// // Requires locale ID
|
||||
// if(!lua_isnumber(L, 1)) {
|
||||
// luaL_error(L, "localeSet: Expected locale ID as first argument");
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
plural = (int32_t)lua_tointeger(L, 2);
|
||||
if(plural < 0) {
|
||||
luaL_error(L, "Plural cannot be negative");
|
||||
return 0;
|
||||
}
|
||||
// errorret_t err;
|
||||
// dusklocale_t locale = (dusklocale_t)lua_tonumber(L, 1);
|
||||
// if(locale >= DUSK_LOCALE_COUNT || locale == DUSK_LOCALE_NULL) {
|
||||
// luaL_error(L, "localeSet: Invalid locale ID");
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
argStart = 3;
|
||||
}
|
||||
// err = localeManagerSetLocale(locale);
|
||||
// if(err.code != ERROR_OK) {
|
||||
// luaL_error(L, "localeSet: Failed to set locale");
|
||||
// errorCatch(errorPrint(err));
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
// Build structured arg list from remaining Lua args
|
||||
size_t argCount = (top >= argStart) ? (size_t)(top - argStart + 1) : 0;
|
||||
#define MODULE_LOCALE_MAX_ARGS 16
|
||||
assetlocalearg_t argsStack[MODULE_LOCALE_MAX_ARGS];
|
||||
assetlocalearg_t *args = argsStack;
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
if(argCount > MODULE_LOCALE_MAX_ARGS) {
|
||||
luaL_error(L, "Too many args (max %d)", MODULE_LOCALE_MAX_ARGS);
|
||||
return 0;
|
||||
}
|
||||
// int moduleLocaleGetName(lua_State *L) {
|
||||
// assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
for(size_t i = 0; i < argCount; ++i) {
|
||||
int luaIndex = argStart + (int)i;
|
||||
// // Optional ID, otherwise return current locale name
|
||||
// dusklocale_t locale = LOCALE.locale;
|
||||
// if(lua_gettop(L) >= 1) {
|
||||
// if(!lua_isnumber(L, 1)) {
|
||||
// luaL_error(L, "localeGetName: Expected locale ID as first argument");
|
||||
// return 0;
|
||||
// }
|
||||
// locale = (dusklocale_t)lua_tonumber(L, 1);
|
||||
// if(locale >= DUSK_LOCALE_COUNT || locale == DUSK_LOCALE_NULL) {
|
||||
// luaL_error(L, "localeGetName: Invalid locale ID");
|
||||
// return 0;
|
||||
// }
|
||||
// }
|
||||
|
||||
if(lua_isinteger(L, luaIndex)) {
|
||||
args[i].type = ASSET_LOCALE_ARG_INT;
|
||||
args[i].intValue = (int32_t)lua_tonumber(L, luaIndex);
|
||||
} else if(lua_isnumber(L, luaIndex)) {
|
||||
args[i].type = ASSET_LOCALE_ARG_FLOAT;
|
||||
args[i].floatValue = lua_tonumber(L, luaIndex);
|
||||
} else if(lua_isstring(L, luaIndex)) {
|
||||
args[i].type = ASSET_LOCALE_ARG_STRING;
|
||||
args[i].stringValue = lua_tostring(L, luaIndex);
|
||||
} else {
|
||||
luaL_error(L, "Unsupported localization argument type");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
char_t buffer[1024];
|
||||
errorret_t err = localeManagerGetTextArgs(
|
||||
id,
|
||||
buffer,
|
||||
sizeof(buffer),
|
||||
plural,
|
||||
args,
|
||||
argCount
|
||||
);
|
||||
|
||||
if(err.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(err));
|
||||
luaL_error(L, "Failed to get localized text for ID '%s'", id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushstring(L, buffer);
|
||||
return 1;
|
||||
}
|
||||
// const char_t *localeName = LOCALE_INFOS[locale].file;
|
||||
// lua_pushstring(L, localeName);
|
||||
// return 1;
|
||||
// }
|
||||
@@ -16,9 +16,25 @@
|
||||
void moduleLocale(scriptcontext_t *context);
|
||||
|
||||
/**
|
||||
* Script binding for getting a localized string.
