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34 Commits
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@@ -4,36 +4,6 @@ on:
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tags:
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tags:
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- '*'
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- '*'
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jobs:
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jobs:
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run-tests:
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runs-on: ubuntu-latest
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steps:
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- name: Checkout repository
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uses: actions/checkout@v4
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- name: Install dependencies
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run: |
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sudo apt-get update
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sudo apt-get install -y \
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build-essential \
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cmake \
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python3 \
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python3-pip \
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python3-polib \
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python3-pil \
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libsdl2-dev \
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libgl1-mesa-dev \
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libzip-dev \
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python3-dotenv \
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python3-pyqt5 \
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python3-opengl \
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xz-utils \
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liblzma-dev \
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libbz2-dev \
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zlib1g-dev \
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git \
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libssl-dev
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- name: Run tests
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run: ./scripts/test-linux.sh
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build-linux:
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build-linux:
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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steps:
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steps:
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@@ -0,0 +1,35 @@
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name: Test Dusk
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on:
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pull_request:
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branches:
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- main
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jobs:
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run-tests:
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runs-on: ubuntu-latest
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steps:
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- name: Checkout repository
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uses: actions/checkout@v4
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- name: Install dependencies
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run: |
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sudo apt-get update
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sudo apt-get install -y \
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build-essential \
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cmake \
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python3 \
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python3-pip \
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python3-polib \
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python3-pil \
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libsdl2-dev \
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libgl1-mesa-dev \
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libzip-dev \
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python3-dotenv \
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python3-pyqt5 \
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python3-opengl \
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xz-utils \
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liblzma-dev \
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libbz2-dev \
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zlib1g-dev \
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git \
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libssl-dev
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- name: Run tests
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run: ./scripts/test-linux.sh
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@@ -1,21 +0,0 @@
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// Copyright (c) 2026 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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const platformNames = {
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[System.PLATFORM_LINUX]: 'Linux',
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[System.PLATFORM_KNULLI]: 'Knulli',
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[System.PLATFORM_PSP]: 'PSP',
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[System.PLATFORM_GAMECUBE]: 'GameCube',
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[System.PLATFORM_WII]: 'Wii',
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};
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Console.print('Platform: ' + (platformNames[System.platform] || 'Unknown'));
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UIFullboxOver.setColor(Color.BLACK);
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requireAsync('testscene.js').then(Scene.set).catch(err => {
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Console.print('Error loading scene: ' + err);
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Engine.exit();
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});
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_1_1.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_1_2.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_1_3.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_1_4.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_1_5.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_1_6.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_1_7.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_1_8.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_2_1.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_2_2.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_2_3.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_2_4.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_2_5.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_2_6.dmf",
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"color": [255, 0, 255, 255]
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}
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{
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"mesh": "meshes/buildings/house_2_7.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_2_8.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_3_1.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_3_2.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_3_3.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_3_4.dmf",
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"color": [255, 0, 255, 255]
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}
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@@ -0,0 +1,4 @@
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{
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"mesh": "meshes/buildings/house_3_5.dmf",
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"color": [255, 0, 255, 255]
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}
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Reference in New Issue
Block a user