19 Commits

Author SHA1 Message Date
YourWishes 874c6258ab New ramp types
Build Dusk / run-tests (push) Failing after 5m33s
Build Dusk / build-linux (push) Successful in 5m3s
Build Dusk / build-psp (push) Successful in 1m17s
Build Dusk / build-knulli (push) Successful in 4m45s
Build Dusk / build-gamecube (push) Successful in 3m49s
Build Dusk / build-gamecube-iso (push) Successful in 3m50s
Build Dusk / build-wii (push) Successful in 3m29s
Build Dusk / build-wii-iso (push) Successful in 4m4s
2026-07-01 16:05:02 -05:00
YourWishes a2d0a12c1a more editor stuff 2026-07-01 15:58:59 -05:00
YourWishes 38b24e1c3d editor first pass 2026-07-01 15:48:59 -05:00
YourWishes 5ecbbe296b Chunk load skin 2026-07-01 13:29:01 -05:00
YourWishes 9d7a769d8f Disable console printing on map chunk loading 2026-07-01 13:03:54 -05:00
YourWishes 9b75e5ed83 Async chunk loading 2026-07-01 12:58:33 -05:00
YourWishes a9ab8dc1d8 Chunks, models, and more 2026-07-01 08:35:01 -05:00
YourWishes a34831aa02 Add entity turn lockout 2026-06-30 21:23:34 -05:00
YourWishes 84ebaa0751 A lot of PSP optimizations 2026-06-30 21:01:11 -05:00
YourWishes 55352805ee Efficient loading of chunks now and PSP is slighty more optimized 2026-06-30 20:00:34 -05:00
YourWishes c0a3f2e16a Add scene scaling 2026-06-30 19:30:13 -05:00
YourWishes 28ff331a28 Create some test chunks and buildings 2026-06-30 19:08:39 -05:00
YourWishes f9a53ec719 Ramps fixed 2026-06-30 18:30:10 -05:00
YourWishes 6a403e6caf Add test hill 2026-06-30 18:21:46 -05:00
YourWishes a6f449bb93 example building 2 2026-06-30 16:21:47 -05:00
YourWishes 0614bfc446 example building 2026-06-30 16:21:46 -05:00
YourWishes bb020c36c1 CHUNK STUFF 2026-06-27 17:19:44 -05:00
YourWishes f17b0bfcfb Tiles 2026-06-27 08:50:55 -05:00
YourWishes 2a85c9503f npc interact turn to face player 2026-06-27 06:30:45 -05:00
249 changed files with 16395 additions and 1138 deletions
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_1_1.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_1_2.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_1_3.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_1_4.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_1_5.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_1_6.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_1_7.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_1_8.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_2_1.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_2_2.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_2_3.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_2_4.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_2_5.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_2_6.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_2_7.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_2_8.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_3_1.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_3_2.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_3_3.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_3_4.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_3_5.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_3_6.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_3_7.dmf",
"color": [255, 0, 255, 255]
}
+4
View File
@@ -0,0 +1,4 @@
{
"mesh": "meshes/buildings/house_3_8.dmf",
"color": [255, 0, 255, 255]
}

Some files were not shown because too many files have changed in this diff Show More