|
||||
* Script binding for getting the current locale ID.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return The number of return values on the Lua stack.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleLocaleGetText(lua_State *L);
|
||||
int moduleLocaleGet(lua_State *L);
|
||||
|
||||
/**
|
||||
* Script binding for setting the current locale ID.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleLocaleSet(lua_State *L);
|
||||
|
||||
/**
|
||||
* Script binding for getting the name of a locale by its ID.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleLocaleGetName(lua_State *L);
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "util/memory.h"
|
||||
#include "script/scriptmodule.h"
|
||||
#include "event/event.h"
|
||||
#include "asset/loader/script/assetscriptloader.h"
|
||||
|
||||
errorret_t scriptContextInit(scriptcontext_t *context) {
|
||||
assertNotNull(context, "Script context cannot be NULL");
|
||||
@@ -54,7 +53,26 @@ errorret_t scriptContextExec(scriptcontext_t *context, const char_t *script) {
|
||||
errorret_t scriptContextExecFile(scriptcontext_t *ctx, const char_t *fname) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
assertNotNull(fname, "Filename cannot be NULL");
|
||||
return assetScriptLoad(fname, ctx);
|
||||
|
||||
assetscript_t script;
|
||||
errorChain(assetLoad(fname, &script));
|
||||
|
||||
if(lua_load(
|
||||
ctx->luaState, assetScriptReader, &script, fname, NULL
|
||||
) != LUA_OK) {
|
||||
const char_t *strErr = lua_tostring(ctx->luaState, -1);
|
||||
lua_pop(ctx->luaState, 1);
|
||||
errorThrow("Failed to load Lua script: %s", strErr);
|
||||
}
|
||||
|
||||
if(lua_pcall(ctx->luaState, 0, LUA_MULTRET, 0) != LUA_OK) {
|
||||
const char_t *strErr = lua_tostring(ctx->luaState, -1);
|
||||
lua_pop(ctx->luaState, 1);
|
||||
errorThrow("Failed to execute Lua script: %s", strErr);
|
||||
}
|
||||
|
||||
errorChain(assetScriptDispose(&script));
|
||||
errorOk();
|
||||
}
|
||||
|
||||
void scriptContextDispose(scriptcontext_t *context) {
|
||||
|
||||
@@ -82,7 +82,7 @@ int_t memoryCompare(
|
||||
) {
|
||||
assertNotNull(a, "Cannot compare NULL memory.");
|
||||
assertNotNull(b, "Cannot compare NULL memory.");
|
||||
assertTrue(size >= 0, "Cannot compare negative bytes of memory.");
|
||||
assertTrue(size > 0, "Cannot compare 0 bytes of memory.");
|
||||
return memcmp(a, b, size);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Includes
|
||||
target_include_directories(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_LIST_DIR}
|
||||
)
|
||||
|
||||
# Subdirs
|
||||
add_subdirectory(game)
|
||||
add_subdirectory(script)
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
game.c
|
||||
)
|
||||
@@ -1,20 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "game.h"
|
||||
|
||||
errorret_t gameInit(void) {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t gameUpdate(void) {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t gameDispose(void) {
|
||||
errorOk();
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
|
||||
/**
|
||||
* Initializes the game.
|
||||
*
|
||||
* @return An error code indicating success or failure.
|
||||
*/
|
||||
errorret_t gameInit(void);
|
||||
|
||||
/**
|
||||
* Updates the game state. Should be called every frame.
|
||||
*
|
||||
* @return An error code indicating success or failure.
|
||||
*/
|
||||
errorret_t gameUpdate(void);
|
||||
|
||||
/**
|
||||
* Disposes of game resources. Should be called when the game is shutting down.
