Commit Graph

28 Commits

Author SHA1 Message Date
1411c2e96b Allow different texture formats. 2025-08-18 22:51:42 -05:00
d79e12ffaa Switched to using tile coordinates, losing my angled movement unfortunately. 2025-08-18 21:40:01 -05:00
bcb1616201 Matrices 2025-08-18 19:18:55 -05:00
38127d9260 Ortho re-added 2025-08-18 19:15:37 -05:00
d48d927202 textbox renders. 2025-08-17 17:58:53 -05:00
150a410f00 Is it really that time again? 2025-08-17 16:39:42 -05:00
fbbd2176fd Moved render UI code 2025-08-17 16:31:08 -05:00
3e19771d8f Time dr freeman? 2025-08-17 16:18:56 -05:00
3d4317260f Time stuff 2025-08-17 16:11:22 -05:00
6d6a0e4886 Technically rendering everything. 2025-08-17 14:34:51 -05:00
91b93b5b1e add quit command 2025-08-17 12:55:08 -05:00
c3310a036f Nothing really changed 2025-08-16 14:52:52 -05:00
69acbd017c Fixed framebuffer 2025-08-15 21:45:21 -05:00
81ed15b171 Builds on PSP again. 2025-08-15 21:37:44 -05:00
d1ab8b0cc8 Framebuffer done. 2025-08-15 18:50:43 -05:00
cbdc271a5e Framebuffer first 2025-08-15 18:39:19 -05:00
3c908dc1ed Camera 2025-08-15 15:56:30 -05:00
217f00ff4c Font texture. 2025-08-12 22:32:57 -05:00
2916f53e65 PSP textures 2025-08-12 21:24:57 -05:00
2bced84f70 Created mesh 2025-08-12 20:33:41 -05:00
f9affee522 PSP rendering 2025-08-12 20:01:54 -05:00
6eeb203110 Using Linux style VAOs 2025-08-12 19:29:08 -05:00
b0cd37eeaa About to add scene rendering 2025-08-12 00:05:58 -05:00
7804cf75e6 Input 2025-08-11 23:51:37 -05:00
e946b74bd0 Console print input test 2025-08-11 23:30:17 -05:00
a70cd7b4d2 Draw console 2025-08-11 23:17:15 -05:00
294abab501 Render textg 2025-08-11 23:06:48 -05:00
e9d2f4904a SDL time 2025-08-11 13:29:29 -05:00