Extracts Player (extends Entity), TestPlane, and PlayerCamera into
their own files; the camera now tracks the player's live position
at a fixed offset instead of orbiting the world origin over time.
Updates test_overworldscene.c to match the new entity order and to
build an in-memory zip fixture, since overworldscene.js now
require()s these sibling files and require() always resolves
through ASSET.zip.
Moves the capsule/physics/renderable/PLAYER setup out of
overworldscene.js's inline init() into assets/scripts/Player.js so the
scene module just instantiates it.