|
||||
*
|
||||
* @return An error code indicating success or failure.
|
||||
*/
|
||||
errorret_t gameDispose(void);
|
||||
@@ -1,7 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Subdirs
|
||||
add_subdirectory(module)
|
||||
@@ -1,6 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Subdirectories
|
||||
@@ -313,8 +313,8 @@ static void test_memoryCompare(void **state) {
|
||||
assert_int_equal(memoryCompare(a, a, size), 0);
|
||||
assert_int_equal(memoryCompare(b, b, size), 0);
|
||||
|
||||
// Comparison of 0 bytes is always true
|
||||
assert_true(memoryCompare(a, b, 0));
|
||||
// Cannot compare 0 bytes
|
||||
expect_assert_failure(memoryCompare(a, b, 0));
|
||||
|
||||
// Compare different sizes (should assert, so we only test the API contract)
|
||||
// Not possible with current API, as size is explicit, but document intent.
|
||||
|
||||
@@ -3,5 +3,4 @@
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
add_subdirectory(run_python)
|
||||
add_subdirectory(env_to_h)
|
||||
add_subdirectory(run_python)
|
||||
@@ -1,15 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
function(dusk_env_to_h INPUT_PATH OUTPUT_NAME_RELATIVE)
|
||||
set(DUSK_DEFS_TARGET_NAME "DUSK_DEFS_${OUTPUT_NAME_RELATIVE}")
|
||||
dusk_run_python(
|
||||
${DUSK_DEFS_TARGET_NAME}
|
||||
tools.env_to_h
|
||||
--env "${CMAKE_CURRENT_LIST_DIR}/${INPUT_PATH}"
|
||||
--output ${DUSK_GENERATED_HEADERS_DIR}/${OUTPUT_NAME_RELATIVE}
|
||||
)
|
||||
add_dependencies(${DUSK_LIBRARY_TARGET_NAME} ${DUSK_DEFS_TARGET_NAME})
|
||||
endfunction()
|
||||
@@ -1,46 +0,0 @@
|
||||
import argparse
|
||||
import os
|
||||
from dotenv import load_dotenv, dotenv_values
|
||||
|
||||
parser = argparse.ArgumentParser(description="Convert .env to .h defines")
|
||||
parser.add_argument("--env", required=True, help="Path to .env file")
|
||||
parser.add_argument("--output", required=True, help="Path to output .h file")
|
||||
args = parser.parse_args()
|
||||
|
||||
# Load .env file
|
||||
load_dotenv(dotenv_path=args.env)
|
||||
fileDefs = dotenv_values(dotenv_path=args.env)
|
||||
|
||||
outHeader = ""
|
||||
outHeader += "#include \"dusk.h\"\n\n"
|
||||
for key, value in fileDefs.items():
|
||||
# Determine type and print out appropriate C type define.
|
||||
|
||||
# Integer
|
||||
try:
|
||||
asInt = int(value)
|
||||
outHeader += f"#define {key} {asInt}\n"
|
||||
continue
|
||||
except:
|
||||
pass
|
||||
|
||||
# Float
|
||||
try:
|
||||
asFloat = float(value)
|
||||
outHeader += f"#define {key} {asFloat}f\n"
|
||||
continue
|
||||
except:
|
||||
pass
|
||||
|
||||
# Boolean
|
||||
if value.lower() in ['true', 'false']:
|
||||
asBool = '1' if value.lower() == 'true' else '0'
|
||||
outHeader += f"#define {key} {asBool}\n"
|
||||
continue
|
||||
|
||||
# String
|
||||
outHeader += f'#define {key} "{value}"\n'
|
||||
|
||||
# Write to output file
|
||||
with open(args.output, 'w') as outFile:
|
||||
outFile.write(outHeader)
|
||||
Reference in New Issue
Block a user